2025-03-10 16:37:24 -05:00

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C++

// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "Common/CommonTypes.h"
#include "VideoCommon/RenderBase.h"
namespace SW
{
class SWRenderer final : public Renderer
{
public:
u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override;
void PokeEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) override {}
void ReinterpretPixelData(EFBReinterpretType convtype) override {}
};
} // namespace SW