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dolphin/Source/Core/VideoBackends
History
OatmealDome 3e9c9a3e8d
Merge pull request #12004 from TellowKrinkle/MetalMultiTarget
VideoBackends:Metal: Multi render target support
2023-09-03 23:31:38 -04:00
..
D3D
VideoBackends: add support for cube maps for OGL, Vulkan, and D3D
2023-07-21 19:09:40 -05:00
D3D12
VideoBackends: update SRVDescriptorTable size in DX12 to use pixel sampler constant
2023-08-13 17:23:26 -05:00
D3DCommon
Video: implement color correction to match the NTSC and PAL color spaces (and gamma) that GC and Wii targeted.
2023-06-19 01:34:42 +03:00
Metal
Merge pull request #12004 from TellowKrinkle/MetalMultiTarget
2023-09-03 23:31:38 -04:00
Null
Merge pull request #11699 from Pokechu22/gl-check-maximum-samples
2023-06-09 15:07:07 +02:00
OGL
VideoBackends: add support for cube maps for OGL, Vulkan, and D3D
2023-07-21 19:09:40 -05:00
Software
Merge pull request #11699 from Pokechu22/gl-check-maximum-samples
2023-06-09 15:07:07 +02:00
Vulkan
VideoBackends: add support for cube maps for OGL, Vulkan, and D3D
2023-07-21 19:09:40 -05:00
CMakeLists.txt
CMake: Check WIN32 instead of CMAKE_SYSTEM_NAME STREQUAL Windows
2023-04-06 18:37:45 -07:00
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