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This fixes issue 6721. (cherry picked from commit cc05f66ba1a0c4641b4dc19b77b252470d346350) Fix unicode support for File::Rename() on windows. Partial fix of issue 6721. (cherry picked from commit 99c89ae10961f84192cdbfc501b4ff45a559dcd1) Missed a accept error handler. Init instead of memset. (cherry picked from commit 935ed814eaff19094c96fdd38642b980e85c078f) Fix accept() bug, which was using the wrong isRW for error conversion. Also fixed a debug issue where local_name is used uninitialised. (cherry picked from commit f811dbb57516b6f3a34637bd1c8c8299ceea20e4) Only add real HID devices to HID list. (cherry picked from commit e805bf60685bb5f4bd5ac1bf0a290519a678e5b4) Add dxsdk_dir to vc++ paths via base.props. This means you no longer need the paths in a global property sheet. In fact if you have them in such a file, you should remove them as it will cause conflicts with the vs2013 build. (cherry picked from commit 0791a9ef80889ffb70c67fbd6491635b0014747b)
38 lines
1.8 KiB
XML
38 lines
1.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ImportGroup Label="PropertySheets" />
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<IntDir>$(Platform)\$(Configuration)\</IntDir>
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\</OutDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Platform)'=='Win32'">
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<IncludePath>$(DXSDK_DIR)Include;$(IncludePath)</IncludePath>
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<LibraryPath>$(DXSDK_DIR)Lib\x86;$(LibraryPath)</LibraryPath>
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<ExecutablePath>$(DXSDK_DIR)Utilities\Bin\x86;$(ExecutablePath)</ExecutablePath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Platform)'=='x64'">
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<IncludePath>$(DXSDK_DIR)Include;$(IncludePath)</IncludePath>
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<LibraryPath>$(DXSDK_DIR)Lib\x64;$(LibraryPath)</LibraryPath>
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<ExecutablePath>$(DXSDK_DIR)Utilities\Bin\x64;$(ExecutablePath)</ExecutablePath>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;USE_UPNP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<WarningLevel>Level3</WarningLevel>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<StructMemberAlignment>16Bytes</StructMemberAlignment>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<RuntimeTypeInfo>false</RuntimeTypeInfo>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<BaseAddress>0x00400000</BaseAddress>
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</Link>
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<ResourceCompile>
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<AdditionalIncludeDirectories>..\..\..\Externals\wxWidgets3\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ResourceCompile>
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</ItemDefinitionGroup>
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<ItemGroup />
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</Project> |