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d14efe561b
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
78 lines
2.1 KiB
C++
78 lines
2.1 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/osx/spinbutt.h
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// Purpose: wxSpinButton class
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// Author: Stefan Csomor
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// Modified by:
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// Created: 1998-01-01
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// RCS-ID: $Id: spinbutt.h 67254 2011-03-20 00:14:35Z DS $
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_SPINBUTT_H_
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#define _WX_SPINBUTT_H_
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#include "wx/control.h"
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#include "wx/event.h"
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/*
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The wxSpinButton is like a small scrollbar than is often placed next
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to a text control.
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wxSP_HORIZONTAL: horizontal spin button
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wxSP_VERTICAL: vertical spin button (the default)
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wxSP_ARROW_KEYS: arrow keys increment/decrement value
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wxSP_WRAP: value wraps at either end
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*/
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class WXDLLIMPEXP_CORE wxSpinButton : public wxSpinButtonBase
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{
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public:
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// construction
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wxSpinButton();
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wxSpinButton(wxWindow *parent,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxSP_VERTICAL | wxSP_ARROW_KEYS,
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const wxString& name = wxT("wxSpinButton"))
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{
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Create(parent, id, pos, size, style, name);
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}
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virtual ~wxSpinButton();
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bool Create(wxWindow *parent,
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wxWindowID id = -1,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxSP_VERTICAL | wxSP_ARROW_KEYS,
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const wxString& name = wxT("wxSpinButton"));
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// accessors
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virtual void SetRange(int minVal, int maxVal);
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virtual int GetValue() const ;
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virtual void SetValue(int val);
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// implementation
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virtual void TriggerScrollEvent( wxEventType scrollEvent ) ;
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// osx specific event handling common for all osx-ports
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virtual bool OSXHandleClicked( double timestampsec );
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protected:
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void SendThumbTrackEvent() ;
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virtual wxSize DoGetBestSize() const;
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private:
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DECLARE_DYNAMIC_CLASS(wxSpinButton)
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};
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#endif
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// _WX_SPINBUTT_H_
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