Pokechu22 ef2fc5a49b Split /dev/di commands from DVDInterface
The various ioctls sometimes have different arguments than the DI command
registers, though they generally overlap.  There are also a bunch of ioctls
that don't even normally go into DVDInterface, just returning various data.
Some of the implemented ioctls are new to Dolphin.
2020-01-04 11:43:30 -08:00

808 lines
25 KiB
C++

// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Core/IOS/IOS.h"
#include <algorithm>
#include <array>
#include <cinttypes>
#include <deque>
#include <map>
#include <memory>
#include <mutex>
#include <string>
#include <utility>
#include "Common/Assert.h"
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/Timer.h"
#include "Core/Boot/DolReader.h"
#include "Core/Boot/ElfReader.h"
#include "Core/CommonTitles.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/WII_IPC.h"
#include "Core/IOS/DI/DI.h"
#include "Core/IOS/Device.h"
#include "Core/IOS/DeviceStub.h"
#include "Core/IOS/DolphinDevice.h"
#include "Core/IOS/ES/ES.h"
#include "Core/IOS/FS/FileSystem.h"
#include "Core/IOS/FS/FileSystemProxy.h"
#include "Core/IOS/MIOS.h"
#include "Core/IOS/Network/IP/Top.h"
#include "Core/IOS/Network/KD/NetKDRequest.h"
#include "Core/IOS/Network/KD/NetKDTime.h"
#include "Core/IOS/Network/NCD/Manage.h"
#include "Core/IOS/Network/SSL.h"
#include "Core/IOS/Network/Socket.h"
#include "Core/IOS/Network/WD/Command.h"
#include "Core/IOS/SDIO/SDIOSlot0.h"
#include "Core/IOS/STM/STM.h"
#include "Core/IOS/USB/Bluetooth/BTEmu.h"
#include "Core/IOS/USB/Bluetooth/BTReal.h"
#include "Core/IOS/USB/OH0/OH0.h"
#include "Core/IOS/USB/OH0/OH0Device.h"
#include "Core/IOS/USB/USB_HID/HIDv4.h"
#include "Core/IOS/USB/USB_HID/HIDv5.h"
#include "Core/IOS/USB/USB_KBD.h"
#include "Core/IOS/USB/USB_VEN/VEN.h"
#include "Core/IOS/VersionInfo.h"
#include "Core/IOS/WFS/WFSI.h"
#include "Core/IOS/WFS/WFSSRV.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/WiiRoot.h"
namespace IOS::HLE
{
static std::unique_ptr<EmulationKernel> s_ios;
constexpr u64 ENQUEUE_REQUEST_FLAG = 0x100000000ULL;
constexpr u64 ENQUEUE_ACKNOWLEDGEMENT_FLAG = 0x200000000ULL;
static CoreTiming::EventType* s_event_enqueue;
static CoreTiming::EventType* s_event_sdio_notify;
constexpr u32 ADDR_MEM1_SIZE = 0x3100;
constexpr u32 ADDR_MEM1_SIM_SIZE = 0x3104;
constexpr u32 ADDR_MEM1_END = 0x3108;
constexpr u32 ADDR_MEM1_ARENA_BEGIN = 0x310c;
constexpr u32 ADDR_MEM1_ARENA_END = 0x3110;
constexpr u32 ADDR_PH1 = 0x3114;
constexpr u32 ADDR_MEM2_SIZE = 0x3118;
constexpr u32 ADDR_MEM2_SIM_SIZE = 0x311c;
constexpr u32 ADDR_MEM2_END = 0x3120;
constexpr u32 ADDR_MEM2_ARENA_BEGIN = 0x3124;
constexpr u32 ADDR_MEM2_ARENA_END = 0x3128;
constexpr u32 ADDR_PH2 = 0x312c;
constexpr u32 ADDR_IPC_BUFFER_BEGIN = 0x3130;
constexpr u32 ADDR_IPC_BUFFER_END = 0x3134;
constexpr u32 ADDR_HOLLYWOOD_REVISION = 0x3138;
constexpr u32 ADDR_PH3 = 0x313c;
constexpr u32 ADDR_IOS_VERSION = 0x3140;
constexpr u32 ADDR_IOS_DATE = 0x3144;
constexpr u32 ADDR_UNKNOWN_BEGIN = 0x3148;
constexpr u32 ADDR_UNKNOWN_END = 0x314c;
constexpr u32 ADDR_PH4 = 0x3150;
constexpr u32 ADDR_PH5 = 0x3154;
constexpr u32 ADDR_RAM_VENDOR = 0x3158;
constexpr u32 ADDR_BOOT_FLAG = 0x315c;
constexpr u32 ADDR_APPLOADER_FLAG = 0x315d;
constexpr u32 ADDR_DEVKIT_BOOT_PROGRAM_VERSION = 0x315e;
constexpr u32 ADDR_SYSMENU_SYNC = 0x3160;
constexpr u32 PLACEHOLDER = 0xDEADBEEF;
enum class MemorySetupType
{
IOSReload,
Full,
};
static bool SetupMemory(u64 ios_title_id, MemorySetupType setup_type)
{
auto target_imv = std::find_if(
GetMemoryValues().begin(), GetMemoryValues().end(),
[&](const MemoryValues& imv) { return imv.ios_number == (ios_title_id & 0xffff); });
if (target_imv == GetMemoryValues().end())
{
ERROR_LOG(IOS, "Unknown IOS version: %016" PRIx64, ios_title_id);
return false;
}
if (setup_type == MemorySetupType::IOSReload)
{
Memory::Write_U32(target_imv->ios_version, ADDR_IOS_VERSION);
// These values are written by the IOS kernel as part of its boot process (for IOS28 and newer).
//
// This works in a slightly different way on a real console: older IOS versions (< IOS28) all
// have the same range (933E0000 - 93400000), thus they don't write it at boot and just inherit
// all values. However, the range has changed since IOS28. To make things work properly
// after a reload, newer IOSes always write the legacy range before loading an IOS kernel;
// the new IOS either updates the range (>= IOS28) or inherits it (< IOS28).
//
// We can skip this convoluted process and just write the correct range directly.
Memory::Write_U32(target_imv->mem2_physical_size, ADDR_MEM2_SIZE);
Memory::Write_U32(target_imv->mem2_simulated_size, ADDR_MEM2_SIM_SIZE);
Memory::Write_U32(target_imv->mem2_end, ADDR_MEM2_END);
Memory::Write_U32(target_imv->mem2_arena_begin, ADDR_MEM2_ARENA_BEGIN);
Memory::Write_U32(target_imv->mem2_arena_end, ADDR_MEM2_ARENA_END);
Memory::Write_U32(target_imv->ipc_buffer_begin, ADDR_IPC_BUFFER_BEGIN);
Memory::Write_U32(target_imv->ipc_buffer_end, ADDR_IPC_BUFFER_END);
Memory::Write_U32(target_imv->unknown_begin, ADDR_UNKNOWN_BEGIN);
Memory::Write_U32(target_imv->unknown_end, ADDR_UNKNOWN_END);
return true;
}
Memory::Write_U32(target_imv->mem1_physical_size, ADDR_MEM1_SIZE);
Memory::Write_U32(target_imv->mem1_simulated_size, ADDR_MEM1_SIM_SIZE);
Memory::Write_U32(target_imv->mem1_end, ADDR_MEM1_END);
Memory::Write_U32(target_imv->mem1_arena_begin, ADDR_MEM1_ARENA_BEGIN);
Memory::Write_U32(target_imv->mem1_arena_end, ADDR_MEM1_ARENA_END);
Memory::Write_U32(PLACEHOLDER, ADDR_PH1);
Memory::Write_U32(target_imv->mem2_physical_size, ADDR_MEM2_SIZE);
Memory::Write_U32(target_imv->mem2_simulated_size, ADDR_MEM2_SIM_SIZE);
Memory::Write_U32(target_imv->mem2_end, ADDR_MEM2_END);
Memory::Write_U32(target_imv->mem2_arena_begin, ADDR_MEM2_ARENA_BEGIN);
Memory::Write_U32(target_imv->mem2_arena_end, ADDR_MEM2_ARENA_END);
Memory::Write_U32(PLACEHOLDER, ADDR_PH2);
Memory::Write_U32(target_imv->ipc_buffer_begin, ADDR_IPC_BUFFER_BEGIN);
Memory::Write_U32(target_imv->ipc_buffer_end, ADDR_IPC_BUFFER_END);
Memory::Write_U32(target_imv->hollywood_revision, ADDR_HOLLYWOOD_REVISION);
Memory::Write_U32(PLACEHOLDER, ADDR_PH3);
Memory::Write_U32(target_imv->ios_version, ADDR_IOS_VERSION);
Memory::Write_U32(target_imv->ios_date, ADDR_IOS_DATE);
Memory::Write_U32(target_imv->unknown_begin, ADDR_UNKNOWN_BEGIN);
Memory::Write_U32(target_imv->unknown_end, ADDR_UNKNOWN_END);
Memory::Write_U32(PLACEHOLDER, ADDR_PH4);
Memory::Write_U32(PLACEHOLDER, ADDR_PH5);
Memory::Write_U32(target_imv->ram_vendor, ADDR_RAM_VENDOR);
Memory::Write_U8(0xDE, ADDR_BOOT_FLAG);
Memory::Write_U8(0xAD, ADDR_APPLOADER_FLAG);
Memory::Write_U16(0xBEEF, ADDR_DEVKIT_BOOT_PROGRAM_VERSION);
Memory::Write_U32(target_imv->sysmenu_sync, ADDR_SYSMENU_SYNC);
return true;
}
void WriteReturnValue(s32 value, u32 address)
{
Memory::Write_U32(static_cast<u32>(value), address);
}
Kernel::Kernel()
{
// Until the Wii root and NAND path stuff is entirely managed by IOS and made non-static,
// using more than one IOS instance at a time is not supported.
ASSERT(GetIOS() == nullptr);
Core::InitializeWiiRoot(false);
m_is_responsible_for_nand_root = true;
AddCoreDevices();
}
Kernel::~Kernel()
{
{
std::lock_guard<std::mutex> lock(m_device_map_mutex);
m_device_map.clear();
}
if (m_is_responsible_for_nand_root)
Core::ShutdownWiiRoot();
}
Kernel::Kernel(u64 title_id) : m_title_id(title_id)
{
}
EmulationKernel::EmulationKernel(u64 title_id) : Kernel(title_id)
{
INFO_LOG(IOS, "Starting IOS %016" PRIx64, title_id);
if (!SetupMemory(title_id, MemorySetupType::IOSReload))
WARN_LOG(IOS, "No information about this IOS -- cannot set up memory values");
if (title_id == Titles::MIOS)
{
MIOS::Load();
return;
}
// IOS re-inits IPC and sends a dummy ack during its boot process.
EnqueueIPCAcknowledgement(0);
AddCoreDevices();
AddStaticDevices();
}
EmulationKernel::~EmulationKernel()
{
CoreTiming::RemoveAllEvents(s_event_enqueue);
}
// The title ID is a u64 where the first 32 bits are used for the title type.
// For IOS title IDs, the type will always be 00000001 (system), and the lower 32 bits
// are used for the IOS major version -- which is what we want here.
u32 Kernel::GetVersion() const
{
return static_cast<u32>(m_title_id);
}
std::shared_ptr<FS::FileSystem> Kernel::GetFS()
{
return m_fs;
}
std::shared_ptr<Device::ES> Kernel::GetES()
{
return std::static_pointer_cast<Device::ES>(m_device_map.at("/dev/es"));
}
// Since we don't have actual processes, we keep track of only the PPC's UID/GID.
// These functions roughly correspond to syscalls 0x2b, 0x2c, 0x2d, 0x2e (though only for the PPC).
void Kernel::SetUidForPPC(u32 uid)
{
m_ppc_uid = uid;
}
u32 Kernel::GetUidForPPC() const
{
return m_ppc_uid;
}
void Kernel::SetGidForPPC(u16 gid)
{
m_ppc_gid = gid;
}
u16 Kernel::GetGidForPPC() const
{
return m_ppc_gid;
}
static std::vector<u8> ReadBootContent(FS::FileSystem* fs, const std::string& path, size_t max_size)
{
const auto file = fs->OpenFile(0, 0, path, FS::Mode::Read);
if (!file)
return {};
const size_t file_size = file->GetStatus()->size;
if (max_size != 0 && file_size > max_size)
return {};
std::vector<u8> buffer(file_size);
if (!file->Read(buffer.data(), buffer.size()))
return {};
return buffer;
}
// This corresponds to syscall 0x41, which loads a binary from the NAND and bootstraps the PPC.
// Unlike 0x42, IOS will set up some constants in memory before booting the PPC.
bool Kernel::BootstrapPPC(const std::string& boot_content_path)
{
const DolReader dol{ReadBootContent(m_fs.get(), boot_content_path, 0)};
if (!dol.IsValid())
return false;
if (!SetupMemory(m_title_id, MemorySetupType::Full))
return false;
if (!dol.LoadIntoMemory())
return false;
// NAND titles start with address translation off at 0x3400 (via the PPC bootstub)
// The state of other CPU registers (like the BAT registers) doesn't matter much
// because the realmode code at 0x3400 initializes everything itself anyway.
MSR.Hex = 0;
PC = 0x3400;
return true;
}
struct ARMBinary final
{
explicit ARMBinary(std::vector<u8>&& bytes) : m_bytes(std::move(bytes)) {}
bool IsValid() const
{
// The header is at least 0x10.
if (m_bytes.size() < 0x10)
return false;
return m_bytes.size() >= (GetHeaderSize() + GetElfOffset() + GetElfSize());
}
std::vector<u8> GetElf() const
{
const auto iterator = m_bytes.cbegin() + GetHeaderSize() + GetElfOffset();
return std::vector<u8>(iterator, iterator + GetElfSize());
}
u32 GetHeaderSize() const { return Common::swap32(m_bytes.data()); }
u32 GetElfOffset() const { return Common::swap32(m_bytes.data() + 0x4); }
u32 GetElfSize() const { return Common::swap32(m_bytes.data() + 0x8); }
private:
std::vector<u8> m_bytes;
};
// Similar to syscall 0x42 (ios_boot); this is used to change the current active IOS.
// IOS writes the new version to 0x3140 before restarting, but it does *not* poke any
// of the other constants to the memory. Warning: this resets the kernel instance.
//
// Passing a boot content path is optional because we do not require IOSes
// to be installed at the moment. If one is passed, the boot binary must exist
// on the NAND, or the call will fail like on a Wii.
bool Kernel::BootIOS(const u64 ios_title_id, const std::string& boot_content_path)
{
if (!boot_content_path.empty())
{
// Load the ARM binary to memory (if possible).
// Because we do not actually emulate the Starlet, only load the sections that are in MEM1.
ARMBinary binary{ReadBootContent(m_fs.get(), boot_content_path, 0xB00000)};
if (!binary.IsValid())
return false;
ElfReader elf{binary.GetElf()};
if (!elf.LoadIntoMemory(true))
return false;
}
// Shut down the active IOS first before switching to the new one.
s_ios.reset();
s_ios = std::make_unique<EmulationKernel>(ios_title_id);
return true;
}
void Kernel::AddDevice(std::unique_ptr<Device::Device> device)
{
ASSERT(device->GetDeviceType() == Device::Device::DeviceType::Static);
m_device_map[device->GetDeviceName()] = std::move(device);
}
void Kernel::AddCoreDevices()
{
m_fs = FS::MakeFileSystem();
ASSERT(m_fs);
std::lock_guard<std::mutex> lock(m_device_map_mutex);
AddDevice(std::make_unique<Device::FS>(*this, "/dev/fs"));
AddDevice(std::make_unique<Device::ES>(*this, "/dev/es"));
AddDevice(std::make_unique<Device::DolphinDevice>(*this, "/dev/dolphin"));
}
void Kernel::AddStaticDevices()
{
std::lock_guard<std::mutex> lock(m_device_map_mutex);
const Feature features = GetFeatures(GetVersion());
// OH1 (Bluetooth)
AddDevice(std::make_unique<Device::Stub>(*this, "/dev/usb/oh1"));
if (!SConfig::GetInstance().m_bt_passthrough_enabled)
AddDevice(std::make_unique<Device::BluetoothEmu>(*this, "/dev/usb/oh1/57e/305"));
else
AddDevice(std::make_unique<Device::BluetoothReal>(*this, "/dev/usb/oh1/57e/305"));
// Other core modules
AddDevice(std::make_unique<Device::STMImmediate>(*this, "/dev/stm/immediate"));
AddDevice(std::make_unique<Device::STMEventHook>(*this, "/dev/stm/eventhook"));
AddDevice(std::make_unique<Device::DI>(*this, "/dev/di"));
AddDevice(std::make_unique<Device::SDIOSlot0>(*this, "/dev/sdio/slot0"));
AddDevice(std::make_unique<Device::Stub>(*this, "/dev/sdio/slot1"));
// Network modules
if (HasFeature(features, Feature::KD))
{
AddDevice(std::make_unique<Device::NetKDRequest>(*this, "/dev/net/kd/request"));
AddDevice(std::make_unique<Device::NetKDTime>(*this, "/dev/net/kd/time"));
}
if (HasFeature(features, Feature::NCD))
{
AddDevice(std::make_unique<Device::NetNCDManage>(*this, "/dev/net/ncd/manage"));
}
if (HasFeature(features, Feature::WiFi))
{
AddDevice(std::make_unique<Device::NetWDCommand>(*this, "/dev/net/wd/command"));
}
if (HasFeature(features, Feature::SO))
{
AddDevice(std::make_unique<Device::NetIPTop>(*this, "/dev/net/ip/top"));
}
if (HasFeature(features, Feature::SSL))
{
AddDevice(std::make_unique<Device::NetSSL>(*this, "/dev/net/ssl"));
}
// USB modules
// OH0 is unconditionally added because this device path is registered in all cases.
AddDevice(std::make_unique<Device::OH0>(*this, "/dev/usb/oh0"));
if (HasFeature(features, Feature::NewUSB))
{
AddDevice(std::make_unique<Device::USB_HIDv5>(*this, "/dev/usb/hid"));
AddDevice(std::make_unique<Device::USB_VEN>(*this, "/dev/usb/ven"));
// TODO(IOS): register /dev/usb/usb, /dev/usb/msc, /dev/usb/hub and /dev/usb/ehc
// as stubs that return IPC_EACCES.
}
else
{
if (HasFeature(features, Feature::USB_HIDv4))
AddDevice(std::make_unique<Device::USB_HIDv4>(*this, "/dev/usb/hid"));
if (HasFeature(features, Feature::USB_KBD))
AddDevice(std::make_unique<Device::USB_KBD>(*this, "/dev/usb/kbd"));
}
if (HasFeature(features, Feature::WFS))
{
AddDevice(std::make_unique<Device::WFSSRV>(*this, "/dev/usb/wfssrv"));
AddDevice(std::make_unique<Device::WFSI>(*this, "/dev/wfsi"));
}
}
s32 Kernel::GetFreeDeviceID()
{
for (u32 i = 0; i < IPC_MAX_FDS; i++)
{
if (m_fdmap[i] == nullptr)
{
return i;
}
}
return -1;
}
std::shared_ptr<Device::Device> Kernel::GetDeviceByName(const std::string& device_name)
{
std::lock_guard<std::mutex> lock(m_device_map_mutex);
const auto iterator = m_device_map.find(device_name);
return iterator != m_device_map.end() ? iterator->second : nullptr;
}
std::shared_ptr<Device::Device> EmulationKernel::GetDeviceByName(const std::string& device_name)
{
return Kernel::GetDeviceByName(device_name);
}
// Returns the FD for the newly opened device (on success) or an error code.
IPCCommandResult Kernel::OpenDevice(OpenRequest& request)
{
const s32 new_fd = GetFreeDeviceID();
INFO_LOG(IOS, "Opening %s (mode %d, fd %d)", request.path.c_str(), request.flags, new_fd);
if (new_fd < 0 || new_fd >= IPC_MAX_FDS)
{
ERROR_LOG(IOS, "Couldn't get a free fd, too many open files");
return IPCCommandResult{IPC_EMAX, true, 5000 * SystemTimers::TIMER_RATIO};
}
request.fd = new_fd;
std::shared_ptr<Device::Device> device;
if (request.path.find("/dev/usb/oh0/") == 0 && !GetDeviceByName(request.path) &&
!HasFeature(GetVersion(), Feature::NewUSB))
{
device = std::make_shared<Device::OH0Device>(*this, request.path);
}
else if (request.path.find("/dev/") == 0)
{
device = GetDeviceByName(request.path);
}
else if (request.path.find('/') == 0)
{
device = GetDeviceByName("/dev/fs");
}
if (!device)
{
ERROR_LOG(IOS, "Unknown device: %s", request.path.c_str());
return {IPC_ENOENT, true, 3700 * SystemTimers::TIMER_RATIO};
}
IPCCommandResult result = device->Open(request);
if (result.return_value >= IPC_SUCCESS)
{
m_fdmap[new_fd] = device;
result.return_value = new_fd;
}
return result;
}
IPCCommandResult Kernel::HandleIPCCommand(const Request& request)
{
if (request.command < IPC_CMD_OPEN || request.command > IPC_CMD_IOCTLV)
return IPCCommandResult{IPC_EINVAL, true, 978 * SystemTimers::TIMER_RATIO};
if (request.command == IPC_CMD_OPEN)
{
OpenRequest open_request{request.address};
return OpenDevice(open_request);
}
const auto device = (request.fd < IPC_MAX_FDS) ? m_fdmap[request.fd] : nullptr;
if (!device)
return IPCCommandResult{IPC_EINVAL, true, 550 * SystemTimers::TIMER_RATIO};
IPCCommandResult ret;
u64 wall_time_before = Common::Timer::GetTimeUs();
switch (request.command)
{
case IPC_CMD_CLOSE:
m_fdmap[request.fd].reset();
ret = device->Close(request.fd);
break;
case IPC_CMD_READ:
ret = device->Read(ReadWriteRequest{request.address});
break;
case IPC_CMD_WRITE:
ret = device->Write(ReadWriteRequest{request.address});
break;
case IPC_CMD_SEEK:
ret = device->Seek(SeekRequest{request.address});
break;
case IPC_CMD_IOCTL:
ret = device->IOCtl(IOCtlRequest{request.address});
break;
case IPC_CMD_IOCTLV:
ret = device->IOCtlV(IOCtlVRequest{request.address});
break;
default:
ASSERT_MSG(IOS, false, "Unexpected command: %x", request.command);
ret = IPCCommandResult{IPC_EINVAL, true, 978 * SystemTimers::TIMER_RATIO};
break;
}
u64 wall_time_after = Common::Timer::GetTimeUs();
constexpr u64 BLOCKING_IPC_COMMAND_THRESHOLD_US = 2000;
if (wall_time_after - wall_time_before > BLOCKING_IPC_COMMAND_THRESHOLD_US)
{
WARN_LOG(IOS, "Previous request to device %s blocked emulation for %" PRIu64 " microseconds.",
device->GetDeviceName().c_str(), wall_time_after - wall_time_before);
}
return ret;
}
void Kernel::ExecuteIPCCommand(const u32 address)
{
Request request{address};
IPCCommandResult result = HandleIPCCommand(request);
if (!result.send_reply)
return;
// Ensure replies happen in order
const s64 ticks_until_last_reply = m_last_reply_time - CoreTiming::GetTicks();
if (ticks_until_last_reply > 0)
result.reply_delay_ticks += ticks_until_last_reply;
m_last_reply_time = CoreTiming::GetTicks() + result.reply_delay_ticks;
EnqueueIPCReply(request, result.return_value, static_cast<int>(result.reply_delay_ticks));
}
// Happens AS SOON AS IPC gets a new pointer!
void Kernel::EnqueueIPCRequest(u32 address)
{
// Based on hardware tests, IOS takes between 5µs and 10µs to acknowledge an IPC request.
// Console 1: 456 TB ticks before ACK
// Console 2: 658 TB ticks before ACK
CoreTiming::ScheduleEvent(500 * SystemTimers::TIMER_RATIO, s_event_enqueue,
address | ENQUEUE_REQUEST_FLAG);
}
// Called to send a reply to an IOS syscall
void Kernel::EnqueueIPCReply(const Request& request, const s32 return_value, int cycles_in_future,
CoreTiming::FromThread from)
{
Memory::Write_U32(static_cast<u32>(return_value), request.address + 4);
// IOS writes back the command that was responded to in the FD field.
Memory::Write_U32(request.command, request.address + 8);
// IOS also overwrites the command type with the reply type.
Memory::Write_U32(IPC_REPLY, request.address);
CoreTiming::ScheduleEvent(cycles_in_future, s_event_enqueue, request.address, from);
}
void Kernel::EnqueueIPCAcknowledgement(u32 address, int cycles_in_future)
{
CoreTiming::ScheduleEvent(cycles_in_future, s_event_enqueue,
address | ENQUEUE_ACKNOWLEDGEMENT_FLAG);
}
void Kernel::HandleIPCEvent(u64 userdata)
{
if (userdata & ENQUEUE_ACKNOWLEDGEMENT_FLAG)
m_ack_queue.push_back(static_cast<u32>(userdata));
else if (userdata & ENQUEUE_REQUEST_FLAG)
m_request_queue.push_back(static_cast<u32>(userdata));
else
m_reply_queue.push_back(static_cast<u32>(userdata));
UpdateIPC();
}
void Kernel::UpdateIPC()
{
if (!IsReady())
return;
if (!m_request_queue.empty())
{
ClearX1();
GenerateAck(m_request_queue.front());
u32 command = m_request_queue.front();
m_request_queue.pop_front();
ExecuteIPCCommand(command);
return;
}
if (!m_reply_queue.empty())
{
GenerateReply(m_reply_queue.front());
DEBUG_LOG(IOS, "<<-- Reply to IPC Request @ 0x%08x", m_reply_queue.front());
m_reply_queue.pop_front();
return;
}
if (!m_ack_queue.empty())
{
GenerateAck(m_ack_queue.front());
WARN_LOG(IOS, "<<-- Double-ack to IPC Request @ 0x%08x", m_ack_queue.front());
m_ack_queue.pop_front();
return;
}
}
void Kernel::UpdateDevices()
{
// Check if a hardware device must be updated
for (const auto& entry : m_device_map)
{
if (entry.second->IsOpened())
{
entry.second->Update();
}
}
}
void Kernel::UpdateWantDeterminism(const bool new_want_determinism)
{
WiiSockMan::GetInstance().UpdateWantDeterminism(new_want_determinism);
for (const auto& device : m_device_map)
device.second->UpdateWantDeterminism(new_want_determinism);
}
void Kernel::SDIO_EventNotify()
{
// TODO: Potential race condition: If IsRunning() becomes false after
// it's checked, an event may be scheduled after CoreTiming shuts down.
if (SConfig::GetInstance().bWii && Core::IsRunning())
CoreTiming::ScheduleEvent(0, s_event_sdio_notify, 0, CoreTiming::FromThread::NON_CPU);
}
void Kernel::DoState(PointerWrap& p)
{
p.Do(m_request_queue);
p.Do(m_reply_queue);
p.Do(m_last_reply_time);
p.Do(m_title_id);
p.Do(m_ppc_uid);
p.Do(m_ppc_gid);
m_iosc.DoState(p);
m_fs->DoState(p);
if (m_title_id == Titles::MIOS)
return;
// We need to make sure all file handles are closed so IOS::HLE::Device::FS::DoState can
// successfully save or re-create /tmp
for (auto& descriptor : m_fdmap)
{
if (descriptor)
descriptor->PrepareForState(p.GetMode());
}
for (const auto& entry : m_device_map)
entry.second->DoState(p);
if (p.GetMode() == PointerWrap::MODE_READ)
{
for (u32 i = 0; i < IPC_MAX_FDS; i++)
{
u32 exists = 0;
p.Do(exists);
if (exists)
{
auto device_type = Device::Device::DeviceType::Static;
p.Do(device_type);
switch (device_type)
{
case Device::Device::DeviceType::Static:
{
std::string device_name;
p.Do(device_name);
m_fdmap[i] = GetDeviceByName(device_name);
break;
}
case Device::Device::DeviceType::OH0:
m_fdmap[i] = std::make_shared<Device::OH0Device>(*this, "");
m_fdmap[i]->DoState(p);
break;
}
}
}
}
else
{
for (auto& descriptor : m_fdmap)
{
u32 exists = descriptor ? 1 : 0;
p.Do(exists);
if (exists)
{
auto device_type = descriptor->GetDeviceType();
p.Do(device_type);
if (device_type == Device::Device::DeviceType::Static)
{
std::string device_name = descriptor->GetDeviceName();
p.Do(device_name);
}
else
{
descriptor->DoState(p);
}
}
}
}
}
IOSC& Kernel::GetIOSC()
{
return m_iosc;
}
void Init()
{
s_event_enqueue = CoreTiming::RegisterEvent("IPCEvent", [](u64 userdata, s64) {
if (s_ios)
s_ios->HandleIPCEvent(userdata);
});
s_event_sdio_notify = CoreTiming::RegisterEvent("SDIO_EventNotify", [](u64, s64) {
if (!s_ios)
return;
auto device = static_cast<Device::SDIOSlot0*>(s_ios->GetDeviceByName("/dev/sdio/slot0").get());
if (device)
device->EventNotify();
});
Device::DI::s_finish_executing_di_command =
CoreTiming::RegisterEvent("FinishDICommand", Device::DI::FinishDICommandCallback);
// Start with IOS80 to simulate part of the Wii boot process.
s_ios = std::make_unique<EmulationKernel>(Titles::SYSTEM_MENU_IOS);
// On a Wii, boot2 launches the system menu IOS, which then launches the system menu
// (which bootstraps the PPC). Bootstrapping the PPC results in memory values being set up.
// This means that the constants in the 0x3100 region are always set up by the time
// a game is launched. This is necessary because booting games from the game list skips
// a significant part of a Wii's boot process.
SetupMemory(Titles::SYSTEM_MENU_IOS, MemorySetupType::Full);
}
void Shutdown()
{
s_ios.reset();
}
EmulationKernel* GetIOS()
{
return s_ios.get();
}
} // namespace IOS::HLE