From e8b2d18eba0028b61662a28b50b59a59b6958560 Mon Sep 17 00:00:00 2001 From: dborth Date: Thu, 18 Feb 2010 06:07:15 +0000 Subject: [PATCH] bump version --- README | 81 +++++++++++++++++++++++++++++++++++++++ src/platform/wii/menu.cpp | 2 +- 2 files changed, 82 insertions(+), 1 deletion(-) diff --git a/README b/README index 65b2312..ed8730a 100644 --- a/README +++ b/README @@ -1,3 +1,84 @@ +¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤ + + - DOSBox Wii - + Version 1.2 + http://code.google.com/p/dosbox-wii + (Under GPL License) + +¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤°`°¤ø,¸,ø¤°`°¤ø,¸¸,ø¤ + +A port of DOSBox to the Wii using SDL Wii. + +-=[ Features ]=- + +* USB Keyboard and mouse support +* Wiimote pointer support +* SD/USB mounting +* Most DOS games are playable +* Home menu, with on-screen keyboard + +-=[ Update History ]=- + +[1.2 - February 18, 2010] + +* Updated to latest DOSBox SVN + +[1.1 - October 27, 2009] + +* Fixed "black screen" issue with numerous games +* Minor optimizations and bug fixes +* Updated to latest DOSBox SVN + +[1.0 - October 9, 2009] + +* Home menu and on-screen keyboard (a proof of concept showing SDL + libwiigui) +* Small speed increases via SDL Wii improvements +* Compiled with devkitPPC r18 and libogc 1.8.0 +* Updated to latest DOSBox SVN + +[0.73.02 - July 1, 2009] + +* Upgraded DOSBox engine to latest SVN +* Fixed lockup when only using the Wiimote (no attachments connected) +* Compiled with latest libogc and SDL Wii + +[0.73.01 - June 3, 2009] + +* Upgraded DOSBox engine to 0.73 +* Sound issues fixed +* Compiled with latest libogc and SDL Wii + +[0.72.01 - May 14, 2009] + +* Initial release + +-=[ Instructions ]=- + +You need a Wii Remote and a USB keyboard. The C: drive will automatically be +mounted to sd:/DOSBox/ if loaded from apps/dosbox-wii/. Otherwise, the +directory the dol is loaded from will be mounted as C, and sd:/DOSBox as D +(if present). The Z: driver is a virtual drive that is part of DOSBox. + +Other drives can be mounted using the MOUNT command. Prefix sd: for an SD card, +and usb: for a USB drive. The Wii's DVD drive and network folders can't be +mounted at this time. + +The configuration file is loaded from the directory the dol is located in +(if present) and sd:/DOSBox/dosbox.conf otherwise. This file will be created +automatically after you start DOSBox. Please edit it with a text editor +to choose settings appropriate for each game. + +Press the Home button, type "exit", press Ctrl+F9, or press Reset (on the +console) to exit. + +-=[ Compatibility ]=- + +Most games work properly now; however, many games will require some sort +of adjustment to the dosbox.conf file. It is recommended to try the game +you want to play on the PC version of DOSBox first to discover the optimum +settings. + +------------------------------------------------------------------------------- DOSBox v0.73 diff --git a/src/platform/wii/menu.cpp b/src/platform/wii/menu.cpp index 6b7ba9b..1e24c3c 100644 --- a/src/platform/wii/menu.cpp +++ b/src/platform/wii/menu.cpp @@ -20,7 +20,7 @@ #include "wiihardware.h" #define THREAD_SLEEP 100 -#define APPVERSION "1.1" +#define APPVERSION "1.2" static GuiImageData * pointer[4]; static GuiWindow * mainWindow = NULL;