mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-02-08 05:33:31 +01:00
![Pierre Bourdon](/assets/img/avatar_default.png)
SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
21 lines
725 B
C++
21 lines
725 B
C++
// Copyright 2018 Dolphin Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
// Refer to the license.txt file included
|
|
|
|
#include "Core/Config/UISettings.h"
|
|
|
|
namespace Config
|
|
{
|
|
// UI.General
|
|
|
|
const Info<bool> MAIN_USE_DISCORD_PRESENCE{{System::Main, "General", "UseDiscordPresence"}, true};
|
|
#ifdef ANDROID
|
|
const Info<bool> MAIN_USE_GAME_COVERS{{System::Main, "General", "UseGameCovers"}, true};
|
|
#else
|
|
const Info<bool> MAIN_USE_GAME_COVERS{{System::Main, "General", "UseGameCovers"}, false};
|
|
#endif
|
|
const Info<bool> MAIN_FOCUSED_HOTKEYS{{System::Main, "General", "HotkeysRequireFocus"}, true};
|
|
const Info<bool> MAIN_RECURSIVE_ISO_PATHS{{System::Main, "General", "RecursiveISOPaths"}, false};
|
|
|
|
} // namespace Config
|