dosbox-wii/src/hardware/vga_paradise.cpp

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2009-11-10 10:06:59 +01:00
/*
2010-02-18 07:03:55 +01:00
* Copyright (C) 2002-2010 The DOSBox Team
2009-11-10 10:06:59 +01:00
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
/* $Id: vga_paradise.cpp,v 1.4 2009-05-27 09:15:41 qbix79 Exp $ */
#include "dosbox.h"
#include "setup.h"
#include "vga.h"
#include "inout.h"
#include "mem.h"
typedef struct {
Bitu PR0A;
Bitu PR0B;
Bitu PR1;
Bitu PR2;
Bitu PR3;
Bitu PR4;
Bitu PR5;
inline bool locked() { return (PR5&7)!=5; }
Bitu clockFreq[4];
Bitu biosMode;
} SVGA_PVGA1A_DATA;
static SVGA_PVGA1A_DATA pvga1a = { 0,0, 0,0,0,0,0, {0,0,0,0}, 0 };
static void bank_setup_pvga1a() {
// Note: There is some inconsistency in available documentation. Most sources tell that PVGA1A used
// only 7 bits of bank index (VGADOC and Ferraro agree on that) but also point that there are
// implementations with 1M of RAM which is simply not possible with 7-bit banks. This implementation
// assumes that the eighth bit was actually wired and could be used. This does not conflict with
// anything and actually works in WHATVGA just fine.
if (pvga1a.PR1 & 0x08) {
// TODO: Dual bank function is not supported yet
// TODO: Requirements are not compatible with vga_memory implementation.
} else {
// Single bank config is straightforward
vga.svga.bank_read = vga.svga.bank_write = pvga1a.PR0A;
vga.svga.bank_size = 4*1024;
VGA_SetupHandlers();
}
}
void write_p3cf_pvga1a(Bitu reg,Bitu val,Bitu iolen) {
if (pvga1a.locked() && reg >= 0x09 && reg <= 0x0e)
return;
switch (reg) {
case 0x09:
// Bank A, 4K granularity, not using bit 7
// Maps to A800h-AFFFh if PR1 bit 3 set and 64k config B000h-BFFFh if 128k config. A000h-AFFFh otherwise.
pvga1a.PR0A = val;
bank_setup_pvga1a();
break;
case 0x0a:
// Bank B, 4K granularity, not using bit 7
// Maps to A000h-A7FFh if PR1 bit 3 set and 64k config, A000h-AFFFh if 128k
pvga1a.PR0B = val;
bank_setup_pvga1a();
break;
case 0x0b:
// Memory size. We only allow to mess with bit 3 here (enable bank B) - this may break some detection schemes
pvga1a.PR1 = (pvga1a.PR1 & ~0x08) | (val & 0x08);
bank_setup_pvga1a();
break;
case 0x0c:
// Video configuration
// TODO: Figure out if there is anything worth implementing here.
pvga1a.PR2 = val;
break;
case 0x0d:
// CRT control. Bits 3-4 contain bits 16-17 of CRT start.
// TODO: Implement bit 2 (CRT address doubling - this mechanism is present in other chipsets as well,
// but not implemented in DosBox core)
pvga1a.PR3 = val;
vga.config.display_start = (vga.config.display_start & 0xffff) | ((val & 0x18)<<13);
vga.config.cursor_start = (vga.config.cursor_start & 0xffff) | ((val & 0x18)<<13);
break;
case 0x0e:
// Video control
// TODO: Figure out if there is anything worth implementing here.
pvga1a.PR4 = val;
break;
case 0x0f:
// Enable extended registers
pvga1a.PR5 = val;
break;
default:
LOG(LOG_VGAMISC,LOG_NORMAL)("VGA:GFX:PVGA1A:Write to illegal index %2X", reg);
break;
}
}
Bitu read_p3cf_pvga1a(Bitu reg,Bitu iolen) {
if (pvga1a.locked() && reg >= 0x09 && reg <= 0x0e)
return 0x0;
switch (reg) {
case 0x09:
return pvga1a.PR0A;
case 0x0a:
return pvga1a.PR0B;
case 0x0b:
return pvga1a.PR1;
case 0x0c:
return pvga1a.PR2;
case 0x0d:
return pvga1a.PR3;
case 0x0e:
return pvga1a.PR4;
case 0x0f:
return pvga1a.PR5;
default:
LOG(LOG_VGAMISC,LOG_NORMAL)("VGA:GFX:PVGA1A:Read from illegal index %2X", reg);
break;
}
return 0x0;
}
void FinishSetMode_PVGA1A(Bitu /*crtc_base*/, VGA_ModeExtraData* modeData) {
pvga1a.biosMode = modeData->modeNo;
// Reset to single bank and set it to 0. May need to unlock first (DPaint locks on exit)
IO_Write(0x3ce, 0x0f);
Bitu oldlock = IO_Read(0x3cf);
IO_Write(0x3cf, 0x05);
IO_Write(0x3ce, 0x09);
IO_Write(0x3cf, 0x00);
IO_Write(0x3ce, 0x0a);
IO_Write(0x3cf, 0x00);
IO_Write(0x3ce, 0x0b);
Bit8u val = IO_Read(0x3cf);
IO_Write(0x3cf, val & ~0x08);
IO_Write(0x3ce, 0x0c);
IO_Write(0x3cf, 0x00);
IO_Write(0x3ce, 0x0d);
IO_Write(0x3cf, 0x00);
IO_Write(0x3ce, 0x0e);
IO_Write(0x3cf, 0x00);
IO_Write(0x3ce, 0x0f);
IO_Write(0x3cf, oldlock);
if (svga.determine_mode)
svga.determine_mode();
if(vga.mode != M_VGA) {
vga.config.compatible_chain4 = false;
vga.vmemwrap = vga.vmemsize;
} else {
vga.config.compatible_chain4 = true;
vga.vmemwrap = 256*1024;
}
VGA_SetupHandlers();
}
void DetermineMode_PVGA1A() {
// Close replica from the base implementation. It will stay here
// until I figure a way to either distinguish M_VGA and M_LIN8 or
// merge them.
if (vga.attr.mode_control & 1) {
if (vga.gfx.mode & 0x40) VGA_SetMode((pvga1a.biosMode<=0x13)?M_VGA:M_LIN8);
else if (vga.gfx.mode & 0x20) VGA_SetMode(M_CGA4);
else if ((vga.gfx.miscellaneous & 0x0c)==0x0c) VGA_SetMode(M_CGA2);
else VGA_SetMode((pvga1a.biosMode<=0x13)?M_EGA:M_LIN4);
} else {
VGA_SetMode(M_TEXT);
}
}
void SetClock_PVGA1A(Bitu which,Bitu target) {
if (which < 4) {
pvga1a.clockFreq[which]=1000*target;
VGA_StartResize();
}
}
Bitu GetClock_PVGA1A() {
return pvga1a.clockFreq[(vga.misc_output >> 2) & 3];
}
bool AcceptsMode_PVGA1A(Bitu mode) {
return VideoModeMemSize(mode) < vga.vmemsize;
}
void SVGA_Setup_ParadisePVGA1A(void) {
svga.write_p3cf = &write_p3cf_pvga1a;
svga.read_p3cf = &read_p3cf_pvga1a;
svga.set_video_mode = &FinishSetMode_PVGA1A;
svga.determine_mode = &DetermineMode_PVGA1A;
svga.set_clock = &SetClock_PVGA1A;
svga.get_clock = &GetClock_PVGA1A;
svga.accepts_mode = &AcceptsMode_PVGA1A;
VGA_SetClock(0,CLK_25);
VGA_SetClock(1,CLK_28);
VGA_SetClock(2,32400); // could not find documentation
VGA_SetClock(3,35900);
// Adjust memory, default to 512K
if (vga.vmemsize == 0)
vga.vmemsize = 512*1024;
if (vga.vmemsize < 512*1024) {
vga.vmemsize = 256*1024;
pvga1a.PR1 = 1<<6;
} else if (vga.vmemsize > 512*1024) {
vga.vmemsize = 1024*1024;
pvga1a.PR1 = 3<<6;
} else {
pvga1a.PR1 = 2<<6;
}
// Paradise ROM signature
PhysPt rom_base=PhysMake(0xc000,0);
phys_writeb(rom_base+0x007d,'V');
phys_writeb(rom_base+0x007e,'G');
phys_writeb(rom_base+0x007f,'A');
phys_writeb(rom_base+0x0080,'=');
IO_Write(0x3cf, 0x05); // Enable!
}