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d14efe561b
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
65 lines
2.3 KiB
C++
65 lines
2.3 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/cocoa/spinbutt.h
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// Purpose: wxSpinButton class
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// Author: David Elliott
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// Modified by:
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// Created: 2003/07/14
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// RCS-ID: $Id: spinbutt.h 52834 2008-03-26 15:06:00Z FM $
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// Copyright: (c) 2003 David Elliott
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __WX_COCOA_SPINBUTT_H__
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#define __WX_COCOA_SPINBUTT_H__
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// #include "wx/cocoa/NSStepper.h"
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// ========================================================================
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// wxSpinButton
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// ========================================================================
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class WXDLLIMPEXP_CORE wxSpinButton: public wxSpinButtonBase// , protected wxCocoaNSStepper
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{
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DECLARE_DYNAMIC_CLASS(wxSpinButton)
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DECLARE_EVENT_TABLE()
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// WX_DECLARE_COCOA_OWNER(NSStepper,NSControl,NSView)
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// ------------------------------------------------------------------------
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// initialization
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// ------------------------------------------------------------------------
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public:
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wxSpinButton() { }
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wxSpinButton(wxWindow *parent, wxWindowID winid = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxSP_VERTICAL | wxSP_ARROW_KEYS,
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const wxString& name = wxSPIN_BUTTON_NAME)
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{
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Create(parent, winid, pos, size, style, name);
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}
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bool Create(wxWindow *parent, wxWindowID winid = wxID_ANY,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxSP_HORIZONTAL,
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const wxString& name = wxSPIN_BUTTON_NAME);
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virtual ~wxSpinButton();
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// ------------------------------------------------------------------------
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// Cocoa callbacks
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// ------------------------------------------------------------------------
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protected:
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virtual void CocoaTarget_action();
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// ------------------------------------------------------------------------
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// Implementation
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// ------------------------------------------------------------------------
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public:
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// Pure Virtuals
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virtual int GetValue() const;
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virtual void SetValue(int value);
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// retrieve/change the range
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virtual void SetRange(int minValue, int maxValue);
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};
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#endif
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// __WX_COCOA_SPINBUTT_H__
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