dolphin/Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp
JosJuice ed9007cab7 Save GUI language as string instead of wxLanguage enum
When 5.0-211 updated wxWidgets to 3.1.0, some entries in the
wxLanguage enum were moved and added, changing the wxLanguage
values. Because we save Dolphin's interface language to disk
as a wxLanguage, the language you have set will mean something
different depending on whether you have the updated wx version
or not. For instance, setting the language to English with the
updated version and then using an older version will make
Dolphin use Dutch. Because we can't rely on the enum anymore,
I'm replacing the "Language" setting with a "LanguageCode"
setting that uses standard ISO 639 codes.
2016-08-12 14:52:01 +02:00

218 lines
9.5 KiB
C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <string>
#include <wx/button.h>
#include <wx/checkbox.h>
#include <wx/choice.h>
#include <wx/gbsizer.h>
#include <wx/language.h>
#include <wx/sizer.h>
#include <wx/stattext.h>
#include "Common/CommonPaths.h"
#include "Common/FileSearch.h"
#include "Common/FileUtil.h"
#include "Core/ConfigManager.h"
#include "Core/HotkeyManager.h"
#include "DolphinWX/Config/InterfaceConfigPane.h"
#include "DolphinWX/Frame.h"
#include "DolphinWX/InputConfigDiag.h"
#include "DolphinWX/Main.h"
#include "DolphinWX/WxUtils.h"
#if defined(HAVE_XRANDR) && HAVE_XRANDR
#include "DolphinWX/X11Utils.h"
#endif
static const std::string language_ids[] = {
"",
"ms", "ca", "cs", "da", "de", "en", "es", "fr", "hr", "it", "hu", "nl",
"nb", // wxWidgets won't accept "no"
"pl", "pt", "pt_BR", "ro", "sr", "sv", "tr",
"el", "ru", "ar", "fa", "ko", "ja", "zh_CN", "zh_TW",
};
InterfaceConfigPane::InterfaceConfigPane(wxWindow* parent, wxWindowID id) : wxPanel(parent, id)
{
InitializeGUI();
LoadGUIValues();
}
void InterfaceConfigPane::InitializeGUI()
{
// GUI language arrayStrings
// keep these in sync with the language_ids array at the beginning of this file
m_interface_lang_strings.Add(_("<System Language>"));
m_interface_lang_strings.Add(L"Bahasa Melayu"); // Malay
m_interface_lang_strings.Add(L"Catal\u00E0"); // Catalan
m_interface_lang_strings.Add(L"\u010Ce\u0161tina"); // Czech
m_interface_lang_strings.Add(L"Dansk"); // Danish
m_interface_lang_strings.Add(L"Deutsch"); // German
m_interface_lang_strings.Add(L"English"); // English
m_interface_lang_strings.Add(L"Espa\u00F1ol"); // Spanish
m_interface_lang_strings.Add(L"Fran\u00E7ais"); // French
m_interface_lang_strings.Add(L"Hrvatski"); // Croatian
m_interface_lang_strings.Add(L"Italiano"); // Italian
m_interface_lang_strings.Add(L"Magyar"); // Hungarian
m_interface_lang_strings.Add(L"Nederlands"); // Dutch
m_interface_lang_strings.Add(L"Norsk bokm\u00E5l"); // Norwegian
m_interface_lang_strings.Add(L"Polski"); // Polish
m_interface_lang_strings.Add(L"Portugu\u00EAs"); // Portuguese
m_interface_lang_strings.Add(L"Portugu\u00EAs (Brasil)"); // Portuguese (Brazil)
m_interface_lang_strings.Add(L"Rom\u00E2n\u0103"); // Romanian
m_interface_lang_strings.Add(L"Srpski"); // Serbian
m_interface_lang_strings.Add(L"Svenska"); // Swedish
m_interface_lang_strings.Add(L"T\u00FCrk\u00E7e"); // Turkish
m_interface_lang_strings.Add(L"\u0395\u03BB\u03BB\u03B7\u03BD\u03B9\u03BA\u03AC"); // Greek
m_interface_lang_strings.Add(L"\u0420\u0443\u0441\u0441\u043A\u0438\u0439"); // Russian
m_interface_lang_strings.Add(L"\u0627\u0644\u0639\u0631\u0628\u064A\u0629"); // Arabic
m_interface_lang_strings.Add(L"\u0641\u0627\u0631\u0633\u06CC"); // Farsi
m_interface_lang_strings.Add(L"\uD55C\uAD6D\uC5B4"); // Korean
m_interface_lang_strings.Add(L"\u65E5\u672C\u8A9E"); // Japanese
m_interface_lang_strings.Add(L"\u7B80\u4F53\u4E2D\u6587"); // Simplified Chinese
m_interface_lang_strings.Add(L"\u7E41\u9AD4\u4E2D\u6587"); // Traditional Chinese
m_confirm_stop_checkbox = new wxCheckBox(this, wxID_ANY, _("Confirm on Stop"));
m_panic_handlers_checkbox = new wxCheckBox(this, wxID_ANY, _("Use Panic Handlers"));
m_osd_messages_checkbox = new wxCheckBox(this, wxID_ANY, _("On-Screen Display Messages"));
m_pause_focus_lost_checkbox = new wxCheckBox(this, wxID_ANY, _("Pause on Focus Lost"));
m_interface_lang_choice =
new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, m_interface_lang_strings);
m_theme_choice = new wxChoice(this, wxID_ANY);
m_confirm_stop_checkbox->Bind(wxEVT_CHECKBOX, &InterfaceConfigPane::OnConfirmStopCheckBoxChanged,
this);
m_panic_handlers_checkbox->Bind(wxEVT_CHECKBOX,
&InterfaceConfigPane::OnPanicHandlersCheckBoxChanged, this);
m_osd_messages_checkbox->Bind(wxEVT_CHECKBOX, &InterfaceConfigPane::OnOSDMessagesCheckBoxChanged,
this);
m_pause_focus_lost_checkbox->Bind(wxEVT_CHECKBOX,
&InterfaceConfigPane::OnPauseOnFocusLostCheckBoxChanged, this);
m_interface_lang_choice->Bind(wxEVT_CHOICE,
&InterfaceConfigPane::OnInterfaceLanguageChoiceChanged, this);
m_theme_choice->Bind(wxEVT_CHOICE, &InterfaceConfigPane::OnThemeSelected, this);
m_confirm_stop_checkbox->SetToolTip(_("Show a confirmation box before stopping a game."));
m_panic_handlers_checkbox->SetToolTip(
_("Show a message box when a potentially serious error has occurred.\nDisabling this may "
"avoid annoying and non-fatal messages, but it may result in major crashes having no "
"explanation at all."));
m_osd_messages_checkbox->SetToolTip(
_("Display messages over the emulation screen area.\nThese messages include memory card "
"writes, video backend and CPU information, and JIT cache clearing."));
m_pause_focus_lost_checkbox->SetToolTip(
_("Pauses the emulator when focus is taken away from the emulation window."));
m_interface_lang_choice->SetToolTip(
_("Change the language of the user interface.\nRequires restart."));
wxGridBagSizer* const language_and_theme_grid_sizer = new wxGridBagSizer();
language_and_theme_grid_sizer->Add(new wxStaticText(this, wxID_ANY, _("Language:")),
wxGBPosition(0, 0), wxDefaultSpan,
wxALIGN_CENTER_VERTICAL | wxALL, 5);
language_and_theme_grid_sizer->Add(m_interface_lang_choice, wxGBPosition(0, 1), wxDefaultSpan,
wxALL, 5);
language_and_theme_grid_sizer->Add(new wxStaticText(this, wxID_ANY, _("Theme:")),
wxGBPosition(1, 0), wxDefaultSpan,
wxALIGN_CENTER_VERTICAL | wxALL, 5);
language_and_theme_grid_sizer->Add(m_theme_choice, wxGBPosition(1, 1), wxDefaultSpan, wxALL, 5);
wxStaticBoxSizer* const main_static_box_sizer =
new wxStaticBoxSizer(wxVERTICAL, this, _("Interface Settings"));
main_static_box_sizer->Add(m_confirm_stop_checkbox, 0, wxALL, 5);
main_static_box_sizer->Add(m_panic_handlers_checkbox, 0, wxALL, 5);
main_static_box_sizer->Add(m_osd_messages_checkbox, 0, wxALL, 5);
main_static_box_sizer->Add(m_pause_focus_lost_checkbox, 0, wxALL, 5);
main_static_box_sizer->Add(language_and_theme_grid_sizer, 0, wxEXPAND | wxALL, 0);
wxBoxSizer* const main_box_sizer = new wxBoxSizer(wxVERTICAL);
main_box_sizer->Add(main_static_box_sizer, 0, wxEXPAND | wxALL, 5);
SetSizer(main_box_sizer);
}
void InterfaceConfigPane::LoadGUIValues()
{
const SConfig& startup_params = SConfig::GetInstance();
m_confirm_stop_checkbox->SetValue(startup_params.bConfirmStop);
m_panic_handlers_checkbox->SetValue(startup_params.bUsePanicHandlers);
m_osd_messages_checkbox->SetValue(startup_params.bOnScreenDisplayMessages);
m_pause_focus_lost_checkbox->SetValue(SConfig::GetInstance().m_PauseOnFocusLost);
for (size_t i = 0; i < sizeof(language_ids) / sizeof(wxLanguage); i++)
{
if (language_ids[i] == SConfig::GetInstance().m_InterfaceLanguage)
{
m_interface_lang_choice->SetSelection(i);
break;
}
}
LoadThemes();
}
void InterfaceConfigPane::LoadThemes()
{
auto sv =
DoFileSearch({""}, {File::GetUserPath(D_THEMES_IDX), File::GetSysDirectory() + THEMES_DIR},
/*recursive*/ false);
for (const std::string& filename : sv)
{
std::string name, ext;
SplitPath(filename, nullptr, &name, &ext);
name += ext;
const wxString wxname = StrToWxStr(name);
if (-1 == m_theme_choice->FindString(wxname))
m_theme_choice->Append(wxname);
}
m_theme_choice->SetStringSelection(StrToWxStr(SConfig::GetInstance().theme_name));
}
void InterfaceConfigPane::OnConfirmStopCheckBoxChanged(wxCommandEvent& event)
{
SConfig::GetInstance().bConfirmStop = m_confirm_stop_checkbox->IsChecked();
}
void InterfaceConfigPane::OnPanicHandlersCheckBoxChanged(wxCommandEvent& event)
{
SConfig::GetInstance().bUsePanicHandlers = m_panic_handlers_checkbox->IsChecked();
SetEnableAlert(m_panic_handlers_checkbox->IsChecked());
}
void InterfaceConfigPane::OnOSDMessagesCheckBoxChanged(wxCommandEvent& event)
{
SConfig::GetInstance().bOnScreenDisplayMessages = m_osd_messages_checkbox->IsChecked();
}
void InterfaceConfigPane::OnInterfaceLanguageChoiceChanged(wxCommandEvent& event)
{
if (SConfig::GetInstance().m_InterfaceLanguage !=
language_ids[m_interface_lang_choice->GetSelection()])
SuccessAlertT("You must restart Dolphin in order for the change to take effect.");
SConfig::GetInstance().m_InterfaceLanguage =
language_ids[m_interface_lang_choice->GetSelection()];
}
void InterfaceConfigPane::OnPauseOnFocusLostCheckBoxChanged(wxCommandEvent& event)
{
SConfig::GetInstance().m_PauseOnFocusLost = m_pause_focus_lost_checkbox->IsChecked();
}
void InterfaceConfigPane::OnThemeSelected(wxCommandEvent& event)
{
SConfig::GetInstance().theme_name = WxStrToStr(m_theme_choice->GetStringSelection());
main_frame->InitBitmaps();
main_frame->UpdateGameList();
}