Jonathan Hamilton b30d56ccc0 Texture AverageDiff: Do more in int space and avoid excessive float conversion
Multiplying 2x 8bit values is guaranteed to fit in 16bits, 4 channels then in
18bits, which means an 'int' shouild be sufficient to avoid overflows
2018-05-17 09:39:39 -07:00
..
2017-06-03 18:20:41 -07:00
2017-06-27 00:06:14 -07:00
2018-04-12 21:28:39 +02:00