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dolphin/Source
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Stenzek eddde3e6c8 ShaderGen: Use interface blocks when geometry shaders are supported
We don't use explicit locations in OpenGL currently, so this breaks
when we use alternative names in the geometry shaders.
2019-04-20 23:44:33 +10:00
..
Android
InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor.
2019-04-07 09:32:49 -05:00
Core
ShaderGen: Use interface blocks when geometry shaders are supported
2019-04-20 23:44:33 +10:00
DSPSpy
DSPSpy: Add a test for accelerator loop
2017-09-22 20:17:38 +02:00
DSPTool
Update to Visual Studio's default Windows SDK
2018-10-20 00:53:08 +01:00
PCH
Update to Visual Studio's default Windows SDK
2018-10-20 00:53:08 +01:00
UnitTests
Implement D3D12 backend
2019-04-01 11:24:55 +10:00
VSProps
Added FreeSurround to Externals
2019-02-13 22:52:39 -02:00
.clang-format
clang-format: Split C++/ObjC sections
2018-10-06 11:30:45 +10:00
CMakeLists.txt
cmake: Conditionally build the unit tests.
2018-12-08 14:07:06 -08:00
dolphin-emu.sln
Move Updater to WinUpdater
2019-04-10 10:46:49 +02:00
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