EmptyChaos 822326eea9 Update wxWidgets to 3.1.0
From wxWidgets master 81570ae070b35c9d52de47b1f14897f3ff1a66c7.

include/wx/defs.h -- __w64 warning disable patch by comex brought forward.

include/wx/msw/window.h -- added GetContentScaleFactor() which was not implemented on Windows but is necessary for wxBitmap scaling on Mac OS X so it needs to work to avoid #ifdef-ing the code.

src/gtk/window.cpp -- Modified DoSetClientSize() to direct call wxWindowGTK::DoSetSize() instead of using public wxWindowBase::SetSize() which now prevents derived classes (like wxAuiToolbar) intercepting the call and breaking it. This matches Windows which does NOT need to call DoSetSize internally. End result is this fixes Dolphin's debug tools toolbars on Linux.

src/osx/window_osx.cpp -- Same fix as for GTK since it has the same issue.

src/msw/radiobox.cpp -- Hacked to fix display in HiDPI (was clipping off end of text).

Updated CMakeLists for Linux and Mac OS X. Small code changes to Dolphin to fix debug error boxes, deprecation warnings, and retain previous UI behavior on Windows.
2016-06-26 15:25:29 +10:00

301 lines
11 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/textctrl.h
// Purpose: wxTextCtrl class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_TEXTCTRL_H_
#define _WX_TEXTCTRL_H_
class WXDLLIMPEXP_CORE wxTextCtrl : public wxTextCtrlBase
{
public:
// creation
// --------
wxTextCtrl() { Init(); }
wxTextCtrl(wxWindow *parent, wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTextCtrlNameStr)
{
Init();
Create(parent, id, value, pos, size, style, validator, name);
}
virtual ~wxTextCtrl();
bool Create(wxWindow *parent, wxWindowID id,
const wxString& value = wxEmptyString,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTextCtrlNameStr);
// overridden wxTextEntry methods
// ------------------------------
virtual wxString GetValue() const;
virtual wxString GetRange(long from, long to) const;
virtual bool IsEmpty() const;
virtual void WriteText(const wxString& text);
virtual void AppendText(const wxString& text);
virtual void Clear();
virtual int GetLineLength(long lineNo) const;
virtual wxString GetLineText(long lineNo) const;
virtual int GetNumberOfLines() const;
virtual void SetMaxLength(unsigned long len);
virtual void GetSelection(long *from, long *to) const;
virtual void Redo();
virtual bool CanRedo() const;
virtual void SetInsertionPointEnd();
virtual long GetInsertionPoint() const;
virtual wxTextPos GetLastPosition() const;
// implement base class pure virtuals
// ----------------------------------
virtual bool IsModified() const;
virtual void MarkDirty();
virtual void DiscardEdits();
virtual bool EmulateKeyPress(const wxKeyEvent& event);
#if wxUSE_RICHEDIT
// apply text attribute to the range of text (only works with richedit
// controls)
virtual bool SetStyle(long start, long end, const wxTextAttr& style);
virtual bool SetDefaultStyle(const wxTextAttr& style);
virtual bool GetStyle(long position, wxTextAttr& style);
#endif // wxUSE_RICHEDIT
// translate between the position (which is just an index in the text ctrl
// considering all its contents as a single strings) and (x, y) coordinates
// which represent column and line.
virtual long XYToPosition(long x, long y) const;
virtual bool PositionToXY(long pos, long *x, long *y) const;
virtual void ShowPosition(long pos);
virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt, long *pos) const;
virtual wxTextCtrlHitTestResult HitTest(const wxPoint& pt,
wxTextCoord *col,
wxTextCoord *row) const
{
return wxTextCtrlBase::HitTest(pt, col, row);
}
virtual void SetLayoutDirection(wxLayoutDirection dir) wxOVERRIDE;
virtual wxLayoutDirection GetLayoutDirection() const wxOVERRIDE;
// Caret handling (Windows only)
bool ShowNativeCaret(bool show = true);
bool HideNativeCaret() { return ShowNativeCaret(false); }
// Implementation from now on
// --------------------------
#if wxUSE_DRAG_AND_DROP && wxUSE_RICHEDIT
virtual void SetDropTarget(wxDropTarget *dropTarget);
#endif // wxUSE_DRAG_AND_DROP && wxUSE_RICHEDIT
virtual void SetWindowStyleFlag(long style);
virtual void Command(wxCommandEvent& event);
virtual bool MSWCommand(WXUINT param, WXWORD id);
virtual WXHBRUSH MSWControlColor(WXHDC hDC, WXHWND hWnd);
#if wxUSE_RICHEDIT
virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
int GetRichVersion() const { return m_verRichEdit; }
bool IsRich() const { return m_verRichEdit != 0; }
// rich edit controls are not compatible with normal ones and we must set
// the colours and font for them otherwise
virtual bool SetBackgroundColour(const wxColour& colour);
virtual bool SetForegroundColour(const wxColour& colour);
virtual bool SetFont(const wxFont& font);
#else
bool IsRich() const { return false; }
#endif // wxUSE_RICHEDIT
#if wxUSE_INKEDIT && wxUSE_RICHEDIT
bool IsInkEdit() const { return m_isInkEdit != 0; }
#else
bool IsInkEdit() const { return false; }
#endif
virtual void AdoptAttributesFromHWND();
virtual bool AcceptsFocusFromKeyboard() const;
// returns true if the platform should explicitly apply a theme border
virtual bool CanApplyThemeBorder() const;
// callbacks
void OnDropFiles(wxDropFilesEvent& event);
void OnChar(wxKeyEvent& event); // Process 'enter' if required
void OnCut(wxCommandEvent& event);
void OnCopy(wxCommandEvent& event);
void OnPaste(wxCommandEvent& event);
void OnUndo(wxCommandEvent& event);
void OnRedo(wxCommandEvent& event);
void OnDelete(wxCommandEvent& event);
void OnSelectAll(wxCommandEvent& event);
void OnUpdateCut(wxUpdateUIEvent& event);
void OnUpdateCopy(wxUpdateUIEvent& event);
void OnUpdatePaste(wxUpdateUIEvent& event);
void OnUpdateUndo(wxUpdateUIEvent& event);
void OnUpdateRedo(wxUpdateUIEvent& event);
void OnUpdateDelete(wxUpdateUIEvent& event);
void OnUpdateSelectAll(wxUpdateUIEvent& event);
// Show a context menu for Rich Edit controls (the standard
// EDIT control has one already)
void OnContextMenu(wxContextMenuEvent& event);
// Create context menu for RICHEDIT controls. This may be called once during
// the control's lifetime or every time the menu is shown, depending on
// implementation.
virtual wxMenu *MSWCreateContextMenu();
// be sure the caret remains invisible if the user
// called HideNativeCaret() before
void OnSetFocus(wxFocusEvent& event);
// intercept WM_GETDLGCODE
virtual bool MSWHandleMessage(WXLRESULT *result,
WXUINT message,
WXWPARAM wParam,
WXLPARAM lParam);
virtual bool MSWShouldPreProcessMessage(WXMSG* pMsg);
virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
protected:
// common part of all ctors
void Init();
// creates the control of appropriate class (plain or rich edit) with the
// styles corresponding to m_windowStyle
//
// this is used by ctor/Create() and when we need to recreate the control
// later
bool MSWCreateText(const wxString& value,
const wxPoint& pos,
const wxSize& size);
virtual void DoSetValue(const wxString &value, int flags = 0);
virtual wxPoint DoPositionToCoords(long pos) const;
// return true if this control has a user-set limit on amount of text (i.e.
// the limit is due to a previous call to SetMaxLength() and not built in)
bool HasSpaceLimit(unsigned int *len) const;
#if wxUSE_RICHEDIT && !wxUSE_UNICODE
// replace the selection or the entire control contents with the given text
// in the specified encoding
bool StreamIn(const wxString& value, wxFontEncoding encoding, bool selOnly);
// get the contents of the control out as text in the given encoding
wxString StreamOut(wxFontEncoding encoding, bool selOnly = false) const;
#endif // wxUSE_RICHEDIT
// replace the contents of the selection or of the entire control with the
// given text
void DoWriteText(const wxString& text,
int flags = SetValue_SendEvent | SetValue_SelectionOnly);
// set the selection (possibly without scrolling the caret into view)
void DoSetSelection(long from, long to, int flags);
// get the length of the line containing the character at the given
// position
long GetLengthOfLineContainingPos(long pos) const;
// send TEXT_UPDATED event, return true if it was handled, false otherwise
bool SendUpdateEvent();
virtual wxSize DoGetBestSize() const;
virtual wxSize DoGetSizeFromTextSize(int xlen, int ylen = -1) const;
#if wxUSE_RICHEDIT
// Apply the character-related parts of wxTextAttr to the given selection
// or the entire control if start == end == -1.
//
// This function is private and should only be called for rich edit
// controls and with (from, to) already in correct order, i.e. from <= to.
bool MSWSetCharFormat(const wxTextAttr& attr, long from = -1, long to = -1);
// Same as above for paragraph-related parts of wxTextAttr. Note that this
// can only be applied to the selection as RichEdit doesn't support setting
// the paragraph styles globally.
bool MSWSetParaFormat(const wxTextAttr& attr, long from, long to);
// Send wxEVT_CONTEXT_MENU event from here if the control doesn't do it on
// its own.
void OnRightUp(wxMouseEvent& event);
// we're using RICHEDIT (and not simple EDIT) control if this field is not
// 0, it also gives the version of the RICHEDIT control being used
// (although not directly: 1 is for 1.0, 2 is for either 2.0 or 3.0 as we
// can't nor really need to distinguish between them and 4 is for 4.1)
int m_verRichEdit;
#endif // wxUSE_RICHEDIT
// number of EN_UPDATE events sent by Windows when we change the controls
// text ourselves: we want this to be exactly 1
int m_updatesCount;
private:
virtual void EnableTextChangedEvents(bool enable)
{
m_updatesCount = enable ? -1 : -2;
}
// implement wxTextEntry pure virtual: it implements all the operations for
// the simple EDIT controls
virtual WXHWND GetEditHWND() const { return m_hWnd; }
void OnKeyDown(wxKeyEvent& event);
// Used by EN_MAXTEXT handler to increase the size limit (will do nothing
// if the current limit is big enough). Should never be called directly.
//
// Returns true if we increased the limit to allow entering more text,
// false if we hit the limit set by SetMaxLength() and so didn't change it.
bool AdjustSpaceLimit();
wxDECLARE_EVENT_TABLE();
wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxTextCtrl);
wxMenu* m_privateContextMenu;
bool m_isNativeCaretShown;
#if wxUSE_INKEDIT && wxUSE_RICHEDIT
int m_isInkEdit;
#endif
};
#endif // _WX_TEXTCTRL_H_