2008-12-08 05:17:03 +00:00

221 lines
6.1 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: src/generic/accel.cpp
// Purpose: generic implementation of wxAcceleratorTable class
// Author: Robert Roebling
// Modified: VZ pn 31.05.01: use typed lists, Unicode cleanup, Add/Remove
// Id: $Id: accel.cpp 41751 2006-10-08 21:56:55Z VZ $
// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_ACCEL
#ifndef WX_PRECOMP
#include "wx/list.h"
#include "wx/event.h"
#endif // WX_PRECOMP
#include "wx/accel.h"
#include <ctype.h>
// ----------------------------------------------------------------------------
// wxAccelList: a list of wxAcceleratorEntries
// ----------------------------------------------------------------------------
WX_DECLARE_LIST(wxAcceleratorEntry, wxAccelList);
#include "wx/listimpl.cpp"
WX_DEFINE_LIST(wxAccelList)
// ----------------------------------------------------------------------------
// wxAccelRefData: the data used by wxAcceleratorTable
// ----------------------------------------------------------------------------
class wxAccelRefData : public wxObjectRefData
{
public:
wxAccelRefData()
{
}
wxAccelRefData(const wxAccelRefData& data)
: wxObjectRefData()
{
m_accels = data.m_accels;
}
virtual ~wxAccelRefData()
{
WX_CLEAR_LIST(wxAccelList, m_accels);
}
wxAccelList m_accels;
};
// macro which can be used to access wxAccelRefData from wxAcceleratorTable
#define M_ACCELDATA ((wxAccelRefData *)m_refData)
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxAcceleratorTable ctors
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxAcceleratorTable, wxObject)
wxAcceleratorTable::wxAcceleratorTable()
{
}
wxAcceleratorTable::wxAcceleratorTable(int n, const wxAcceleratorEntry entries[])
{
m_refData = new wxAccelRefData;
for ( int i = 0; i < n; i++ )
{
const wxAcceleratorEntry& entry = entries[i];
int keycode = entry.GetKeyCode();
if ( isascii(keycode) )
keycode = toupper(keycode);
M_ACCELDATA->m_accels.Append(new wxAcceleratorEntry(entry.GetFlags(),
keycode,
entry.GetCommand()));
}
}
wxAcceleratorTable::~wxAcceleratorTable()
{
}
bool wxAcceleratorTable::IsOk() const
{
return m_refData != NULL;
}
// ----------------------------------------------------------------------------
// wxAcceleratorTable updating
// ----------------------------------------------------------------------------
void wxAcceleratorTable::Add(const wxAcceleratorEntry& entry)
{
AllocExclusive();
if ( !m_refData )
{
m_refData = new wxAccelRefData;
}
M_ACCELDATA->m_accels.Append(new wxAcceleratorEntry(entry));
}
void wxAcceleratorTable::Remove(const wxAcceleratorEntry& entry)
{
AllocExclusive();
wxAccelList::compatibility_iterator node = M_ACCELDATA->m_accels.GetFirst();
while ( node )
{
const wxAcceleratorEntry *entryCur = node->GetData();
// given entry contains only the information of the accelerator key
// because it was set that way during creation so do not use the
// comparison operator which also checks the command field
if ((entryCur->GetKeyCode() == entry.GetKeyCode()) &&
(entryCur->GetFlags() == entry.GetFlags()))
{
delete node->GetData();
M_ACCELDATA->m_accels.Erase(node);
return;
}
node = node->GetNext();
}
wxFAIL_MSG(_T("deleting inexistent accel from wxAcceleratorTable"));
}
// ----------------------------------------------------------------------------
// wxAcceleratorTable: find a command for the given key press
// ----------------------------------------------------------------------------
const wxAcceleratorEntry *
wxAcceleratorTable::GetEntry(const wxKeyEvent& event) const
{
if ( !Ok() )
{
// not an error, the accel table is just empty
return NULL;
}
wxAccelList::compatibility_iterator node = M_ACCELDATA->m_accels.GetFirst();
while ( node )
{
const wxAcceleratorEntry *entry = node->GetData();
// is the key the same?
if ( event.m_keyCode == entry->GetKeyCode() )
{
int flags = entry->GetFlags();
// now check flags
if ( (((flags & wxACCEL_CTRL) != 0) == event.ControlDown()) &&
(((flags & wxACCEL_SHIFT) != 0) == event.ShiftDown()) &&
(((flags & wxACCEL_ALT) != 0) == event.AltDown()) )
{
return entry;
}
}
node = node->GetNext();
}
return NULL;
}
wxMenuItem *wxAcceleratorTable::GetMenuItem(const wxKeyEvent& event) const
{
const wxAcceleratorEntry *entry = GetEntry(event);
return entry ? entry->GetMenuItem() : NULL;
}
int wxAcceleratorTable::GetCommand(const wxKeyEvent& event) const
{
const wxAcceleratorEntry *entry = GetEntry(event);
return entry ? entry->GetCommand() : -1;
}
wxObjectRefData *wxAcceleratorTable::CreateRefData() const
{
return new wxAccelRefData;
}
wxObjectRefData *wxAcceleratorTable::CloneRefData(const wxObjectRefData *data) const
{
return new wxAccelRefData(*(wxAccelRefData *)data);
}
#endif // wxUSE_ACCEL