dolphin/Source/Core/Common/MemArenaUnix.cpp
Alex Sanchez-Stern d8d8b5a847
Don't unlink shared memory on Unix
Essentially adds the funcitonality from PR #6091 to Unix
platforms. This allows third party tools like DME and JuniorsToolbox
to access the shared memory region allowing them to manipulate game
memory for various functionality. To do this, keep the shared memory
object mapped to a name so that the other process can access it,
instead of unlinking it from the name right after creation. This might
leak files into the filesystem, like mentioned in
https://github.com/dolphin-emu/dolphin/pull/9834#discussion_r803123299,
but will only be one virtual file per dolphin so I think it's fine.
2024-09-09 18:30:34 -07:00

166 lines
3.6 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Common/MemArena.h"
#include <cerrno>
#include <cstddef>
#include <cstdlib>
#include <cstring>
#include <set>
#include <string>
#include <fmt/format.h>
#include <fcntl.h>
#include <sys/mman.h>
#include <unistd.h>
#include "Common/Assert.h"
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
namespace Common
{
MemArena::MemArena() = default;
MemArena::~MemArena() = default;
void MemArena::GrabSHMSegment(size_t size, std::string_view base_name)
{
const std::string file_name = fmt::format("/{}.{}", base_name, getpid());
m_shm_fd = shm_open(file_name.c_str(), O_RDWR | O_CREAT | O_EXCL, 0600);
if (m_shm_fd == -1)
{
ERROR_LOG_FMT(MEMMAP, "shm_open failed: {}", strerror(errno));
return;
}
if (ftruncate(m_shm_fd, size) < 0)
ERROR_LOG_FMT(MEMMAP, "Failed to allocate low memory space");
}
void MemArena::ReleaseSHMSegment()
{
close(m_shm_fd);
}
void* MemArena::CreateView(s64 offset, size_t size)
{
void* retval = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_SHARED, m_shm_fd, offset);
if (retval == MAP_FAILED)
{
NOTICE_LOG_FMT(MEMMAP, "mmap failed");
return nullptr;
}
else
{
return retval;
}
}
void MemArena::ReleaseView(void* view, size_t size)
{
munmap(view, size);
}
u8* MemArena::ReserveMemoryRegion(size_t memory_size)
{
const int flags = MAP_ANON | MAP_PRIVATE;
void* base = mmap(nullptr, memory_size, PROT_NONE, flags, -1, 0);
if (base == MAP_FAILED)
{
PanicAlertFmt("Failed to map enough memory space: {}", LastStrerrorString());
return nullptr;
}
m_reserved_region = base;
m_reserved_region_size = memory_size;
return static_cast<u8*>(base);
}
void MemArena::ReleaseMemoryRegion()
{
if (m_reserved_region)
{
munmap(m_reserved_region, m_reserved_region_size);
m_reserved_region = nullptr;
}
}
void* MemArena::MapInMemoryRegion(s64 offset, size_t size, void* base)
{
void* retval = mmap(base, size, PROT_READ | PROT_WRITE, MAP_SHARED | MAP_FIXED, m_shm_fd, offset);
if (retval == MAP_FAILED)
{
NOTICE_LOG_FMT(MEMMAP, "mmap failed");
return nullptr;
}
else
{
return retval;
}
}
void MemArena::UnmapFromMemoryRegion(void* view, size_t size)
{
void* retval = mmap(view, size, PROT_NONE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_FIXED, -1, 0);
if (retval == MAP_FAILED)
NOTICE_LOG_FMT(MEMMAP, "mmap failed");
}
LazyMemoryRegion::LazyMemoryRegion() = default;
LazyMemoryRegion::~LazyMemoryRegion()
{
Release();
}
#if !defined MAP_NORESERVE && (defined __FreeBSD__ || defined __OpenBSD__ || defined __NetBSD__)
// BSD does not implement MAP_NORESERVE, so define the flag to nothing.
// See https://reviews.freebsd.org/rS273250
#define MAP_NORESERVE 0
#endif
void* LazyMemoryRegion::Create(size_t size)
{
ASSERT(!m_memory);
if (size == 0)
return nullptr;
void* memory =
mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
if (memory == MAP_FAILED)
{
NOTICE_LOG_FMT(MEMMAP, "Memory allocation of {} bytes failed.", size);
return nullptr;
}
m_memory = memory;
m_size = size;
return memory;
}
void LazyMemoryRegion::Clear()
{
ASSERT(m_memory);
void* new_memory = mmap(m_memory, m_size, PROT_READ | PROT_WRITE,
MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE | MAP_FIXED, -1, 0);
ASSERT(new_memory == m_memory);
}
void LazyMemoryRegion::Release()
{
if (m_memory)
{
munmap(m_memory, m_size);
m_memory = nullptr;
m_size = 0;
}
}
} // namespace Common