mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-11 00:29:11 +01:00
e44b64b82c
GameTracker's usage of GameFileCache is thread-safe even without using a mutex. All of its access to GameFileCache happens on the thread m_load_thread, except for the call to GameFileCache::Load, which finishes before m_load_thread starts executing.