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dolphin/Source/Core
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omegadox d75bf5ab97 More AR Stuff: Added support for most Zero codes, flip and slide codes has been tested and works. Memory Copy has not been tested. (not sure if I have any codes that use that)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@904 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-10-17 21:40:06 +00:00
..
Common
Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
2008-10-17 11:30:14 +00:00
Core
More AR Stuff: Added support for most Zero codes, flip and slide codes has been tested and works. Memory Copy has not been tested. (not sure if I have any codes that use that)
2008-10-17 21:40:06 +00:00
DebuggerWX
added compile time assertion for _SECURE_SCL=0. It is very important that all libraries are compiled with the same _SECURE_SCL if you want to share STL functions between libraries.
2008-10-15 12:40:31 +00:00
DiscIO
Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
2008-10-17 11:30:14 +00:00
DolphinWX
Substantial XFB speedup. There's more to get though, for example by using a shader for color conversion instead - but i like having a fast CPU implementation too. Also adds some sanity checks. PAL games still have problems.
2008-10-15 21:29:44 +00:00
VideoCommon
more gl plugin cleanup, code moving
2008-10-17 12:08:28 +00:00
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