Jules Blok a2e191649d Merge pull request #4471 from Armada651/hybrid-depth
VideoCommon: Don't process the depth range in the vertex shader if it's not oversized.
2016-12-29 18:49:27 +01:00
..
2016-11-07 22:11:13 +01:00
2016-01-17 20:11:45 -05:00
2016-01-17 20:11:45 -05:00
2016-06-26 23:10:31 +12:00
2016-10-08 11:49:51 -05:00
2016-10-08 11:49:51 -05:00
2016-10-01 15:50:28 -04:00
2015-05-25 13:22:31 +02:00
2016-10-08 11:49:51 -05:00
2016-10-08 11:49:51 -05:00
2016-12-27 21:32:52 +01:00
2016-01-17 20:11:45 -05:00
2016-10-01 15:50:28 -04:00