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d14efe561b
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/cocoa/private/timer.h
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// Purpose: Cocoa wxTimer class
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// Author: Ryan Norton
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// Id: $Id: timer.h 52834 2008-03-26 15:06:00Z FM $
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// Copyright: (c) Ryan Norton
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_COCOA_PRIVATE_TIMER_H_
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#define _WX_COCOA_PRIVATE_TIMER_H_
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#include "wx/private/timer.h"
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#include "wx/cocoa/ObjcRef.h"
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//-----------------------------------------------------------------------------
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// wxTimer
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//-----------------------------------------------------------------------------
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DECLARE_WXCOCOA_OBJC_CLASS(NSTimer);
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class WXDLLIMPEXP_CORE wxCocoaTimerImpl : public wxTimerImpl
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{
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public:
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wxCocoaTimerImpl(wxTimer* timer) : wxTimerImpl(timer) { Init(); }
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virtual ~wxCocoaTimerImpl();
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virtual bool Start(int millisecs = -1, bool oneShot = false);
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virtual void Stop();
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virtual bool IsRunning() const;
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WX_NSTimer GetNSTimer() { return m_cocoaNSTimer; }
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protected:
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void Init();
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private:
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WX_NSTimer m_cocoaNSTimer;
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};
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#endif // _WX_COCOA_PRIVATE_TIMER_H_
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