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d14efe561b
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
99 lines
3.3 KiB
C++
99 lines
3.3 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/cocoa/glcanvas.h
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// Purpose: wxGLCanvas class
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// Author: David Elliott
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// Modified by:
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// Created: 2004/09/29
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// RCS-ID: $Id: glcanvas.h 47254 2007-07-09 10:09:52Z VS $
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// Copyright: (c) 2004 David Elliott
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_COCOA_GLCANVAS_H__
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#define _WX_COCOA_GLCANVAS_H__
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#include "wx/window.h"
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// #include "wx/cocoa/NSOpenGLView.h"
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// Include gl.h from the OpenGL framework
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#include <OpenGL/gl.h>
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class WXDLLIMPEXP_FWD_GL wxGLCanvas;
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DECLARE_WXCOCOA_OBJC_CLASS(NSOpenGLContext);
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DECLARE_WXCOCOA_OBJC_CLASS(NSOpenGLView);
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// ========================================================================
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// wxGLContext
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// ========================================================================
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class WXDLLIMPEXP_GL wxGLContext : public wxGLContextBase
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{
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public:
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wxGLContext(wxGLCanvas *win, const wxGLContext *other = NULL);
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virtual ~wxGLContext();
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virtual void SetCurrent(const wxGLCanvas& win) const;
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WX_NSOpenGLContext GetNSOpenGLContext() const
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{ return m_cocoaNSOpenGLContext; }
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private:
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WX_NSOpenGLContext m_cocoaNSOpenGLContext;
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};
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// ========================================================================
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// wxGLCanvas
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// ========================================================================
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class WXDLLIMPEXP_GL wxGLCanvas : public wxGLCanvasBase
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// , protected wxCocoaNSOpenGLView
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{
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DECLARE_DYNAMIC_CLASS(wxGLCanvas)
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// WX_DECLARE_COCOA_OWNER(NSOpenGLView,NSView,NSView)
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// ------------------------------------------------------------------------
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// initialization
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// ------------------------------------------------------------------------
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public:
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wxGLCanvas(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const int *attribList = NULL,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const wxPalette& palette = wxNullPalette)
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{
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Create(parent, id, pos, size, style, name, attribList, palette);
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}
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bool Create(wxWindow *parent,
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wxWindowID id = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxString& name = wxGLCanvasName,
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const int *attribList = NULL,
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const wxPalette& palette = wxNullPalette);
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virtual ~wxGLCanvas();
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// ------------------------------------------------------------------------
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// Cocoa callbacks
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// ------------------------------------------------------------------------
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protected:
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// NSOpenGLView cannot be enabled/disabled
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virtual void CocoaSetEnabled(bool enable) { }
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// ------------------------------------------------------------------------
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// Implementation
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// ------------------------------------------------------------------------
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public:
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virtual void SwapBuffers();
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NSOpenGLView *GetNSOpenGLView() const
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{ return (NSOpenGLView *)m_cocoaNSView; }
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};
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#endif //ndef _WX_COCOA_GLCANVAS_H__
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