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d14efe561b
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
60 lines
2.0 KiB
C++
60 lines
2.0 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/msw/apptrait.h
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// Purpose: class implementing wxAppTraits for MSW
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 21.06.2003
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// RCS-ID: $Id: apptrait.h 67185 2011-03-14 11:54:32Z VZ $
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// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MSW_APPTRAIT_H_
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#define _WX_MSW_APPTRAIT_H_
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// ----------------------------------------------------------------------------
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// wxGUI/ConsoleAppTraits: must derive from wxAppTraits, not wxAppTraitsBase
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxConsoleAppTraits : public wxConsoleAppTraitsBase
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{
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public:
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virtual wxEventLoopBase *CreateEventLoop();
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virtual void *BeforeChildWaitLoop();
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virtual void AfterChildWaitLoop(void *data);
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#if wxUSE_TIMER
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virtual wxTimerImpl *CreateTimerImpl(wxTimer *timer);
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#endif
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virtual bool DoMessageFromThreadWait();
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virtual WXDWORD WaitForThread(WXHANDLE hThread, int flags);
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#ifndef __WXWINCE__
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virtual bool CanUseStderr() { return true; }
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virtual bool WriteToStderr(const wxString& text);
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#endif // !__WXWINCE__
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};
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#if wxUSE_GUI
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class WXDLLIMPEXP_CORE wxGUIAppTraits : public wxGUIAppTraitsBase
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{
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public:
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virtual wxEventLoopBase *CreateEventLoop();
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virtual void *BeforeChildWaitLoop();
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virtual void AfterChildWaitLoop(void *data);
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#if wxUSE_TIMER
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virtual wxTimerImpl *CreateTimerImpl(wxTimer *timer);
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#endif
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virtual bool DoMessageFromThreadWait();
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virtual wxPortId GetToolkitVersion(int *majVer = NULL, int *minVer = NULL) const;
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virtual WXDWORD WaitForThread(WXHANDLE hThread, int flags);
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#ifndef __WXWINCE__
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virtual bool CanUseStderr();
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virtual bool WriteToStderr(const wxString& text);
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#endif // !__WXWINCE__
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};
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#endif // wxUSE_GUI
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#endif // _WX_MSW_APPTRAIT_H_
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