dolphin/Source/Core/Core/ConfigLoaders/MovieConfigLoader.h
Pierre Bourdon e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00

35 lines
755 B
C++

// Copyright 2016 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include "Common/Config/Config.h"
namespace Movie
{
struct DTMHeader;
}
namespace ConfigLoaders
{
class MovieConfigLayerLoader final : public Config::ConfigLayerLoader
{
public:
explicit MovieConfigLayerLoader(Movie::DTMHeader* header)
: ConfigLayerLoader(Config::LayerType::Movie), m_header(header)
{
}
void Load(Config::Layer* config_layer) override;
void Save(Config::Layer* config_layer) override;
private:
Movie::DTMHeader* m_header;
};
void SaveToDTM(Movie::DTMHeader* header);
std::unique_ptr<Config::ConfigLayerLoader> GenerateMovieConfigLoader(Movie::DTMHeader* header);
} // namespace ConfigLoaders