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f339bc69c8
debaf63fe8abc4d534c0cac7540eb8607e2c5c91 moved the "Sonic epsilon hack" to vertex shaders. However, it was only done for targets with depth clamping. If this is not available, for example the target is OpenGL ES, the Sonic problem appears (https://bugs.dolphin-emu.org/issues/11897). A version of the "Sonic epsilon hack" is added for targets without depth clamping.