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dolphin
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Ryan Houdek
3e697b363e
Fix an issue where TextureConverter.cpp was creating a renderbuffer with the wrong format. Also a few minor shader issues where they were using integers in place of floats.
2013-07-25 18:39:00 +00:00
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Plugin_VideoDX9
Implement zcomploc on OpenGL4.2+
2013-07-22 12:02:16 +02:00
Plugin_VideoDX11
Implement zcomploc on OpenGL4.2+
2013-07-22 12:02:16 +02:00
Plugin_VideoOGL
Fix an issue where TextureConverter.cpp was creating a renderbuffer with the wrong format. Also a few minor shader issues where they were using integers in place of floats.
2013-07-25 18:39:00 +00:00
Plugin_VideoSoftware
[Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a different thread.
2013-05-25 22:20:34 -05:00
CMakeLists.txt
[Android] Add in a compiling option for GLES3
2013-05-05 23:37:01 -05:00