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d14efe561b
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
64 lines
2.0 KiB
C++
64 lines
2.0 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/generic/icon.h
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// Purpose: wxIcon implementation for ports where it's same as wxBitmap
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// Author: Julian Smart
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// Modified by:
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// Created: 17/09/98
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// RCS-ID: $Id: icon.h 57692 2008-12-31 15:27:00Z VZ $
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GENERIC_ICON_H_
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#define _WX_GENERIC_ICON_H_
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#include "wx/bitmap.h"
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//-----------------------------------------------------------------------------
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// wxIcon
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//-----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxIcon: public wxBitmap
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{
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public:
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wxIcon();
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wxIcon(const char* const* bits);
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#ifdef wxNEEDS_CHARPP
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wxIcon(char **bits);
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#endif
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// For compatibility with wxMSW where desired size is sometimes required to
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// distinguish between multiple icons in a resource.
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wxIcon( const wxString& filename,
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wxBitmapType type = wxICON_DEFAULT_TYPE,
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int WXUNUSED(desiredWidth)=-1, int WXUNUSED(desiredHeight)=-1 ) :
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wxBitmap(filename, type)
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{
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}
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wxIcon(const wxIconLocation& loc)
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: wxBitmap(loc.GetFileName(), wxBITMAP_TYPE_ANY)
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{
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}
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bool LoadFile(const wxString& name, wxBitmapType flags,
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int WXUNUSED(desiredWidth), int WXUNUSED(desiredHeight))
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{ return wxBitmap::LoadFile(name, flags); }
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// unhide the base class version
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virtual bool LoadFile(const wxString& name,
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wxBitmapType flags = wxICON_DEFAULT_TYPE)
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{ return wxBitmap::LoadFile(name, flags); }
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// create from bitmap (which should have a mask unless it's monochrome):
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// there shouldn't be any implicit bitmap -> icon conversion (i.e. no
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// ctors, assignment operators...), but it's ok to have such function
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void CopyFromBitmap(const wxBitmap& bmp);
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private:
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DECLARE_DYNAMIC_CLASS(wxIcon)
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};
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#endif // _WX_GENERIC_ICON_H_
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