nakeee b47f349c96 Got rid of default Dolphin.ini
Default plugins are now in Paths.h
Important note for scons users, plugin names now match the one on windows!!!
make sure to remove the old ones!! and update your .ini!!



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1131 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-11-11 20:59:48 +00:00

118 lines
2.3 KiB
Python

# -*- python -*-
Import('env')
# can we import path in one place?
import sys
sys.path.append('../../../SconsTests')
import utils
name = "Plugin_VideoOGL.so"
files = [
'BPStructs.cpp',
'Globals.cpp',
'GLUtil.cpp',
'main.cpp',
'Config.cpp',
'memcpy_amd.cpp',
'OpcodeDecoding.cpp',
'PixelShaderManager.cpp',
'rasterfont.cpp',
'Render.cpp',
'TextureMngr.cpp',
'ImageWrite.cpp',
'NativeVertexFormat.cpp',
'VertexManager.cpp',
'VertexLoader.cpp',
'VertexLoader_Normal.cpp',
'VertexLoaderManager.cpp',
'VertexShaderManager.cpp',
'TextureConverter.cpp',
'XFB.cpp',
'Logging/Console.cpp',
'Logging/Logging.cpp',
]
compileFlags = [
'-fPIC',
]
linkFlags = [
]
libs = [
'videocommon', 'common', 'GLEW',
]
gfxenv = env.Clone()
if not gfxenv['osx64']:
files += [
'GUI/ConfigDlg.cpp',
'Debugger/Debugger.cpp',
'Debugger/PBView.cpp',
]
if gfxenv['osx64']:
files += [ 'cocoaGL.m' ]
compileFlags += [
'-x',
'objective-c++',
]
linkFlags += [
'-framework',
'cocoa',
'-arch',
'x86_64'
]
if sys.platform == 'darwin':
# SDL is currently the only way to get video on Mac OS X.
if gfxenv['osx64']:
useSDL = False
else:
useSDL = True
# TODO: clean it up (use incpath and libpath)
# Use libraries from MacPorts.
compileFlags.append('-I/opt/local/include')
linkFlags.append('-L/opt/local/lib')
# Use frameworks instead of plain libs, when possible.
linkFlags += [
'-Wl,-framework,%s' % framework
for framework in [ 'OpenGL', 'Cg' ]
]
else:
# By default, GLX is used on Linux to setup OpenGL, but you can select SDL
# instead if you like, by changing the line below.
tests = {'CheckPKG' : utils.CheckPKG}
conf = gfxenv.Configure(custom_tests = tests)
if not conf.CheckPKG('x11'):
Exit(1)
if not conf.CheckPKG('xxf86vm'):
Exit(1)
gfxenv = conf.Finish()
useSDL = False
gfxenv.ParseConfig("pkg-config x11 --cflags --libs")
gfxenv.ParseConfig("pkg-config xxf86vm --cflags --libs")
# Libraries without pkg-config support.
libs += [ 'GL', 'Cg', 'CgGL' ]
if useSDL:
compileFlags += [ '-DUSE_SDL=1' ]
gfxenv.Append(
CXXFLAGS = compileFlags,
LINKFLAGS = linkFlags,
)
gfxenv.SharedLibrary(
'../../../../'+env['plugin_dir']+name,
files,
LIBS = libs + gfxenv['LIBS']
)