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![Léo Lam](/assets/img/avatar_default.png)
This commit removes the last usage of NANDContentManager in IOS code. Another cleanup change is that loading ARM (IOS) binaries is now done by the kernel in the BootIOS syscall, instead of being handled as a special case in the MIOS code. This is more similar to how console works and lets us easily extend the same logic to other IOS binaries in the future, if we decide to actually load them.