mirror of
https://github.com/dolphin-emu/dolphin.git
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08df9a66e0
This reduces code duplication in the different ConfigControls. This is helpful for the next commit, which will modify the now deduplicated code.
505 lines
28 KiB
XML
505 lines
28 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project>
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<Import Project="..\..\VSProps\Base.Macros.props" />
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<Import Project="$(VSPropsDir)Base.Targets.props" />
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<PropertyGroup Label="Globals">
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<ProjectGuid>{FA3FA62B-6F58-4B86-9453-4D149940A066}</ProjectGuid>
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<ProjectName>Dolphin</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VSPropsDir)Configuration.Application.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings" />
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VSPropsDir)Base.props" />
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<Import Project="$(VSPropsDir)Base.Dolphin.props" />
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<Import Project="$(VSPropsDir)QtCompile.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalIncludeDirectories>$(ProjectDir)Config\Graphics;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)Config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)Config\ControllerInterface;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)Config\Mapping;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)Debugger;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)FIFO;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)GameList;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)NetPlay;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)QtUtils;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)Settings;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)TAS;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(ProjectDir)VideoInterface;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<!--Qt 6.3.0 headers use std::aligned_storage instead of alignas-->
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<PreprocessorDefinitions>_SILENCE_CXX23_ALIGNED_STORAGE_DEPRECATION_WARNING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<!--Jump through some hoops to generate a pch file local to this project-->
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<AdditionalIncludeDirectories>$(SourceDir)PCH;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>pch_qt.h</PrecompiledHeaderFile>
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<ForcedIncludeFiles>pch_qt.h</ForcedIncludeFiles>
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</ClCompile>
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<Manifest>
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<AdditionalManifestFiles>DolphinQt.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
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</Manifest>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="AboutDialog.cpp" />
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<ClCompile Include="CheatSearchFactoryWidget.cpp" />
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<ClCompile Include="CheatSearchWidget.cpp" />
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<ClCompile Include="CheatsManager.cpp" />
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<ClCompile Include="Achievements\AchievementBox.cpp" />
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<ClCompile Include="Achievements\AchievementHeaderWidget.cpp" />
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<ClCompile Include="Achievements\AchievementLeaderboardWidget.cpp" />
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<ClCompile Include="Achievements\AchievementProgressWidget.cpp" />
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<ClCompile Include="Achievements\AchievementSettingsWidget.cpp" />
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<ClCompile Include="Achievements\AchievementsWindow.cpp" />
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<ClCompile Include="Config\ARCodeWidget.cpp" />
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<ClCompile Include="Config\CheatCodeEditor.cpp" />
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<ClCompile Include="Config\CheatWarningWidget.cpp" />
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<ClCompile Include="Config\CommonControllersWidget.cpp" />
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<ClCompile Include="Config\ConfigControls\ConfigBool.cpp" />
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<ClCompile Include="Config\ConfigControls\ConfigChoice.cpp" />
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<ClCompile Include="Config\ConfigControls\ConfigInteger.cpp" />
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<ClCompile Include="Config\ConfigControls\ConfigRadio.cpp" />
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<ClCompile Include="Config\ConfigControls\ConfigFloatSlider.cpp" />
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<ClCompile Include="Config\ConfigControls\ConfigSlider.cpp" />
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<ClCompile Include="Config\ControllerInterface\ControllerInterfaceWindow.cpp" />
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<ClCompile Include="Config\ControllerInterface\DualShockUDPClientAddServerDialog.cpp" />
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<ClCompile Include="Config\ControllerInterface\DualShockUDPClientWidget.cpp" />
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<ClCompile Include="Config\ControllerInterface\ServerStringValidator.cpp" />
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<ClCompile Include="Config\ControllersWindow.cpp" />
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<ClCompile Include="Config\FilesystemWidget.cpp" />
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<ClCompile Include="Config\FreeLookWidget.cpp" />
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<ClCompile Include="Config\FreeLookWindow.cpp" />
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<ClCompile Include="Config\GameConfigEdit.cpp" />
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<ClCompile Include="Config\GameConfigHighlighter.cpp" />
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<ClCompile Include="Config\GameConfigWidget.cpp" />
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<ClCompile Include="Config\GamecubeControllersWidget.cpp" />
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<ClCompile Include="Config\GeckoCodeWidget.cpp" />
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<ClCompile Include="Config\Graphics\AdvancedWidget.cpp" />
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<ClCompile Include="Config\Graphics\EnhancementsWidget.cpp" />
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<ClCompile Include="Config\Graphics\GeneralWidget.cpp" />
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<ClCompile Include="Config\Graphics\GraphicsWindow.cpp" />
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<ClCompile Include="Config\Graphics\HacksWidget.cpp" />
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<ClCompile Include="Config\Graphics\ColorCorrectionConfigWindow.cpp" />
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<ClCompile Include="Config\Graphics\PostProcessingConfigWindow.cpp" />
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<ClCompile Include="Config\GraphicsModListWidget.cpp" />
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<ClCompile Include="Config\GraphicsModWarningWidget.cpp" />
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<ClCompile Include="Config\HardcoreWarningWidget.cpp" />
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<ClCompile Include="Config\InfoWidget.cpp" />
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<ClCompile Include="Config\LogConfigWidget.cpp" />
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<ClCompile Include="Config\LogWidget.cpp" />
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<ClCompile Include="Config\Mapping\FreeLookGeneral.cpp" />
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<ClCompile Include="Config\Mapping\FreeLookRotation.cpp" />
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<ClCompile Include="Config\Mapping\GBAPadEmu.cpp" />
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<ClCompile Include="Config\Mapping\GCKeyboardEmu.cpp" />
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<ClCompile Include="Config\Mapping\GCMicrophone.cpp" />
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<ClCompile Include="Config\Mapping\GCPadEmu.cpp" />
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<ClCompile Include="Config\Mapping\GCPadWiiUConfigDialog.cpp" />
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<ClCompile Include="Config\Mapping\Hotkey3D.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyControllerProfile.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyDebugging.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyGBA.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyGeneral.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyGraphics.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyStates.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyStatesOther.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyTAS.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyUSBEmu.cpp" />
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<ClCompile Include="Config\Mapping\HotkeyWii.cpp" />
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<ClCompile Include="Config\Mapping\IOWindow.cpp" />
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<ClCompile Include="Config\Mapping\MappingButton.cpp" />
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<ClCompile Include="Config\Mapping\MappingCommon.cpp" />
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<ClCompile Include="Config\Mapping\MappingIndicator.cpp" />
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<ClCompile Include="Config\Mapping\MappingNumeric.cpp" />
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<ClCompile Include="Config\Mapping\MappingWidget.cpp" />
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<ClCompile Include="Config\Mapping\MappingWindow.cpp" />
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<ClCompile Include="Config\Mapping\WiimoteEmuExtension.cpp" />
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<ClCompile Include="Config\Mapping\WiimoteEmuExtensionMotionInput.cpp" />
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<ClCompile Include="Config\Mapping\WiimoteEmuExtensionMotionSimulation.cpp" />
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<ClCompile Include="Config\Mapping\WiimoteEmuGeneral.cpp" />
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<ClCompile Include="Config\Mapping\WiimoteEmuMotionControl.cpp" />
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<ClCompile Include="Config\Mapping\WiimoteEmuMotionControlIMU.cpp" />
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<ClCompile Include="Config\NewPatchDialog.cpp" />
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<ClCompile Include="Config\PatchesWidget.cpp" />
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<ClCompile Include="Config\PropertiesDialog.cpp" />
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<ClCompile Include="Config\SettingsWindow.cpp" />
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<ClCompile Include="Config\ToolTipControls\BalloonTip.cpp" />
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<ClCompile Include="Config\ToolTipControls\ToolTipCheckBox.cpp" />
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<ClCompile Include="Config\ToolTipControls\ToolTipComboBox.cpp" />
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<ClCompile Include="Config\ToolTipControls\ToolTipPushButton.cpp" />
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<ClCompile Include="Config\ToolTipControls\ToolTipRadioButton.cpp" />
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<ClCompile Include="Config\ToolTipControls\ToolTipSlider.cpp" />
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<ClCompile Include="Config\ToolTipControls\ToolTipSpinBox.cpp" />
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<ClCompile Include="Config\VerifyWidget.cpp" />
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<ClCompile Include="Config\WiimoteControllersWidget.cpp" />
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<ClCompile Include="ConvertDialog.cpp" />
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<ClCompile Include="Debugger\AssembleInstructionDialog.cpp" />
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<ClCompile Include="Debugger\AssemblerWidget.cpp" />
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<ClCompile Include="Debugger\AssemblyEditor.cpp" />
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<ClCompile Include="Debugger\BranchWatchDialog.cpp" />
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<ClCompile Include="Debugger\BranchWatchTableModel.cpp" />
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<ClCompile Include="Debugger\BreakpointDialog.cpp" />
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<ClCompile Include="Debugger\BreakpointWidget.cpp" />
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<ClCompile Include="Debugger\CodeViewWidget.cpp" />
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<ClCompile Include="Debugger\CodeWidget.cpp" />
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<ClCompile Include="Debugger\GekkoSyntaxHighlight.cpp" />
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<ClCompile Include="Debugger\JitBlockTableModel.cpp" />
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<ClCompile Include="Debugger\JITWidget.cpp" />
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<ClCompile Include="Debugger\MemoryViewWidget.cpp" />
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<ClCompile Include="Debugger\MemoryWidget.cpp" />
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<ClCompile Include="Debugger\NetworkWidget.cpp" />
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<ClCompile Include="Debugger\PatchInstructionDialog.cpp" />
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<ClCompile Include="Debugger\RegisterColumn.cpp" />
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<ClCompile Include="Debugger\RegisterWidget.cpp" />
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<ClCompile Include="Debugger\ThreadWidget.cpp" />
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<ClCompile Include="Debugger\WatchWidget.cpp" />
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<ClCompile Include="DiscordHandler.cpp" />
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<ClCompile Include="DiscordJoinRequestDialog.cpp" />
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<ClCompile Include="FIFO\FIFOAnalyzer.cpp" />
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<ClCompile Include="FIFO\FIFOPlayerWindow.cpp" />
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<ClCompile Include="GameList\GameList.cpp" />
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<ClCompile Include="GameList\GameListModel.cpp" />
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<ClCompile Include="GameList\GameTracker.cpp" />
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<ClCompile Include="GameList\GridProxyModel.cpp" />
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<ClCompile Include="GameList\ListProxyModel.cpp" />
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<ClCompile Include="GBAHost.cpp" />
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<ClCompile Include="GBAWidget.cpp" />
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<ClCompile Include="GCMemcardCreateNewDialog.cpp" />
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<ClCompile Include="GCMemcardManager.cpp" />
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<ClCompile Include="Host.cpp" />
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<ClCompile Include="HotkeyScheduler.cpp" />
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<ClCompile Include="InfinityBase/InfinityBaseWindow.cpp" />
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<ClCompile Include="Main.cpp" />
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<ClCompile Include="MainWindow.cpp" />
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<ClCompile Include="MenuBar.cpp" />
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<ClCompile Include="NetPlay\ChunkedProgressDialog.cpp" />
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<ClCompile Include="NetPlay\GameDigestDialog.cpp" />
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<ClCompile Include="NetPlay\GameListDialog.cpp" />
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<ClCompile Include="NetPlay\NetPlayBrowser.cpp" />
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<ClCompile Include="NetPlay\NetPlayDialog.cpp" />
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<ClCompile Include="NetPlay\NetPlaySetupDialog.cpp" />
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<ClCompile Include="NetPlay\PadMappingDialog.cpp" />
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<ClCompile Include="NANDRepairDialog.cpp" />
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<ClCompile Include="NKitWarningDialog.cpp" />
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<ClCompile Include="pch_qt.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="QtUtils\AspectRatioWidget.cpp" />
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<ClCompile Include="QtUtils\BlockUserInputFilter.cpp" />
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<ClCompile Include="QtUtils\ClearLayoutRecursively.cpp" />
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<ClCompile Include="QtUtils\DolphinFileDialog.cpp" />
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<ClCompile Include="QtUtils\DoubleClickEventFilter.cpp" />
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<ClCompile Include="QtUtils\ElidedButton.cpp" />
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<ClCompile Include="QtUtils\FileOpenEventFilter.cpp" />
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<ClCompile Include="QtUtils\ImageConverter.cpp" />
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<ClCompile Include="QtUtils\ModalMessageBox.cpp" />
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<ClCompile Include="QtUtils\NonDefaultQPushButton.cpp" />
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<ClCompile Include="QtUtils\PartiallyClosableTabWidget.cpp" />
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<ClCompile Include="QtUtils\QtUtils.cpp" />
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<ClCompile Include="QtUtils\SetWindowDecorations.cpp" />
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<ClCompile Include="QtUtils\UTF8CodePointCountValidator.cpp" />
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<ClCompile Include="QtUtils\WindowActivationEventFilter.cpp" />
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<ClCompile Include="QtUtils\WrapInScrollArea.cpp" />
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<ClCompile Include="RenderWidget.cpp" />
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<ClCompile Include="ResourcePackManager.cpp" />
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<ClCompile Include="Resources.cpp" />
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<ClCompile Include="RiivolutionBootWidget.cpp" />
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<ClCompile Include="SearchBar.cpp" />
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<ClCompile Include="Settings.cpp" />
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<ClCompile Include="Settings\AdvancedPane.cpp" />
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<ClCompile Include="Settings\AudioPane.cpp" />
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<ClCompile Include="Settings\BroadbandAdapterSettingsDialog.cpp" />
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<ClCompile Include="Settings\GameCubePane.cpp" />
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<ClCompile Include="Settings\GeneralPane.cpp" />
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<ClCompile Include="Settings\InterfacePane.cpp" />
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<ClCompile Include="Settings\PathPane.cpp" />
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<ClCompile Include="Settings\USBDeviceAddToWhitelistDialog.cpp" />
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<ClCompile Include="Settings\WiiPane.cpp" />
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<ClCompile Include="SkylanderPortal\SkylanderModifyDialog.cpp" />
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<ClCompile Include="SkylanderPortal\SkylanderPortalWindow.cpp" />
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<ClCompile Include="TAS\GCTASInputWindow.cpp" />
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<ClCompile Include="TAS\GBATASInputWindow.cpp" />
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<ClCompile Include="TAS\IRWidget.cpp" />
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<ClCompile Include="TAS\StickWidget.cpp" />
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<ClCompile Include="TAS\TASCheckBox.cpp" />
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<ClCompile Include="TAS\TASInputWindow.cpp" />
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<ClCompile Include="TAS\TASControlState.cpp" />
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<ClCompile Include="TAS\TASSlider.cpp" />
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<ClCompile Include="TAS\TASSpinBox.cpp" />
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<ClCompile Include="TAS\WiiTASInputWindow.cpp" />
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<ClCompile Include="ToolBar.cpp" />
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<ClCompile Include="Translation.cpp" />
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<ClCompile Include="Updater.cpp" />
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<ClCompile Include="WiiUpdate.cpp" />
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</ItemGroup>
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<!--
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Put C/C++ headers here. If moc needs to be run for the file (only needed if
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Q_OBJECT is used in the file), set the item type to QtMoc. This list can
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also be modified using the VS UI.
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-->
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<ItemGroup>
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<ClInclude Include="Config\CheatCodeEditor.h" />
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<ClInclude Include="Config\ConfigControls\ConfigControl.h" />
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<ClInclude Include="Config\GameConfigEdit.h" />
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<ClInclude Include="Config\Mapping\MappingCommon.h" />
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<ClInclude Include="Config\Mapping\MappingIndicator.h" />
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<ClInclude Include="Config\Mapping\MappingNumeric.h" />
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<ClInclude Include="Config\NewPatchDialog.h" />
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<QtMoc Include="Config\PatchesWidget.h" />
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<ClInclude Include="Debugger\RegisterColumn.h" />
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<ClInclude Include="GBAHost.h" />
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<ClInclude Include="QtUtils\ActionHelper.h" />
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<ClInclude Include="QtUtils\ClearLayoutRecursively.h" />
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<QtMoc Include="QtUtils\ClickableStatusBar.h" />
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<ClInclude Include="QtUtils\DolphinFileDialog.h" />
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<ClInclude Include="QtUtils\ImageConverter.h" />
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<ClInclude Include="QtUtils\ModalMessageBox.h" />
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<ClInclude Include="QtUtils\NonDefaultQPushButton.h" />
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<ClInclude Include="QtUtils\QueueOnObject.h" />
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<ClInclude Include="QtUtils\RunOnObject.h" />
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<ClInclude Include="QtUtils\SignalBlocking.h" />
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<ClInclude Include="QtUtils\WrapInScrollArea.h" />
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<ClInclude Include="ResourcePackManager.h" />
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<ClInclude Include="Resources.h" />
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<ClInclude Include="SkylanderPortal\SkylanderModifyDialog.h" />
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<ClInclude Include="TAS\TASControlState.h" />
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<ClInclude Include="TAS\TASSlider.h" />
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<ClInclude Include="Translation.h" />
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<ClInclude Include="WiiUpdate.h" />
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<QtMoc Include="AboutDialog.h" />
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<QtMoc Include="CheatSearchFactoryWidget.h" />
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<QtMoc Include="CheatSearchWidget.h" />
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<QtMoc Include="CheatsManager.h" />
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<QtMoc Include="Achievements\AchievementBox.h" />
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<QtMoc Include="Achievements\AchievementHeaderWidget.h" />
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<QtMoc Include="Achievements\AchievementLeaderboardWidget.h" />
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<QtMoc Include="Achievements\AchievementProgressWidget.h" />
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<QtMoc Include="Achievements\AchievementSettingsWidget.h" />
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<QtMoc Include="Achievements\AchievementsWindow.h" />
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<QtMoc Include="Config\ARCodeWidget.h" />
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<QtMoc Include="Config\CheatWarningWidget.h" />
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<QtMoc Include="Config\CommonControllersWidget.h" />
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<QtMoc Include="Config\ConfigControls\ConfigBool.h" />
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<QtMoc Include="Config\ConfigControls\ConfigChoice.h" />
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<QtMoc Include="Config\ConfigControls\ConfigInteger.h" />
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<QtMoc Include="Config\ConfigControls\ConfigRadio.h" />
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<QtMoc Include="Config\ConfigControls\ConfigFloatSlider.h" />
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<QtMoc Include="Config\ConfigControls\ConfigSlider.h" />
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<QtMoc Include="Config\ControllerInterface\ControllerInterfaceWindow.h" />
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<QtMoc Include="Config\ControllerInterface\DualShockUDPClientAddServerDialog.h" />
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<QtMoc Include="Config\ControllerInterface\DualShockUDPClientWidget.h" />
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<QtMoc Include="Config\ControllerInterface\ServerStringValidator.h" />
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<QtMoc Include="Config\ControllersWindow.h" />
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<QtMoc Include="Config\FilesystemWidget.h" />
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<QtMoc Include="Config\FreeLookWidget.h" />
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<QtMoc Include="Config\FreeLookWindow.h" />
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<QtMoc Include="Config\GamecubeControllersWidget.h" />
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<QtMoc Include="Config\GameConfigHighlighter.h" />
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<QtMoc Include="Config\GameConfigWidget.h" />
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<QtMoc Include="Config\GeckoCodeWidget.h" />
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<QtMoc Include="Config\Graphics\AdvancedWidget.h" />
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<QtMoc Include="Config\Graphics\EnhancementsWidget.h" />
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<QtMoc Include="Config\Graphics\GeneralWidget.h" />
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<QtMoc Include="Config\Graphics\GraphicsWindow.h" />
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<QtMoc Include="Config\Graphics\HacksWidget.h" />
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<QtMoc Include="Config\Graphics\ColorCorrectionConfigWindow.h" />
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<QtMoc Include="Config\Graphics\PostProcessingConfigWindow.h" />
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<QtMoc Include="Config\GraphicsModListWidget.h" />
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<QtMoc Include="Config\GraphicsModWarningWidget.h" />
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<QtMoc Include="Config\HardcoreWarningWidget.h" />
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<QtMoc Include="Config\InfoWidget.h" />
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<QtMoc Include="Config\LogConfigWidget.h" />
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<QtMoc Include="Config\LogWidget.h" />
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<QtMoc Include="Config\Mapping\FreeLookGeneral.h" />
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<QtMoc Include="Config\Mapping\FreeLookRotation.h" />
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<QtMoc Include="Config\Mapping\GBAPadEmu.h" />
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<QtMoc Include="Config\Mapping\GCKeyboardEmu.h" />
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<QtMoc Include="Config\Mapping\GCMicrophone.h" />
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<QtMoc Include="Config\Mapping\GCPadEmu.h" />
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<QtMoc Include="Config\Mapping\GCPadWiiUConfigDialog.h" />
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<QtMoc Include="Config\Mapping\Hotkey3D.h" />
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<QtMoc Include="Config\Mapping\HotkeyControllerProfile.h" />
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<QtMoc Include="Config\Mapping\HotkeyDebugging.h" />
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<QtMoc Include="Config\Mapping\HotkeyGBA.h" />
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<QtMoc Include="Config\Mapping\HotkeyGeneral.h" />
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<QtMoc Include="Config\Mapping\HotkeyGraphics.h" />
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<QtMoc Include="Config\Mapping\HotkeyStates.h" />
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<QtMoc Include="Config\Mapping\HotkeyStatesOther.h" />
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<QtMoc Include="Config\Mapping\HotkeyTAS.h" />
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<QtMoc Include="Config\Mapping\HotkeyUSBEmu.h" />
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<QtMoc Include="Config\Mapping\HotkeyWii.h" />
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<QtMoc Include="Config\Mapping\IOWindow.h" />
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<QtMoc Include="Config\Mapping\MappingButton.h" />
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<QtMoc Include="Config\Mapping\MappingWidget.h" />
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<QtMoc Include="Config\Mapping\MappingWindow.h" />
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<QtMoc Include="Config\Mapping\WiimoteEmuExtension.h" />
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<QtMoc Include="Config\Mapping\WiimoteEmuExtensionMotionInput.h" />
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<QtMoc Include="Config\Mapping\WiimoteEmuExtensionMotionSimulation.h" />
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<QtMoc Include="Config\Mapping\WiimoteEmuGeneral.h" />
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<QtMoc Include="Config\Mapping\WiimoteEmuMotionControl.h" />
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<QtMoc Include="Config\Mapping\WiimoteEmuMotionControlIMU.h" />
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<QtMoc Include="Config\PropertiesDialog.h" />
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<QtMoc Include="Config\SettingsWindow.h" />
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<QtMoc Include="Config\ToolTipControls\BalloonTip.h" />
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<ClInclude Include="Config\ToolTipControls\ToolTipCheckBox.h" />
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<ClInclude Include="Config\ToolTipControls\ToolTipComboBox.h" />
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<ClInclude Include="Config\ToolTipControls\ToolTipPushButton.h" />
|
|
<ClInclude Include="Config\ToolTipControls\ToolTipRadioButton.h" />
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<ClInclude Include="Config\ToolTipControls\ToolTipSlider.h" />
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|
<ClInclude Include="Config\ToolTipControls\ToolTipSpinBox.h" />
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|
<ClInclude Include="Config\ToolTipControls\ToolTipWidget.h" />
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<QtMoc Include="Config\VerifyWidget.h" />
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|
<QtMoc Include="Config\WiimoteControllersWidget.h" />
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|
<QtMoc Include="ConvertDialog.h" />
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<QtMoc Include="Debugger\AssembleInstructionDialog.h" />
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<QtMoc Include="Debugger\AssemblerWidget.h" />
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<QtMoc Include="Debugger\AssemblyEditor.h" />
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<QtMoc Include="Debugger\BranchWatchDialog.h" />
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<QtMoc Include="Debugger\BranchWatchTableModel.h" />
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<QtMoc Include="Debugger\BreakpointDialog.h" />
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<QtMoc Include="Debugger\BreakpointWidget.h" />
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<QtMoc Include="Debugger\CodeViewWidget.h" />
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<QtMoc Include="Debugger\CodeWidget.h" />
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<QtMoc Include="Debugger\GekkoSyntaxHighlight.h" />
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<QtMoc Include="Debugger\JitBlockTableModel.h" />
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<QtMoc Include="Debugger\JITWidget.h" />
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<QtMoc Include="Debugger\MemoryViewWidget.h" />
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<QtMoc Include="Debugger\MemoryWidget.h" />
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<QtMoc Include="Debugger\NetworkWidget.h" />
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<QtMoc Include="Debugger\PatchInstructionDialog.h" />
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<QtMoc Include="Debugger\RegisterWidget.h" />
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<QtMoc Include="Debugger\ThreadWidget.h" />
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|
<QtMoc Include="Debugger\WatchWidget.h" />
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<QtMoc Include="DiscordHandler.h" />
|
|
<QtMoc Include="DiscordJoinRequestDialog.h" />
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|
<QtMoc Include="FIFO\FIFOAnalyzer.h" />
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|
<QtMoc Include="FIFO\FIFOPlayerWindow.h" />
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<QtMoc Include="GameList\GameList.h" />
|
|
<QtMoc Include="GameList\GameListModel.h" />
|
|
<QtMoc Include="GameList\GameTracker.h" />
|
|
<QtMoc Include="GameList\GridProxyModel.h" />
|
|
<QtMoc Include="GameList\ListProxyModel.h" />
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<QtMoc Include="GBAWidget.h" />
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<QtMoc Include="GCMemcardCreateNewDialog.h" />
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<QtMoc Include="GCMemcardManager.h" />
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<QtMoc Include="Host.h" />
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<QtMoc Include="HotkeyScheduler.h" />
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<QtMoc Include="InfinityBase/InfinityBaseWindow.h" />
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<QtMoc Include="MainWindow.h" />
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<QtMoc Include="MenuBar.h" />
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<QtMoc Include="NetPlay\ChunkedProgressDialog.h" />
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|
<QtMoc Include="NetPlay\GameDigestDialog.h" />
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|
<QtMoc Include="NetPlay\GameListDialog.h" />
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|
<QtMoc Include="NetPlay\NetPlayBrowser.h" />
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|
<QtMoc Include="NetPlay\NetPlayDialog.h" />
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<QtMoc Include="NetPlay\NetPlaySetupDialog.h" />
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|
<QtMoc Include="NetPlay\PadMappingDialog.h" />
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|
<QtMoc Include="NANDRepairDialog.h" />
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|
<QtMoc Include="NKitWarningDialog.h" />
|
|
<QtMoc Include="QtUtils\AspectRatioWidget.h" />
|
|
<QtMoc Include="QtUtils\BlockUserInputFilter.h" />
|
|
<QtMoc Include="QtUtils\DoubleClickEventFilter.h" />
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|
<QtMoc Include="QtUtils\ElidedButton.h" />
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|
<QtMoc Include="QtUtils\FileOpenEventFilter.h" />
|
|
<ClInclude Include="QtUtils\FromStdString.h" />
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|
<QtMoc Include="QtUtils\ParallelProgressDialog.h" />
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|
<QtMoc Include="QtUtils\PartiallyClosableTabWidget.h" />
|
|
<ClInclude Include="QtUtils\QtUtils.h" />
|
|
<ClInclude Include="QtUtils\SetWindowDecorations.h" />
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|
<QtMoc Include="QtUtils\UTF8CodePointCountValidator.h" />
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|
<QtMoc Include="QtUtils\WindowActivationEventFilter.h" />
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|
<QtMoc Include="RenderWidget.h" />
|
|
<QtMoc Include="RiivolutionBootWidget.h" />
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|
<QtMoc Include="SearchBar.h" />
|
|
<QtMoc Include="Settings.h" />
|
|
<QtMoc Include="Settings\AdvancedPane.h" />
|
|
<QtMoc Include="Settings\AudioPane.h" />
|
|
<QtMoc Include="Settings\BroadbandAdapterSettingsDialog.h" />
|
|
<QtMoc Include="Settings\GameCubePane.h" />
|
|
<QtMoc Include="Settings\GeneralPane.h" />
|
|
<QtMoc Include="Settings\InterfacePane.h" />
|
|
<QtMoc Include="Settings\PathPane.h" />
|
|
<QtMoc Include="Settings\USBDeviceAddToWhitelistDialog.h" />
|
|
<QtMoc Include="Settings\WiiPane.h" />
|
|
<QtMoc Include="SkylanderPortal\SkylanderPortalWindow.h" />
|
|
<QtMoc Include="TAS\GCTASInputWindow.h" />
|
|
<QtMoc Include="TAS\GBATASInputWindow.h" />
|
|
<QtMoc Include="TAS\IRWidget.h" />
|
|
<QtMoc Include="TAS\StickWidget.h" />
|
|
<QtMoc Include="TAS\TASCheckBox.h" />
|
|
<QtMoc Include="TAS\TASInputWindow.h" />
|
|
<QtMoc Include="TAS\TASSpinBox.h" />
|
|
<QtMoc Include="TAS\WiiTASInputWindow.h" />
|
|
<QtMoc Include="ToolBar.h" />
|
|
<QtMoc Include="Updater.h" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Text Include="CMakeLists.txt" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ResourceCompile Include="DolphinQt.rc" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Natvis Include="qt6.natvis" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Text Include="Styles\Dark\dark.qss" />
|
|
<QtRcc Include="Styles\Dark\dark.qrc" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ProjectReference Include="$(CoreDir)DolphinLib.vcxproj">
|
|
<Project>{D79392F7-06D6-4B4B-A39F-4D587C215D3A}</Project>
|
|
</ProjectReference>
|
|
<ProjectReference Include="$(CoreDir)Common\SCMRevGen.vcxproj">
|
|
<Project>{41279555-f94f-4ebc-99de-af863c10c5c4}</Project>
|
|
</ProjectReference>
|
|
<ProjectReference Include="$(DolphinRootDir)Languages\Languages.vcxproj">
|
|
<Project>{0e033be3-2e08-428e-9ae9-bc673efa12b5}</Project>
|
|
</ProjectReference>
|
|
<!--
|
|
This project uses its own PCH during compile (because RTTI setting differs),
|
|
but we must also link the "main" pch for the dependants (DolphinLib)
|
|
-->
|
|
<ProjectReference Include="$(SourceDir)PCH\pch.vcxproj">
|
|
<Project>{76563A7F-1011-4EAD-B667-7BB18D09568E}</Project>
|
|
<Private>false</Private>
|
|
<LinkLibraryDependencies>true</LinkLibraryDependencies>
|
|
<UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
|
|
</ProjectReference>
|
|
</ItemGroup>
|
|
<Import Project="$(ExternalsDir)bzip2\exports.props" />
|
|
<Import Project="$(ExternalsDir)cpp-optparse\exports.props" />
|
|
<Import Project="$(ExternalsDir)discord-rpc\exports.props" />
|
|
<Import Project="$(ExternalsDir)enet\exports.props" />
|
|
<Import Project="$(ExternalsDir)fmt\exports.props" />
|
|
<Import Project="$(ExternalsDir)imgui\exports.props" />
|
|
<Import Project="$(ExternalsDir)implot\exports.props" />
|
|
<Import Project="$(ExternalsDir)liblzma\exports.props" />
|
|
<Import Project="$(ExternalsDir)mbedtls\exports.props" />
|
|
<Import Project="$(ExternalsDir)mGBA\exports.props" />
|
|
<Import Project="$(ExternalsDir)picojson\exports.props" />
|
|
<Import Project="$(ExternalsDir)rcheevos\exports.props" />
|
|
<Import Project="$(ExternalsDir)SFML\exports.props" />
|
|
<Import Project="$(ExternalsDir)soundtouch\exports.props" />
|
|
<Import Project="$(ExternalsDir)xxhash\exports.props" />
|
|
<Import Project="$(ExternalsDir)zstd\exports.props" />
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets" />
|
|
<!--Copy Exe, Data directory and DLLs which should be located in the executable directory-->
|
|
<ItemGroup>
|
|
<DataSysFiles Include="$(DolphinRootDir)Data\**\Sys\**\*.*" />
|
|
<DataTxtFiles Include="$(DolphinRootDir)Data\license.txt" />
|
|
<BinaryFiles Include="$(TargetPath)" />
|
|
<AllInputFiles Include="@(DataSysFiles);@(DataTxtFiles);@(BinaryFiles)" />
|
|
</ItemGroup>
|
|
<Target Name="AfterBuild" Inputs="@(AllInputFiles)" Outputs="@(AllInputFiles -> '$(BinaryOutputDir)%(RecursiveDir)%(Filename)%(Extension)')">
|
|
<Message Text="Copying Data directory..." Importance="High" />
|
|
<RemoveDir Directories="$(BinaryOutputDir)Sys" />
|
|
<Copy SourceFiles="@(DataSysFiles)" DestinationFolder="$(BinaryOutputDir)%(RecursiveDir)" SkipUnchangedFiles="True" />
|
|
<Copy SourceFiles="@(DataTxtFiles)" DestinationFolder="$(BinaryOutputDir)" SkipUnchangedFiles="True" />
|
|
<Message Text="Copy: @(BinaryFiles) -> $(BinaryOutputDir)" Importance="High" />
|
|
<Copy SourceFiles="@(BinaryFiles)" DestinationFolder="$(BinaryOutputDir)" />
|
|
</Target>
|
|
</Project> |