degasus 5e9ab28ed1 VideoSW: Clear normal vertex data.
This data might not be initialized but used for lighting.
This matches our ShaderGen usage in VertexShaderGen.cpp:166.
2015-12-19 10:51:42 +01:00
..
2015-12-15 09:41:01 +01:00
2015-12-15 09:41:01 +01:00
2014-01-18 04:11:59 +00:00