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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1440 8ced0084-cf51-0410-be5f-012b33b47a6e
157 lines
3.8 KiB
C++
157 lines
3.8 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: src/common/gaugecmn.cpp
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// Purpose: wxGaugeBase: common to all ports methods of wxGauge
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 20.02.01
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// RCS-ID: $Id: gaugecmn.cpp 41089 2006-09-09 13:36:54Z RR $
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// Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// License: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#endif //WX_PRECOMP
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#if wxUSE_GAUGE
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#include "wx/gauge.h"
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const wxChar wxGaugeNameStr[] = wxT("gauge");
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// ============================================================================
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// implementation
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// ============================================================================
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wxGaugeBase::~wxGaugeBase()
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{
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// this destructor is required for Darwin
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}
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// ----------------------------------------------------------------------------
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// wxGauge creation
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// ----------------------------------------------------------------------------
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bool wxGaugeBase::Create(wxWindow *parent,
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wxWindowID id,
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int range,
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const wxPoint& pos,
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const wxSize& size,
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long style,
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const wxValidator& validator,
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const wxString& name)
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{
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if ( !wxControl::Create(parent, id, pos, size, style, validator, name) )
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return false;
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SetName(name);
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#if wxUSE_VALIDATORS
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SetValidator(validator);
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#endif // wxUSE_VALIDATORS
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SetRange(range);
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SetValue(0);
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#if wxGAUGE_EMULATE_INDETERMINATE_MODE
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m_nDirection = wxRIGHT;
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#endif
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return true;
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}
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// ----------------------------------------------------------------------------
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// wxGauge determinate mode range/position
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// ----------------------------------------------------------------------------
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void wxGaugeBase::SetRange(int range)
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{
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m_rangeMax = range;
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}
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int wxGaugeBase::GetRange() const
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{
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return m_rangeMax;
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}
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void wxGaugeBase::SetValue(int pos)
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{
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m_gaugePos = pos;
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}
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int wxGaugeBase::GetValue() const
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{
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return m_gaugePos;
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}
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// ----------------------------------------------------------------------------
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// wxGauge indeterminate mode
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// ----------------------------------------------------------------------------
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void wxGaugeBase::Pulse()
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{
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#if wxGAUGE_EMULATE_INDETERMINATE_MODE
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// simulate indeterminate mode
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int curr = GetValue(), max = GetRange();
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if (m_nDirection == wxRIGHT)
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{
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if (curr < max)
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SetValue(curr + 1);
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else
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{
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SetValue(max - 1);
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m_nDirection = wxLEFT;
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}
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}
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else
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{
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if (curr > 0)
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SetValue(curr - 1);
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else
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{
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SetValue(1);
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m_nDirection = wxRIGHT;
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}
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}
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#endif
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}
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// ----------------------------------------------------------------------------
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// wxGauge appearance params
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// ----------------------------------------------------------------------------
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void wxGaugeBase::SetShadowWidth(int WXUNUSED(w))
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{
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}
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int wxGaugeBase::GetShadowWidth() const
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{
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return 0;
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}
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void wxGaugeBase::SetBezelFace(int WXUNUSED(w))
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{
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}
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int wxGaugeBase::GetBezelFace() const
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{
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return 0;
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}
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#endif // wxUSE_GAUGE
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