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dolphin/Source
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Eder Bastos b940e69f3b Fix banner scaling in game list.
-In GameListAdapter.java, the existing scaling code is unnecessary and stops Android's built in scaling from doing its job.
-In gamelist...etc.xml, set the icon's width to 100 density-independent pixels (i.e. have android figure out how to make it the right size.)
2014-06-21 12:01:16 -04:00
..
Android
Fix banner scaling in game list.
2014-06-21 12:01:16 -04:00
Core
Merge pull request #439 from degasus/lighting-fix
2014-06-21 12:17:26 +02:00
DSPSpy
Fixes spacing for "for", "while", "switch" and "if"
2014-03-11 00:35:07 +13:00
DSPTool
Fixes spacing for "for", "while", "switch" and "if"
2014-03-11 00:35:07 +13:00
UnitTests
Remove the min/max functions in CommonFuncs.
2014-05-29 21:44:41 -04:00
VSProps
Redo commit 932945d4808e37ba0ca1a953571187f445e24f41
2014-05-27 13:41:19 -07:00
CMakeLists.txt
Fixes build if the build path has spaces in it.
2014-05-23 18:24:08 -05:00
dolphin-emu.sln
[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.
2014-01-17 15:50:51 +01:00
pch.h
Fix Linux build
2014-02-18 12:09:38 +01:00
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