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https://github.com/dolphin-emu/dolphin.git
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f51d8fffa0
It's currently only really usable on Windows. Linux/OS X will need keyboard support added in, but SDL should work for joysticks on non-Windows without too many modifications. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5254 8ced0084-cf51-0410-be5f-012b33b47a6e
30 lines
549 B
C++
30 lines
549 B
C++
#ifndef _CIFACE_DIRECTINPUT_H_
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#define _CIFACE_DIRECTINPUT_H_
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#include "../ControllerInterface.h"
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#define DIRECTINPUT_VERSION 0x0800
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#define WIN32_LEAN_AND_MEAN
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#define NOMINMAX
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#include <Windows.h>
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#include <dinput.h>
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#ifdef CIFACE_USE_DIRECTINPUT_JOYSTICK
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#include "DirectInputJoystick.h"
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#endif
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#ifdef CIFACE_USE_DIRECTINPUT_KBM
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#include "DirectInputKeyboardMouse.h"
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#endif
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namespace ciface
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{
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namespace DirectInput
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{
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void Init( std::vector<ControllerInterface::Device*>& devices/*, HWND hwnd*/ );
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}
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}
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#endif
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