2009-05-02 23:03:37 +02:00
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/*
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* Copyright (C) 2002 The DOSBox Team
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Library General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <string.h>
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#include "dosbox.h"
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#include "callback.h"
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#include "mem.h"
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#include "regs.h"
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#include "mouse.h"
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#include "pic.h"
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#include "inout.h"
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static Bitu call_int33,call_int74;
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struct button_event {
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Bit16u type;
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Bit16u buttons;
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};
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#define QUEUE_SIZE 32
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//TODO Maybe use :)
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#define MOUSE_IRQ 12
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#define POS_X (Bit16s)(mouse.x*mouse.range_x)
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#define POS_Y (Bit16s)(mouse.y*mouse.range_y)
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static struct {
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Bit16u buttons;
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Bit16u times_pressed[3];
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Bit16u times_released[3];
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Bit16u last_released_x[3];
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Bit16u last_released_y[3];
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Bit16u last_pressed_x[3];
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Bit16u last_pressed_y[3];
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Bit16s shown;
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float add_x,add_y;
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Bit16u min_x,max_x,min_y,max_y;
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float range_x,range_y;
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float mickey_x,mickey_y;
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float x,y;
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button_event event_queue[QUEUE_SIZE];
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Bit32u events;
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Bit16u sub_seg,sub_ofs;
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Bit16u sub_mask;
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} mouse;
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#define X_MICKEY 500
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#define Y_MICKEY 500
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#define MOUSE_MOVED 1
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#define MOUSE_LEFT_PRESSED 2
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#define MOUSE_LEFT_RELEASED 4
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#define MOUSE_RIGHT_PRESSED 8
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#define MOUSE_RIGHT_RELEASED 16
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#define MOUSE_MIDDLE_PRESSED 32
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#define MOUSE_MIDDLE_RELEASED 64
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inline void Mouse_AddEvent(Bit16u type) {
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if (mouse.events<QUEUE_SIZE) {
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mouse.event_queue[mouse.events].type=type;
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mouse.event_queue[mouse.events].buttons=mouse.buttons;
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mouse.events++;
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}
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PIC_ActivateIRQ(12);
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}
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void Mouse_CursorMoved(float x,float y) {
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mouse.mickey_x+=x;
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mouse.mickey_y+=y;
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mouse.x+=x;
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if (mouse.x>1) mouse.x=1;
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if (mouse.x<0) mouse.x=0;
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mouse.y+=y;
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if (mouse.y>1) mouse.y=1;
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if (mouse.y<0) mouse.y=0;
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Mouse_AddEvent(MOUSE_MOVED);
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}
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void Mouse_CursorSet(float x,float y) {
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mouse.x=x;
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mouse.y=y;
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}
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void Mouse_ButtonPressed(Bit8u button) {
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switch (button) {
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case 0:
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mouse.buttons|=1;
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Mouse_AddEvent(MOUSE_LEFT_PRESSED);
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break;
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case 1:
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mouse.buttons|=2;
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Mouse_AddEvent(MOUSE_RIGHT_PRESSED);
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break;
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case 2:
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mouse.buttons|=4;
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Mouse_AddEvent(MOUSE_MIDDLE_PRESSED);
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break;
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}
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mouse.times_pressed[button]++;
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mouse.last_pressed_x[button]=POS_X;
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mouse.last_pressed_y[button]=POS_Y;
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}
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void Mouse_ButtonReleased(Bit8u button) {
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switch (button) {
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case 0:
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mouse.buttons&=~1;
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Mouse_AddEvent(MOUSE_LEFT_RELEASED);
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break;
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case 1:
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mouse.buttons&=~2;
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Mouse_AddEvent(MOUSE_RIGHT_RELEASED);
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break;
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case 2:
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mouse.buttons&=~4;
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Mouse_AddEvent(MOUSE_MIDDLE_RELEASED);
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break;
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}
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mouse.times_released[button]++;
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mouse.last_released_x[button]=POS_X;
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mouse.last_released_y[button]=POS_Y;
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}
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static void mouse_reset(void) {
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real_writed(0,(0x33<<2),CALLBACK_RealPointer(call_int33));
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real_writed(0,(0x74<<2),CALLBACK_RealPointer(call_int74));
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mouse.shown=-1;
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mouse.min_x=0;
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mouse.max_x=639;
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mouse.min_y=0;
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mouse.max_y=199;
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mouse.range_x=639;
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mouse.range_y=199;
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mouse.x=320;
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mouse.y=100;
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mouse.events=0;
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mouse.mickey_x=0;
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mouse.mickey_y=0;
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mouse.sub_mask=0;
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mouse.sub_seg=0;
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mouse.sub_ofs=0;
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};
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static Bitu INT33_Handler(void) {
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switch (reg_ax) {
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case 0x00: /* Reset Driver and Read Status */
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reg_ax=0xffff;
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reg_bx=0;
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mouse_reset();
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break;
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case 0x01: /* Show Mouse */
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mouse.shown++;
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if (mouse.shown>0) mouse.shown=0;
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break;
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case 0x02: /* Hide Mouse */
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mouse.shown--;
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break;
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case 0x03: /* Return position and Button Status */
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reg_bx=mouse.buttons;
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reg_cx=POS_X;
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reg_dx=POS_Y;
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break;
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case 0x04: /* Position Mouse */
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mouse.x=((float)reg_cx)/mouse.range_x;
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mouse.y=((float)reg_dx)/mouse.range_y;
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break;
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case 0x05: /* Return Button Press Data */
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{
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Bit16u but=reg_bx;
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reg_ax=mouse.buttons;
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reg_cx=mouse.last_pressed_x[but];
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mouse.last_pressed_x[but]=0;
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reg_dx=mouse.last_pressed_y[but];
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mouse.last_pressed_y[but]=0;
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reg_bx=mouse.times_pressed[but];
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mouse.times_pressed[but]=0;
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break;
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}
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case 0x07: /* Define horizontal cursor range */
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mouse.min_x=reg_cx;
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mouse.max_x=reg_dx;
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mouse.range_x=mouse.max_x-mouse.min_x;
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//TODO Check for range start 0
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break;
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case 0x08: /* Define vertical cursor range */
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mouse.min_y=reg_cx;
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mouse.max_y=reg_dx;
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mouse.range_y=mouse.max_y-mouse.min_y;
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break;
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case 0x09: /* Define GFX Cursor */
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LOG_WARN("MOUSE:Define gfx cursor not supported");
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break;
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case 0x0a: /* Define Text Cursor */
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/* Don't see much need for supporting this */
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break;
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case 0x0c: /* Define interrupt subroutine parameters */
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mouse.sub_mask=reg_cx;
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mouse.sub_seg=Segs[es].value;
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mouse.sub_ofs=reg_dx;
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break;
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case 0x0f: /* Define mickey/pixel rate */
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//TODO Maybe dunno for sure might be possible */
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break;
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case 0x0B: /* Read Motion Data */
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reg_cx=(Bit16s)(mouse.mickey_x*X_MICKEY);
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reg_dx=(Bit16s)(mouse.mickey_y*Y_MICKEY);
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mouse.mickey_x=0;
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mouse.mickey_y=0;
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break;
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case 0x1c: /* Set interrupt rate */
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/* Can't really set a rate this is host determined */
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break;
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case 0x21: /* Software Reset */
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//TODO reset internal mouse software variables likes mickeys
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reg_ax=0xffff;
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reg_bx=2;
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break;
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case 0x24: /* Get Software version and mouse type */
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reg_bx=0x805; //Version 8.05 woohoo
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reg_ch=0xff; /* Unkown type */
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reg_cl=0; /* Hmm ps2 irq dunno */
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break;
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default:
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LOG_ERROR("Mouse Function %2X",reg_ax);
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};
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return CBRET_NONE;
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};
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static Bitu INT74_Handler(void) {
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if (mouse.events>0) {
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mouse.events--;
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/* Check for an active Interrupt Handler that will get called */
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if (mouse.sub_mask & mouse.event_queue[mouse.events].type) {
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/* Save lot's of registers */
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Bit16u oldax,oldbx,oldcx,olddx,oldsi,olddi;
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oldax=reg_ax;oldbx=reg_bx;oldcx=reg_cx;olddx=reg_dx;oldsi=reg_si;olddi=reg_di;
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reg_ax=mouse.event_queue[mouse.events].type;
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reg_bx=mouse.event_queue[mouse.events].buttons;
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reg_cx=POS_X;
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reg_dx=POS_Y;
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reg_si=(Bit16s)(mouse.mickey_x*X_MICKEY);
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reg_di=(Bit16s)(mouse.mickey_y*Y_MICKEY);
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if (mouse.event_queue[mouse.events].type==MOUSE_MOVED) {
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mouse.mickey_x=0;
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mouse.mickey_y=0;
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}
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CALLBACK_RunRealFar(mouse.sub_seg,mouse.sub_ofs);
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reg_ax=oldax;reg_bx=oldbx;reg_cx=oldcx;reg_dx=olddx;reg_si=oldsi;reg_di=olddi;
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}
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}
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IO_Write(0xa0,0x20);
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/* Check for more Events if so reactivate IRQ */
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if (mouse.events) {
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PIC_ActivateIRQ(12);
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}
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return CBRET_NONE;
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};
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void MOUSE_Init(void) {
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call_int33=CALLBACK_Allocate();
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CALLBACK_Setup(call_int33,&INT33_Handler,CB_IRET);
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real_writed(0,(0x33<<2),CALLBACK_RealPointer(call_int33));
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call_int74=CALLBACK_Allocate();
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CALLBACK_Setup(call_int74,&INT74_Handler,CB_IRET);
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real_writed(0,(0x74<<2),CALLBACK_RealPointer(call_int74));
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memset((void *)&mouse,0,sizeof(mouse));
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mouse_reset();
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};
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