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https://github.com/dolphin-emu/dolphin.git
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![Soren Jorvang](/assets/img/avatar_default.png)
I am not replacing the following header files used by the Windows build, as I don't have a Windows build setup to test. Please point the Windows build at the header files inside these clean distribution packages and garbage collect the duplicates: GLew/*.h and SDL/Include_1.2. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
88 lines
1.7 KiB
C
88 lines
1.7 KiB
C
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/* Test program to check the resolution of the SDL timer on the current
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platform
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include "SDL.h"
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#define DEFAULT_RESOLUTION 1
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static int ticks = 0;
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static Uint32 SDLCALL ticktock(Uint32 interval)
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{
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++ticks;
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return(interval);
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}
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static Uint32 SDLCALL callback(Uint32 interval, void *param)
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{
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printf("Timer %d : param = %d\n", interval, (int)(uintptr_t)param);
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return interval;
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}
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int main(int argc, char *argv[])
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{
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int desired;
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SDL_TimerID t1, t2, t3;
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if ( SDL_Init(SDL_INIT_TIMER) < 0 ) {
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fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
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return(1);
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}
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/* Start the timer */
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desired = 0;
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if ( argv[1] ) {
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desired = atoi(argv[1]);
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}
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if ( desired == 0 ) {
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desired = DEFAULT_RESOLUTION;
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}
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SDL_SetTimer(desired, ticktock);
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/* Wait 10 seconds */
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printf("Waiting 10 seconds\n");
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SDL_Delay(10*1000);
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/* Stop the timer */
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SDL_SetTimer(0, NULL);
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/* Print the results */
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if ( ticks ) {
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fprintf(stderr,
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"Timer resolution: desired = %d ms, actual = %f ms\n",
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desired, (double)(10*1000)/ticks);
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}
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/* Test multiple timers */
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printf("Testing multiple timers...\n");
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t1 = SDL_AddTimer(100, callback, (void*)1);
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if(!t1)
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fprintf(stderr,"Could not create timer 1: %s\n", SDL_GetError());
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t2 = SDL_AddTimer(50, callback, (void*)2);
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if(!t2)
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fprintf(stderr,"Could not create timer 2: %s\n", SDL_GetError());
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t3 = SDL_AddTimer(233, callback, (void*)3);
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if(!t3)
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fprintf(stderr,"Could not create timer 3: %s\n", SDL_GetError());
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/* Wait 10 seconds */
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printf("Waiting 10 seconds\n");
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SDL_Delay(10*1000);
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printf("Removing timer 1 and waiting 5 more seconds\n");
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SDL_RemoveTimer(t1);
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SDL_Delay(5*1000);
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SDL_RemoveTimer(t2);
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SDL_RemoveTimer(t3);
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SDL_Quit();
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return(0);
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}
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