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dolphin/Source/Core/VideoBackends/Null
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Techjar 1161af8059 VideoCommon: Abstract bounding box
This moves much of the duplicated bounding box code into VideoCommon,
leaving only the specific buffer implementations in each backend.
2021-10-04 15:51:24 -04:00
..
CMakeLists.txt
VideoCommon: Abstract bounding box
2021-10-04 15:51:24 -04:00
NullBackend.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NullBoundingBox.h
VideoCommon: Abstract bounding box
2021-10-04 15:51:24 -04:00
NullRender.cpp
VideoCommon: Abstract bounding box
2021-10-04 15:51:24 -04:00
NullRender.h
VideoCommon: Abstract bounding box
2021-10-04 15:51:24 -04:00
NullTexture.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NullTexture.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NullVertexManager.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NullVertexManager.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
PerfQuery.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureCache.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
VideoBackend.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
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