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9146b9b261
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1440 8ced0084-cf51-0410-be5f-012b33b47a6e
363 lines
8.8 KiB
C++
363 lines
8.8 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/common/dynload.cpp
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// Purpose: Dynamic loading framework
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// Author: Ron Lee, David Falkinder, Vadim Zeitlin and a cast of 1000's
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// (derived in part from dynlib.cpp (c) 1998 Guilhem Lavaux)
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// Modified by:
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// Created: 03/12/01
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// RCS-ID: $Id: dynload.cpp 40943 2006-08-31 19:31:43Z ABX $
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// Copyright: (c) 2001 Ron Lee <ron@debian.org>
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#if wxUSE_DYNAMIC_LOADER
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#ifdef __WINDOWS__
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#include "wx/msw/private.h"
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#endif
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#ifndef WX_PRECOMP
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#include "wx/log.h"
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#include "wx/intl.h"
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#include "wx/hash.h"
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#include "wx/utils.h"
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#include "wx/module.h"
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#endif
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#include "wx/strconv.h"
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#include "wx/dynload.h"
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// ---------------------------------------------------------------------------
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// wxPluginLibrary
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// ---------------------------------------------------------------------------
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wxDLImports* wxPluginLibrary::ms_classes = NULL;
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class wxPluginLibraryModule : public wxModule
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{
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public:
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wxPluginLibraryModule() { }
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// TODO: create ms_classes on demand, why always preallocate it?
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virtual bool OnInit()
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{
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wxPluginLibrary::ms_classes = new wxDLImports;
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wxPluginManager::CreateManifest();
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return true;
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}
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virtual void OnExit()
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{
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delete wxPluginLibrary::ms_classes;
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wxPluginLibrary::ms_classes = NULL;
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wxPluginManager::ClearManifest();
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}
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private:
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DECLARE_DYNAMIC_CLASS(wxPluginLibraryModule )
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};
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IMPLEMENT_DYNAMIC_CLASS(wxPluginLibraryModule, wxModule)
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wxPluginLibrary::wxPluginLibrary(const wxString &libname, int flags)
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: m_linkcount(1)
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, m_objcount(0)
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{
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m_before = wxClassInfo::sm_first;
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Load( libname, flags );
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m_after = wxClassInfo::sm_first;
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if( m_handle != 0 )
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{
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UpdateClasses();
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RegisterModules();
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}
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else
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{
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// Flag us for deletion
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--m_linkcount;
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}
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}
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wxPluginLibrary::~wxPluginLibrary()
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{
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if( m_handle != 0 )
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{
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UnregisterModules();
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RestoreClasses();
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}
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}
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wxPluginLibrary *wxPluginLibrary::RefLib()
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{
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wxCHECK_MSG( m_linkcount > 0, NULL,
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_T("Library had been already deleted!") );
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++m_linkcount;
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return this;
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}
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bool wxPluginLibrary::UnrefLib()
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{
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wxASSERT_MSG( m_objcount == 0,
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_T("Library unloaded before all objects were destroyed") );
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if ( m_linkcount == 0 || --m_linkcount == 0 )
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{
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delete this;
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return true;
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}
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return false;
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}
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// ------------------------
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// Private methods
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// ------------------------
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void wxPluginLibrary::UpdateClasses()
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{
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for (wxClassInfo *info = m_after; info != m_before; info = info->m_next)
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{
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if( info->GetClassName() )
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{
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// Hash all the class names into a local table too so
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// we can quickly find the entry they correspond to.
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(*ms_classes)[info->GetClassName()] = this;
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}
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}
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}
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void wxPluginLibrary::RestoreClasses()
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{
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// Check if there is a need to restore classes.
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if (!ms_classes)
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return;
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for(wxClassInfo *info = m_after; info != m_before; info = info->m_next)
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{
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ms_classes->erase(ms_classes->find(info->GetClassName()));
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}
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}
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void wxPluginLibrary::RegisterModules()
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{
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// Plugin libraries might have wxModules, Register and initialise them if
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// they do.
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//
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// Note that these classes are NOT included in the reference counting since
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// it's implicit that they will be unloaded if and when the last handle to
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// the library is. We do have to keep a copy of the module's pointer
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// though, as there is currently no way to Unregister it without it.
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wxASSERT_MSG( m_linkcount == 1,
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_T("RegisterModules should only be called for the first load") );
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for ( wxClassInfo *info = m_after; info != m_before; info = info->m_next)
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{
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if( info->IsKindOf(CLASSINFO(wxModule)) )
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{
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wxModule *m = wxDynamicCast(info->CreateObject(), wxModule);
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wxASSERT_MSG( m, _T("wxDynamicCast of wxModule failed") );
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m_wxmodules.push_back(m);
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wxModule::RegisterModule(m);
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}
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}
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// FIXME: Likewise this is (well was) very similar to InitializeModules()
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for ( wxModuleList::iterator it = m_wxmodules.begin();
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it != m_wxmodules.end();
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++it)
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{
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if( !(*it)->Init() )
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{
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wxLogDebug(_T("wxModule::Init() failed for wxPluginLibrary"));
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// XXX: Watch this, a different hash implementation might break it,
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// a good hash implementation would let us fix it though.
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// The name of the game is to remove any uninitialised modules and
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// let the dtor Exit the rest on shutdown, (which we'll initiate
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// shortly).
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wxModuleList::iterator oldNode = m_wxmodules.end();
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do {
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++it;
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if( oldNode != m_wxmodules.end() )
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m_wxmodules.erase(oldNode);
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wxModule::UnregisterModule( *it );
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oldNode = it;
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} while( it != m_wxmodules.end() );
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--m_linkcount; // Flag us for deletion
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break;
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}
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}
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}
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void wxPluginLibrary::UnregisterModules()
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{
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wxModuleList::iterator it;
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for ( it = m_wxmodules.begin(); it != m_wxmodules.end(); ++it )
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(*it)->Exit();
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for ( it = m_wxmodules.begin(); it != m_wxmodules.end(); ++it )
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wxModule::UnregisterModule( *it );
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// NB: content of the list was deleted by UnregisterModule calls above:
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m_wxmodules.clear();
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}
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// ---------------------------------------------------------------------------
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// wxPluginManager
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// ---------------------------------------------------------------------------
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wxDLManifest* wxPluginManager::ms_manifest = NULL;
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// ------------------------
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// Static accessors
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// ------------------------
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wxPluginLibrary *
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wxPluginManager::LoadLibrary(const wxString &libname, int flags)
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{
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wxString realname(libname);
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if( !(flags & wxDL_VERBATIM) )
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realname += wxDynamicLibrary::GetDllExt();
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wxPluginLibrary *entry;
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if ( flags & wxDL_NOSHARE )
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{
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entry = NULL;
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}
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else
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{
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entry = FindByName(realname);
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}
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if ( entry )
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{
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wxLogTrace(_T("dll"),
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_T("LoadLibrary(%s): already loaded."), realname.c_str());
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entry->RefLib();
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}
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else
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{
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entry = new wxPluginLibrary( libname, flags );
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if ( entry->IsLoaded() )
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{
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(*ms_manifest)[realname] = entry;
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wxLogTrace(_T("dll"),
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_T("LoadLibrary(%s): loaded ok."), realname.c_str());
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}
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else
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{
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wxLogTrace(_T("dll"),
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_T("LoadLibrary(%s): failed to load."), realname.c_str());
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// we have created entry just above
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if ( !entry->UnrefLib() )
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{
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// ... so UnrefLib() is supposed to delete it
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wxFAIL_MSG( _T("Currently linked library is not loaded?") );
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}
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entry = NULL;
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}
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}
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return entry;
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}
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bool wxPluginManager::UnloadLibrary(const wxString& libname)
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{
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wxString realname = libname;
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wxPluginLibrary *entry = FindByName(realname);
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if ( !entry )
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{
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realname += wxDynamicLibrary::GetDllExt();
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entry = FindByName(realname);
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}
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if ( !entry )
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{
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wxLogDebug(_T("Attempt to unload library '%s' which is not loaded."),
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libname.c_str());
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return false;
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}
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wxLogTrace(_T("dll"), _T("UnloadLibrary(%s)"), realname.c_str());
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if ( !entry->UnrefLib() )
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{
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// not really unloaded yet
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return false;
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}
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ms_manifest->erase(ms_manifest->find(realname));
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return true;
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}
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// ------------------------
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// Class implementation
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// ------------------------
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bool wxPluginManager::Load(const wxString &libname, int flags)
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{
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m_entry = wxPluginManager::LoadLibrary(libname, flags);
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return IsLoaded();
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}
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void wxPluginManager::Unload()
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{
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wxCHECK_RET( m_entry, _T("unloading an invalid wxPluginManager?") );
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for ( wxDLManifest::iterator i = ms_manifest->begin();
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i != ms_manifest->end();
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++i )
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{
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if ( i->second == m_entry )
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{
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ms_manifest->erase(i);
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break;
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}
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}
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m_entry->UnrefLib();
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m_entry = NULL;
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}
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#endif // wxUSE_DYNAMIC_LOADER
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