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dolphin/Source/Core
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magumagu9 b5367bea46 Unconditionally activate SSE code for texture conversion; this should
only affect 32-bit non-Windows platforms, and I've tested 32-bit Linux, 
so I think it's pretty safe.  It's a slight performance improvement when 
it kicks in.



git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1865 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-01-14 07:31:24 +00:00
..
Common
Move #include <window.h> from all files that include it and common.h to common.h
2009-01-13 04:23:26 +00:00
Core
Move #include <window.h> from all files that include it and common.h to common.h
2009-01-13 04:23:26 +00:00
DebuggerWX
moved plugin manager to core.
2009-01-09 12:46:04 +00:00
DiscIO
Move #include <window.h> from all files that include it and common.h to common.h
2009-01-13 04:23:26 +00:00
DolphinWX
Remove dependency of ATLMFC from direct 3d9 plugin and main dolphin app, dependency still exists in DSP_HLE and DSP_LLE
2009-01-14 05:07:53 +00:00
InputCommon
is properties the right way?
2009-01-06 08:30:31 +00:00
VideoCommon
Unconditionally activate SSE code for texture conversion; this should
2009-01-14 07:31:24 +00:00
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