Filoppi e456bef163 Input: Improve Controller Interface devices threading
This specific issue was already addressed by https://github.com/dolphin-emu/dolphin/pull/11635
though I felt like there was something more we could do, and wasn't too happy with the
likelihood of devices update calls being skipped (due to `m_devices_population_mutex` being locked).
2023-12-18 21:45:22 +02:00

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// Copyright 2022 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "InputCommon/ControllerInterface/InputBackend.h"
namespace ciface
{
InputBackend::InputBackend(ControllerInterface* controller_interface)
: m_controller_interface(*controller_interface)
{
}
InputBackend::~InputBackend() = default;
void InputBackend::UpdateInput(std::vector<std::weak_ptr<ciface::Core::Device>>& devices_to_remove)
{
}
ControllerInterface& InputBackend::GetControllerInterface()
{
return m_controller_interface;
}
} // namespace ciface