mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-09 23:59:27 +01:00
c0b6e9e69c
Before, Settings::SetDebugModeEnabled was used; this calls SetBaseOrCurrent() which will usually permanently change the base configuration setting for the debugger to true. Thus, the debugger would remain active even if the --debugger command line option was removed. Now, it remains active only for the current run, like other command-line options. Note that SetBaseOrCurrent is also used by the "Show Debugging UI" option under Options -> Interface; this means that if the debugger is turned off (or off and then back on) by the user while --debugger is specified, this will be reset to whatever the base configuration had when Dolphin is closed and reopened. This behavior is consistent with the rest of the UI. To my understanding, the --debugger option is something from 5.0 stable/DolphinWx where there was no way to toggle the debug UI in the settings (and the command-line option was the only way of enabling it). It's less useful nowadays.
323 lines
11 KiB
C++
323 lines
11 KiB
C++
// Copyright 2015 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#ifdef _WIN32
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#include <string>
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#include <vector>
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#include <Windows.h>
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#include <cstdio>
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#endif
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#ifdef __linux__
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#include <cstdlib>
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#endif
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#include <OptionParser.h>
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#include <QAbstractEventDispatcher>
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#include <QApplication>
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#include <QObject>
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#include <QPushButton>
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#include <QWidget>
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#include "Common/Config/Config.h"
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#include "Common/MsgHandler.h"
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#include "Common/ScopeGuard.h"
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#include "Core/Boot/Boot.h"
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#include "Core/Config/MainSettings.h"
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#include "Core/Core.h"
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#include "Core/DolphinAnalytics.h"
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#include "DolphinQt/Host.h"
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#include "DolphinQt/MainWindow.h"
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#include "DolphinQt/QtUtils/ModalMessageBox.h"
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#include "DolphinQt/QtUtils/RunOnObject.h"
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#include "DolphinQt/Resources.h"
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#include "DolphinQt/Settings.h"
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#include "DolphinQt/Translation.h"
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#include "DolphinQt/Updater.h"
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#include "UICommon/CommandLineParse.h"
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#include "UICommon/UICommon.h"
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static bool QtMsgAlertHandler(const char* caption, const char* text, bool yes_no,
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Common::MsgType style)
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{
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const bool called_from_cpu_thread = Core::IsCPUThread();
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const bool called_from_gpu_thread = Core::IsGPUThread();
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std::optional<bool> r = RunOnObject(QApplication::instance(), [&] {
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// If we were called from the CPU/GPU thread, set us as the CPU/GPU thread.
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// This information is used in order to avoid deadlocks when calling e.g.
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// Host::SetRenderFocus or Core::RunAsCPUThread. (Host::SetRenderFocus
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// can get called automatically when a dialog steals the focus.)
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Common::ScopeGuard cpu_scope_guard(&Core::UndeclareAsCPUThread);
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Common::ScopeGuard gpu_scope_guard(&Core::UndeclareAsGPUThread);
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if (!called_from_cpu_thread)
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cpu_scope_guard.Dismiss();
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if (!called_from_gpu_thread)
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gpu_scope_guard.Dismiss();
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if (called_from_cpu_thread)
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Core::DeclareAsCPUThread();
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if (called_from_gpu_thread)
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Core::DeclareAsGPUThread();
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ModalMessageBox message_box(QApplication::activeWindow(), Qt::ApplicationModal);
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message_box.setWindowTitle(QString::fromUtf8(caption));
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message_box.setText(QString::fromUtf8(text));
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message_box.setStandardButtons(yes_no ? QMessageBox::Yes | QMessageBox::No : QMessageBox::Ok);
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if (style == Common::MsgType::Warning)
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message_box.addButton(QMessageBox::Ignore)->setText(QObject::tr("Ignore for this session"));
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message_box.setIcon([&] {
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switch (style)
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{
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case Common::MsgType::Information:
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return QMessageBox::Information;
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case Common::MsgType::Question:
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return QMessageBox::Question;
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case Common::MsgType::Warning:
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return QMessageBox::Warning;
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case Common::MsgType::Critical:
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return QMessageBox::Critical;
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}
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// appease MSVC
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return QMessageBox::NoIcon;
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}());
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const int button = message_box.exec();
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if (button == QMessageBox::Yes)
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return true;
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if (button == QMessageBox::Ignore)
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{
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Config::SetCurrent(Config::MAIN_USE_PANIC_HANDLERS, false);
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return true;
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}
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return false;
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});
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if (r.has_value())
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return *r;
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return false;
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}
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#ifdef _WIN32
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#define main app_main
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#endif
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int main(int argc, char* argv[])
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{
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#ifdef _WIN32
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const bool console_attached = AttachConsole(ATTACH_PARENT_PROCESS) != FALSE;
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HANDLE stdout_handle = ::GetStdHandle(STD_OUTPUT_HANDLE);
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if (console_attached && stdout_handle)
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{
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freopen("CONOUT$", "w", stdout);
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freopen("CONOUT$", "w", stderr);
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}
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#endif
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Host::GetInstance()->DeclareAsHostThread();
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#ifdef __APPLE__
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// On macOS, a command line option matching the format "-psn_X_XXXXXX" is passed when
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// the application is launched for the first time. This is to set the "ProcessSerialNumber",
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// something used by the legacy Process Manager from Carbon. optparse will fail if it finds
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// this as it isn't a valid Dolphin command line option, so pretend like it doesn't exist
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// if found.
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if (strncmp(argv[argc - 1], "-psn", 4) == 0)
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{
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argc--;
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}
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#endif
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#ifdef __linux__
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// Qt 6.3+ has a bug which causes mouse inputs to not be registered in our XInput2 code.
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// If we define QT_XCB_NO_XI2, Qt's xcb platform plugin no longer initializes its XInput
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// code, which makes mouse inputs work again.
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// For more information: https://bugs.dolphin-emu.org/issues/12913
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#if (QT_VERSION >= QT_VERSION_CHECK(6, 3, 0))
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setenv("QT_XCB_NO_XI2", "1", true);
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#endif
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#endif
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auto parser = CommandLineParse::CreateParser(CommandLineParse::ParserOptions::IncludeGUIOptions);
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const optparse::Values& options = CommandLineParse::ParseArguments(parser.get(), argc, argv);
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const std::vector<std::string> args = parser->args();
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// setHighDpiScaleFactorRoundingPolicy was added in 5.14, but default behavior changed in 6.0
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#if (QT_VERSION >= QT_VERSION_CHECK(6, 0, 0))
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// Set to the previous default behavior
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QGuiApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::Round);
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#else
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QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
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QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
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#endif
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QCoreApplication::setOrganizationName(QStringLiteral("Dolphin Emulator"));
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QCoreApplication::setOrganizationDomain(QStringLiteral("dolphin-emu.org"));
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QCoreApplication::setApplicationName(QStringLiteral("dolphin-emu"));
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#ifdef _WIN32
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QApplication app(__argc, __argv);
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#else
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QApplication app(argc, argv);
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#endif
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#ifdef _WIN32
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FreeConsole();
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#endif
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UICommon::SetUserDirectory(static_cast<const char*>(options.get("user")));
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UICommon::CreateDirectories();
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UICommon::Init();
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Resources::Init();
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Settings::Instance().SetBatchModeEnabled(options.is_set("batch"));
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// Hook up alerts from core
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Common::RegisterMsgAlertHandler(QtMsgAlertHandler);
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// Hook up translations
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Translation::Initialize();
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// Whenever the event loop is about to go to sleep, dispatch the jobs
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// queued in the Core first.
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QObject::connect(QAbstractEventDispatcher::instance(), &QAbstractEventDispatcher::aboutToBlock,
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&app, &Core::HostDispatchJobs);
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std::optional<std::string> save_state_path;
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if (options.is_set("save_state"))
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{
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save_state_path = static_cast<const char*>(options.get("save_state"));
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}
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std::unique_ptr<BootParameters> boot;
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bool game_specified = false;
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if (options.is_set("exec"))
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{
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const std::list<std::string> paths_list = options.all("exec");
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const std::vector<std::string> paths{std::make_move_iterator(std::begin(paths_list)),
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std::make_move_iterator(std::end(paths_list))};
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boot = BootParameters::GenerateFromFile(
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paths, BootSessionData(save_state_path, DeleteSavestateAfterBoot::No));
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game_specified = true;
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}
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else if (options.is_set("nand_title"))
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{
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const std::string hex_string = static_cast<const char*>(options.get("nand_title"));
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if (hex_string.length() == 16)
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{
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const u64 title_id = std::stoull(hex_string, nullptr, 16);
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boot = std::make_unique<BootParameters>(BootParameters::NANDTitle{title_id});
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}
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else
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{
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ModalMessageBox::critical(nullptr, QObject::tr("Error"), QObject::tr("Invalid title ID."));
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}
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game_specified = true;
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}
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else if (!args.empty())
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{
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boot = BootParameters::GenerateFromFile(
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args.front(), BootSessionData(save_state_path, DeleteSavestateAfterBoot::No));
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game_specified = true;
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}
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int retval;
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if (save_state_path && !game_specified)
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{
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ModalMessageBox::critical(
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nullptr, QObject::tr("Error"),
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QObject::tr("A save state cannot be loaded without specifying a game to launch."));
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retval = 1;
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}
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else if (Settings::Instance().IsBatchModeEnabled() && !game_specified)
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{
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ModalMessageBox::critical(
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nullptr, QObject::tr("Error"),
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QObject::tr("Batch mode cannot be used without specifying a game to launch."));
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retval = 1;
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}
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else if (!boot && (Settings::Instance().IsBatchModeEnabled() || save_state_path))
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{
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// A game to launch was specified, but it was invalid.
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// An error has already been shown by code above, so exit without showing another error.
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retval = 1;
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}
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else
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{
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DolphinAnalytics::Instance().ReportDolphinStart("qt");
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MainWindow win{std::move(boot), static_cast<const char*>(options.get("movie"))};
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Settings::Instance().SetCurrentUserStyle(Settings::Instance().GetCurrentUserStyle());
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win.Show();
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#if defined(USE_ANALYTICS) && USE_ANALYTICS
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if (!Config::Get(Config::MAIN_ANALYTICS_PERMISSION_ASKED))
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{
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ModalMessageBox analytics_prompt(&win);
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analytics_prompt.setIcon(QMessageBox::Question);
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analytics_prompt.setStandardButtons(QMessageBox::Yes | QMessageBox::No);
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analytics_prompt.setWindowTitle(QObject::tr("Allow Usage Statistics Reporting"));
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analytics_prompt.setText(
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QObject::tr("Do you authorize Dolphin to report information to Dolphin's developers?"));
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analytics_prompt.setInformativeText(
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QObject::tr("If authorized, Dolphin can collect data on its performance, "
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"feature usage, and configuration, as well as data on your system's "
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"hardware and operating system.\n\n"
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"No private data is ever collected. This data helps us understand "
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"how people and emulated games use Dolphin and prioritize our "
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"efforts. It also helps us identify rare configurations that are "
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"causing bugs, performance and stability issues.\n"
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"This authorization can be revoked at any time through Dolphin's "
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"settings."));
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const int answer = analytics_prompt.exec();
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Config::SetBase(Config::MAIN_ANALYTICS_PERMISSION_ASKED, true);
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Settings::Instance().SetAnalyticsEnabled(answer == QMessageBox::Yes);
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DolphinAnalytics::Instance().ReloadConfig();
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}
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#endif
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if (!Settings::Instance().IsBatchModeEnabled())
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{
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auto* updater = new Updater(&win, Config::Get(Config::MAIN_AUTOUPDATE_UPDATE_TRACK),
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Config::Get(Config::MAIN_AUTOUPDATE_HASH_OVERRIDE));
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updater->start();
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}
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retval = app.exec();
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}
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Core::Shutdown();
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UICommon::Shutdown();
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Host::GetInstance()->deleteLater();
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return retval;
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}
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#ifdef _WIN32
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int WINAPI wWinMain(_In_ HINSTANCE, _In_opt_ HINSTANCE, _In_ LPWSTR, _In_ int)
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{
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std::vector<std::string> args = CommandLineToUtf8Argv(GetCommandLineW());
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const int argc = static_cast<int>(args.size());
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std::vector<char*> argv(args.size());
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for (size_t i = 0; i < args.size(); ++i)
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argv[i] = args[i].data();
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return main(argc, argv.data());
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}
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#undef main
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#endif
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