dborth
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48fb8600dd
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turn off doublebuf, makes some games (eg: SimFarm) go black
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2009-10-14 06:23:58 +00:00 |
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dborth
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314c33eada
|
optimization - use a pointer for wpad data
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2009-10-13 00:41:01 +00:00 |
|
dborth
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ad69f20371
|
correct use of drawdone
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2009-10-12 19:57:44 +00:00 |
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dborth
|
676a53462f
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finalize 1.0
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2009-10-09 23:13:17 +00:00 |
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dborth
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f0f4e75fe3
|
sync with official
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2009-10-09 06:22:57 +00:00 |
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dborth
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d4f4b6ce52
|
tidy up code, bump version
|
2009-07-01 18:30:06 +00:00 |
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dborth
|
5a5a73d009
|
bump version
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2009-06-04 04:19:20 +00:00 |
|
dborth
|
e09f1acccf
|
fix for Issue 9
|
2009-05-16 04:16:37 +00:00 |
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dborth
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70c08ab644
|
dol loading directory now checked for conf file, and mounted as C (if NOT apps/dosbox-wii/). update readme
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2009-05-14 08:53:12 +00:00 |
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dborth
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566f849b1d
|
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2009-05-11 23:28:41 +00:00 |
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Carl.Kenner
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a142aa3d65
|
The Wii versions should have version numbers of the form #.##.##, with the original DOSBox version first, followed by the version of the Wii port. In this case 0.72.01. Also the README now includes wii-specific information.
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2009-05-10 10:32:50 +00:00 |
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dborth
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232d8849a5
|
add home button to exit, change defaults, remove press A requirement for startup/shutdown.
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2009-05-07 04:58:47 +00:00 |
|
Carl.Kenner
|
bc3863ebf4
|
Fix packed structures more correctly.
|
2009-05-06 22:21:01 +00:00 |
|
Carl.Kenner
|
99d74f8531
|
CD command now works. Now also compiles in Visual C++ 2008. Switch to Eobet's colourful DOSBox icon.
|
2009-05-05 15:27:08 +00:00 |
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dborth
|
8d25777582
|
force more predictable video mode, use standard libfat init
|
2009-05-05 06:15:02 +00:00 |
|
Carl.Kenner
|
502432d531
|
File system works, thanks to some code from VBA-Wii. Config file now loads and saves. Restructured so less wii-specific code throughout project.
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2009-05-05 00:02:38 +00:00 |
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Carl.Kenner
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b82d8c6374
|
Runs on Wii now, until it tries to start the shell, then it crashes (although it gives you a chance to exit first if you prefer). Saving the config file is disabled to avoid another crash. But hey, it's better than a black screen, right?
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2009-05-03 14:46:25 +00:00 |
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Carl.Kenner
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0127b6dab7
|
Compiles for Wii now! Haven't tried running it. It would compile for GameCube too, except there is no SDL for GameCube yet.
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2009-05-03 02:37:49 +00:00 |
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