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
de Blob 2 has the same engine as de blob and shares a lot of the same issues. I copied the settings used for de blob. It seems defer EFB copies was the main culprit, but force texture filtering could also cause problems.
21 lines
382 B
INI
21 lines
382 B
INI
# SDBE78, SDBP78 - de Blob 2
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[Core]
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# Values set here will override the main Dolphin settings.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Enhancements]
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ForceFiltering = False
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[Video_Hacks]
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EFBToTextureEnable = False
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DeferEFBCopies = False
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