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![pierre](/assets/img/avatar_default.png)
stacks), addition of a register cache(currently accumulators on 64bit only). It feels a bit slower, but the numbers are about the same. Caching accumulators doesn't change speed either. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6848 8ced0084-cf51-0410-be5f-012b33b47a6e
38 lines
748 B
Python
38 lines
748 B
Python
# -*- python -*-
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Import('env')
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files = [
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"assemble.cpp",
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"disassemble.cpp",
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"DSPAccelerator.cpp",
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"DSPIntCCUtil.cpp",
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"DSPIntExtOps.cpp",
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"DSPHWInterface.cpp",
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"DSPMemoryMap.cpp",
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"DSPStacks.cpp",
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"DSPAnalyzer.cpp",
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"DspIntArithmetic.cpp",
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"DspIntBranch.cpp",
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"DspIntLoadStore.cpp",
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"DspIntMisc.cpp",
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"DspIntMultiplier.cpp",
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"DSPEmitter.cpp",
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"DSPCodeUtil.cpp",
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"LabelMap.cpp",
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"DSPInterpreter.cpp",
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"DSPCore.cpp",
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"DSPTables.cpp",
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"Jit/DSPJitExtOps.cpp",
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"Jit/DSPJitBranch.cpp",
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"Jit/DSPJitUtil.cpp",
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"Jit/DSPJitCCUtil.cpp",
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"Jit/DSPJitArithmetic.cpp",
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"Jit/DSPJitLoadStore.cpp",
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"Jit/DSPJitMultiplier.cpp",
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"Jit/DSPJitMisc.cpp",
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"Jit/DSPJitRegCache.cpp",
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]
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env.StaticLibrary(env['local_libs'] + 'dspcore', files)
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