dolphin/Source/Core/DolphinWX/ISOProperties.h
Linktothepast 82f772fdcc Remove the extra parameters field from the PH.
Metroid: Other M was the only game which required this field, but the
issue in that game can be fixed properly by enabling format change
emulation. Hence, there's no point in having this around anymore.
Fixes issue 6644.
2014-03-15 15:04:39 +02:00

224 lines
5.1 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <set>
#include <string>
#include <vector>
#include <wx/arrstr.h>
#include <wx/dialog.h>
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/string.h>
#include <wx/toplevel.h>
#include <wx/translation.h>
#include <wx/treebase.h>
#include <wx/windowid.h>
#include "Common/IniFile.h"
class GameListItem;
class wxButton;
class wxCheckBox;
class wxCheckListBox;
class wxChoice;
class wxStaticBitmap;
class wxTextCtrl;
class wxTreeCtrl;
class wxWindow;
namespace DiscIO { struct SFileInfo; }
namespace Gecko { class CodeConfigPanel; }
struct PHackData
{
bool PHackSZNear;
bool PHackSZFar;
std::string PHZNear;
std::string PHZFar;
};
class CISOProperties : public wxDialog
{
public:
CISOProperties(const std::string fileName,
wxWindow* parent,
wxWindowID id = 1,
const wxString& title = _("Properties"),
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER);
virtual ~CISOProperties();
bool bRefreshList;
void ActionReplayList_Load();
bool SaveGameConfig();
PHackData PHack_Data;
private:
DECLARE_EVENT_TABLE();
// Core
wxCheckBox *CPUThread, *SkipIdle, *MMU, *DCBZOFF, *TLBHack;
wxCheckBox *VBeam, *SyncGPU, *FastDiscSpeed, *BlockMerging, *DSPHLE;
// Wii
wxCheckBox *EnableWideScreen;
// Video
wxCheckBox *PHackEnable, *UseBBox;
wxButton *PHSettings;
wxArrayString arrayStringFor_EmuState;
wxChoice *EmuState;
wxTextCtrl *EmuIssues;
wxArrayString arrayStringFor_Patches;
wxCheckListBox *Patches;
wxButton *EditPatch;
wxButton *RemovePatch;
wxArrayString arrayStringFor_Cheats;
wxCheckListBox *Cheats;
wxButton *EditCheat;
wxButton *RemoveCheat;
wxArrayString arrayStringFor_Speedhacks;
wxCheckListBox *Speedhacks;
wxButton *EditSpeedhack;
wxButton *AddSpeedhack;
wxButton *RemoveSpeedhack;
wxTextCtrl *m_Name;
wxTextCtrl *m_GameID;
wxTextCtrl *m_Country;
wxTextCtrl *m_MakerID;
wxTextCtrl *m_Revision;
wxTextCtrl *m_Date;
wxTextCtrl *m_FST;
wxArrayString arrayStringFor_Lang;
wxChoice *m_Lang;
wxTextCtrl *m_ShortName;
wxTextCtrl *m_Maker;
wxTextCtrl *m_Comment;
wxStaticBitmap *m_Banner;
wxTreeCtrl *m_Treectrl;
wxTreeItemId RootId;
Gecko::CodeConfigPanel *m_geckocode_panel;
enum
{
ID_TREECTRL = 1000,
ID_NOTEBOOK,
ID_GAMECONFIG,
ID_PATCH_PAGE,
ID_ARCODE_PAGE,
ID_SPEEDHACK_PAGE,
ID_INFORMATION,
ID_FILESYSTEM,
ID_USEDUALCORE,
ID_IDLESKIP,
ID_MMU,
ID_DCBZOFF,
ID_TLBHACK,
ID_VBEAM,
ID_SYNCGPU,
ID_DISCSPEED,
ID_MERGEBLOCKS,
ID_AUDIO_DSP_HLE,
ID_USE_BBOX,
ID_PHACKENABLE,
ID_PHSETTINGS,
ID_ENABLEPROGRESSIVESCAN,
ID_ENABLEWIDESCREEN,
ID_EDITCONFIG,
ID_SHOWDEFAULTCONFIG,
ID_EMUSTATE,
ID_EMU_ISSUES,
ID_PATCHES_LIST,
ID_EDITPATCH,
ID_ADDPATCH,
ID_REMOVEPATCH,
ID_CHEATS_LIST,
ID_EDITCHEAT,
ID_ADDCHEAT,
ID_REMOVECHEAT,
ID_NAME,
ID_GAMEID,
ID_COUNTRY,
ID_MAKERID,
ID_REVISION,
ID_DATE,
ID_FST,
ID_VERSION,
ID_LANG,
ID_SHORTNAME,
ID_LONGNAME,
ID_MAKER,
ID_COMMENT,
ID_BANNER,
IDM_EXTRACTDIR,
IDM_EXTRACTALL,
IDM_EXTRACTFILE,
IDM_EXTRACTAPPLOADER,
IDM_EXTRACTDOL,
IDM_CHECKINTEGRITY,
IDM_BNRSAVEAS
};
void LaunchExternalEditor(const std::string& filename);
void CreateGUIControls(bool);
void OnClose(wxCloseEvent& event);
void OnCloseClick(wxCommandEvent& event);
void OnEditConfig(wxCommandEvent& event);
void OnShowDefaultConfig(wxCommandEvent& event);
void ListSelectionChanged(wxCommandEvent& event);
void PatchButtonClicked(wxCommandEvent& event);
void ActionReplayButtonClicked(wxCommandEvent& event);
void RightClickOnBanner(wxMouseEvent& event);
void OnBannerImageSave(wxCommandEvent& event);
void OnRightClickOnTree(wxTreeEvent& event);
void OnExtractFile(wxCommandEvent& event);
void OnExtractDir(wxCommandEvent& event);
void OnExtractDataFromHeader(wxCommandEvent& event);
void CheckPartitionIntegrity(wxCommandEvent& event);
void SetRefresh(wxCommandEvent& event);
void OnChangeBannerLang(wxCommandEvent& event);
void PHackButtonClicked(wxCommandEvent& event);
GameListItem *OpenGameListItem;
std::vector<const DiscIO::SFileInfo *> GCFiles;
typedef std::vector<const DiscIO::SFileInfo *>::iterator fileIter;
size_t CreateDirectoryTree(wxTreeItemId& parent,
std::vector<const DiscIO::SFileInfo*> fileInfos,
const size_t _FirstIndex,
const size_t _LastIndex);
void ExportDir(const char* _rFullPath, const char* _rExportFilename,
const int partitionNum = 0);
IniFile GameIniDefault;
IniFile GameIniLocal;
std::string GameIniFileDefault;
std::string GameIniFileLocal;
std::set<std::string> DefaultPatches;
std::set<std::string> DefaultCheats;
void LoadGameConfig();
void PatchList_Load();
void PatchList_Save();
void ActionReplayList_Save();
void ChangeBannerDetails(int lang);
long GetElementStyle(const char* section, const char* key);
void SetCheckboxValueFromGameini(const char* section, const char* key, wxCheckBox* checkbox);
void SaveGameIniValueFrom3StateCheckbox(const char* section, const char* key, wxCheckBox* checkbox);
};