dolphin/Source/Core/Core/LibusbUtils.h
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00

43 lines
920 B
C++

// Copyright 2019 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <functional>
#include <memory>
#include "Common/CommonTypes.h"
struct libusb_config_descriptor;
struct libusb_context;
struct libusb_device;
namespace LibusbUtils
{
template <typename T>
using UniquePtr = std::unique_ptr<T, void (*)(T*)>;
// Return false to stop iterating the device list.
using GetDeviceListCallback = std::function<bool(libusb_device* device)>;
class Context
{
public:
Context();
~Context();
operator libusb_context*() const;
bool IsValid() const;
// Only valid if the context is valid.
bool GetDeviceList(GetDeviceListCallback callback);
private:
class Impl;
std::unique_ptr<Impl> m_impl;
};
using ConfigDescriptor = UniquePtr<libusb_config_descriptor>;
ConfigDescriptor MakeConfigDescriptor(libusb_device* device, u8 config_num = 0);
} // namespace LibusbUtils