/* * Copyright (C) 2002-2011 The DOSBox Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "dosbox.h" #include "mem.h" #include "inout.h" #include "int10.h" #define ACTL_MAX_REG 0x14 static INLINE void ResetACTL(void) { IO_Read(real_readw(BIOSMEM_SEG,BIOSMEM_CRTC_ADDRESS) + 6); } static INLINE void WriteTandyACTL(Bit8u creg,Bit8u val) { IO_Write(VGAREG_TDY_ADDRESS,creg); if (machine==MCH_TANDY) IO_Write(VGAREG_TDY_DATA,val); else IO_Write(VGAREG_PCJR_DATA,val); } void INT10_SetSinglePaletteRegister(Bit8u reg,Bit8u val) { switch (machine) { case MCH_PCJR: reg&=0xf; IO_Read(VGAREG_TDY_RESET); WriteTandyACTL(reg+0x10,val); IO_Write(0x3da,0x0); // palette back on break; case MCH_TANDY: // TODO waits for vertical retrace switch(vga.mode) { case M_TANDY2: if (reg >= 0x10) break; else if (reg==1) reg = 0x1f; else reg |= 0x10; WriteTandyACTL(reg+0x10,val); break; case M_TANDY4: { if (CurMode->mode!=0x0a) { // Palette values are kept constand by the BIOS. // The four colors are mapped to special palette values by hardware. // 3D8/3D9 registers influence this mapping. We need to figure out // which entry is used for the requested color. if (reg > 3) break; if (reg != 0) { // 0 is assumed to be at 0 Bit8u color_select=real_readb(BIOSMEM_SEG,BIOSMEM_CURRENT_PAL); reg = reg*2+8; // Green Red Brown if (color_select& 0x20) reg++; // Cyan Magenta White } WriteTandyACTL(reg+0x10,val); } // 4-color high resolution mode 0x0a isn't handled specially else WriteTandyACTL(reg+0x10,val); break; } default: WriteTandyACTL(reg+0x10,val); break; } IO_Write(0x3da,0x0); // palette back on break; case EGAVGA_ARCH_CASE: if (!IS_VGA_ARCH) reg&=0x1f; if(reg<=ACTL_MAX_REG) { ResetACTL(); IO_Write(VGAREG_ACTL_ADDRESS,reg); IO_Write(VGAREG_ACTL_WRITE_DATA,val); } IO_Write(VGAREG_ACTL_ADDRESS,32); //Enable output and protect palette break; } } void INT10_SetOverscanBorderColor(Bit8u val) { switch (machine) { case TANDY_ARCH_CASE: IO_Read(VGAREG_TDY_RESET); WriteTandyACTL(0x02,val); break; case EGAVGA_ARCH_CASE: ResetACTL(); IO_Write(VGAREG_ACTL_ADDRESS,0x11); IO_Write(VGAREG_ACTL_WRITE_DATA,val); IO_Write(VGAREG_ACTL_ADDRESS,32); //Enable output and protect palette break; } } void INT10_SetAllPaletteRegisters(PhysPt data) { switch (machine) { case TANDY_ARCH_CASE: IO_Read(VGAREG_TDY_RESET); // First the colors for(Bit8u i=0;i<0x10;i++) { WriteTandyACTL(i+0x10,mem_readb(data)); data++; } // Then the border WriteTandyACTL(0x02,mem_readb(data)); break; case EGAVGA_ARCH_CASE: ResetACTL(); // First the colors for(Bit8u i=0;i<0x10;i++) { IO_Write(VGAREG_ACTL_ADDRESS,i); IO_Write(VGAREG_ACTL_WRITE_DATA,mem_readb(data)); data++; } // Then the border IO_Write(VGAREG_ACTL_ADDRESS,0x11); IO_Write(VGAREG_ACTL_WRITE_DATA,mem_readb(data)); IO_Write(VGAREG_ACTL_ADDRESS,32); //Enable output and protect palette break; } } void INT10_ToggleBlinkingBit(Bit8u state) { if(IS_VGA_ARCH) { Bit8u value; // state&=0x01; if ((state>1) && (svgaCard==SVGA_S3Trio)) return; ResetACTL(); IO_Write(VGAREG_ACTL_ADDRESS,0x10); value=IO_Read(VGAREG_ACTL_READ_DATA); if (state<=1) { value&=0xf7; value|=state<<3; } ResetACTL(); IO_Write(VGAREG_ACTL_ADDRESS,0x10); IO_Write(VGAREG_ACTL_WRITE_DATA,value); IO_Write(VGAREG_ACTL_ADDRESS,32); //Enable output and protect palette if (state<=1) { Bit8u msrval=real_readb(BIOSMEM_SEG,BIOSMEM_CURRENT_MSR)&0xdf; if (state) msrval|=0x20; real_writeb(BIOSMEM_SEG,BIOSMEM_CURRENT_MSR,msrval); } } else { // EGA // Usually it reads this from the mode list in ROM if (CurMode->type!=M_TEXT) return; Bit8u value = (CurMode->cwidth==9)? 0x4:0x0; if (state) value |= 0x8; ResetACTL(); IO_Write(VGAREG_ACTL_ADDRESS,0x10); IO_Write(VGAREG_ACTL_WRITE_DATA,value); IO_Write(VGAREG_ACTL_ADDRESS,0x20); Bit8u msrval=real_readb(BIOSMEM_SEG,BIOSMEM_CURRENT_MSR)& ~0x20; if (state) msrval|=0x20; real_writeb(BIOSMEM_SEG,BIOSMEM_CURRENT_MSR,msrval); } } void INT10_GetSinglePaletteRegister(Bit8u reg,Bit8u * val) { if(reg<=ACTL_MAX_REG) { ResetACTL(); IO_Write(VGAREG_ACTL_ADDRESS,reg+32); *val=IO_Read(VGAREG_ACTL_READ_DATA); IO_Write(VGAREG_ACTL_WRITE_DATA,*val); } } void INT10_GetOverscanBorderColor(Bit8u * val) { ResetACTL(); IO_Write(VGAREG_ACTL_ADDRESS,0x11+32); *val=IO_Read(VGAREG_ACTL_READ_DATA); IO_Write(VGAREG_ACTL_WRITE_DATA,*val); } void INT10_GetAllPaletteRegisters(PhysPt data) { ResetACTL(); // First the colors for(Bit8u i=0;i<0x10;i++) { IO_Write(VGAREG_ACTL_ADDRESS,i); mem_writeb(data,IO_Read(VGAREG_ACTL_READ_DATA)); ResetACTL(); data++; } // Then the border IO_Write(VGAREG_ACTL_ADDRESS,0x11+32); mem_writeb(data,IO_Read(VGAREG_ACTL_READ_DATA)); ResetACTL(); } void INT10_SetSingleDACRegister(Bit8u index,Bit8u red,Bit8u green,Bit8u blue) { IO_Write(VGAREG_DAC_WRITE_ADDRESS,(Bit8u)index); if ((real_readb(BIOSMEM_SEG,BIOSMEM_MODESET_CTL)&0x06)==0) { IO_Write(VGAREG_DAC_DATA,red); IO_Write(VGAREG_DAC_DATA,green); IO_Write(VGAREG_DAC_DATA,blue); } else { /* calculate clamped intensity, taken from VGABIOS */ Bit32u i=(( 77*red + 151*green + 28*blue ) + 0x80) >> 8; Bit8u ic=(i>0x3f) ? 0x3f : ((Bit8u)(i & 0xff)); IO_Write(VGAREG_DAC_DATA,ic); IO_Write(VGAREG_DAC_DATA,ic); IO_Write(VGAREG_DAC_DATA,ic); } } void INT10_GetSingleDACRegister(Bit8u index,Bit8u * red,Bit8u * green,Bit8u * blue) { IO_Write(VGAREG_DAC_READ_ADDRESS,index); *red=IO_Read(VGAREG_DAC_DATA); *green=IO_Read(VGAREG_DAC_DATA); *blue=IO_Read(VGAREG_DAC_DATA); } void INT10_SetDACBlock(Bit16u index,Bit16u count,PhysPt data) { IO_Write(VGAREG_DAC_WRITE_ADDRESS,(Bit8u)index); if ((real_readb(BIOSMEM_SEG,BIOSMEM_MODESET_CTL)&0x06)==0) { for (;count>0;count--) { IO_Write(VGAREG_DAC_DATA,mem_readb(data++)); IO_Write(VGAREG_DAC_DATA,mem_readb(data++)); IO_Write(VGAREG_DAC_DATA,mem_readb(data++)); } } else { for (;count>0;count--) { Bit8u red=mem_readb(data++); Bit8u green=mem_readb(data++); Bit8u blue=mem_readb(data++); /* calculate clamped intensity, taken from VGABIOS */ Bit32u i=(( 77*red + 151*green + 28*blue ) + 0x80) >> 8; Bit8u ic=(i>0x3f) ? 0x3f : ((Bit8u)(i & 0xff)); IO_Write(VGAREG_DAC_DATA,ic); IO_Write(VGAREG_DAC_DATA,ic); IO_Write(VGAREG_DAC_DATA,ic); } } } void INT10_GetDACBlock(Bit16u index,Bit16u count,PhysPt data) { IO_Write(VGAREG_DAC_READ_ADDRESS,(Bit8u)index); for (;count>0;count--) { mem_writeb(data++,IO_Read(VGAREG_DAC_DATA)); mem_writeb(data++,IO_Read(VGAREG_DAC_DATA)); mem_writeb(data++,IO_Read(VGAREG_DAC_DATA)); } } void INT10_SelectDACPage(Bit8u function,Bit8u mode) { ResetACTL(); IO_Write(VGAREG_ACTL_ADDRESS,0x10); Bit8u old10=IO_Read(VGAREG_ACTL_READ_DATA); if (!function) { //Select paging mode if (mode) old10|=0x80; else old10&=0x7f; //IO_Write(VGAREG_ACTL_ADDRESS,0x10); IO_Write(VGAREG_ACTL_WRITE_DATA,old10); } else { //Select page IO_Write(VGAREG_ACTL_WRITE_DATA,old10); if (!(old10 & 0x80)) mode<<=2; mode&=0xf; IO_Write(VGAREG_ACTL_ADDRESS,0x14); IO_Write(VGAREG_ACTL_WRITE_DATA,mode); } IO_Write(VGAREG_ACTL_ADDRESS,32); //Enable output and protect palette } void INT10_GetDACPage(Bit8u* mode,Bit8u* page) { ResetACTL(); IO_Write(VGAREG_ACTL_ADDRESS,0x10); Bit8u reg10=IO_Read(VGAREG_ACTL_READ_DATA); IO_Write(VGAREG_ACTL_WRITE_DATA,reg10); *mode=(reg10&0x80)?0x01:0x00; IO_Write(VGAREG_ACTL_ADDRESS,0x14); *page=IO_Read(VGAREG_ACTL_READ_DATA); IO_Write(VGAREG_ACTL_WRITE_DATA,*page); if(*mode) { *page&=0xf; } else { *page&=0xc; *page>>=2; } } void INT10_SetPelMask(Bit8u mask) { IO_Write(VGAREG_PEL_MASK,mask); } void INT10_GetPelMask(Bit8u & mask) { mask=IO_Read(VGAREG_PEL_MASK); } void INT10_SetBackgroundBorder(Bit8u val) { Bit8u color_select=real_readb(BIOSMEM_SEG,BIOSMEM_CURRENT_PAL); color_select=(color_select & 0xe0) | (val & 0x1f); real_writeb(BIOSMEM_SEG,BIOSMEM_CURRENT_PAL,color_select); if (machine == MCH_CGA || machine == MCH_TANDY) IO_Write(0x3d9,color_select); else if (machine == MCH_PCJR) { IO_Read(VGAREG_TDY_RESET); // reset the flipflop if (vga.mode!=M_TANDY_TEXT) { IO_Write(VGAREG_TDY_ADDRESS, 0x10); IO_Write(VGAREG_PCJR_DATA, color_select&0xf); } IO_Write(VGAREG_TDY_ADDRESS, 0x2); // border color IO_Write(VGAREG_PCJR_DATA, color_select&0xf); } else if (IS_EGAVGA_ARCH) { val = ((val << 1) & 0x10) | (val & 0x7); /* Aways set the overscan color */ INT10_SetSinglePaletteRegister( 0x11, val ); /* Don't set any extra colors when in text mode */ if (CurMode->mode <= 3) return; INT10_SetSinglePaletteRegister( 0, val ); val = (color_select & 0x10) | 2 | ((color_select & 0x20) >> 5); INT10_SetSinglePaletteRegister( 1, val ); val+=2; INT10_SetSinglePaletteRegister( 2, val ); val+=2; INT10_SetSinglePaletteRegister( 3, val ); } } void INT10_SetColorSelect(Bit8u val) { Bit8u temp=real_readb(BIOSMEM_SEG,BIOSMEM_CURRENT_PAL); temp=(temp & 0xdf) | ((val & 1) ? 0x20 : 0x0); real_writeb(BIOSMEM_SEG,BIOSMEM_CURRENT_PAL,temp); if (machine == MCH_CGA || machine==MCH_TANDY) IO_Write(0x3d9,temp); else if (machine == MCH_PCJR) { switch(vga.mode) { case M_TANDY2: IO_Write(VGAREG_TDY_ADDRESS, 0x11); IO_Write(VGAREG_PCJR_DATA, val&1? 0xf:0); break; case M_TANDY4: for(Bit8u i = 0x11; i < 0x14; i++) { const Bit8u t4_table[] = {0,2,4,6, 0,3,5,0xf}; IO_Write(VGAREG_TDY_ADDRESS, i); IO_Write(VGAREG_PCJR_DATA, t4_table[(i-0x10)+(val&1? 4:0)]); } break; default: // 16-color modes: always write the same palette for(Bit8u i = 0x11; i < 0x20; i++) { IO_Write(VGAREG_TDY_ADDRESS, i); IO_Write(VGAREG_PCJR_DATA, i-0x10); } break; } IO_Write(VGAREG_TDY_ADDRESS, 0); // enable palette } else if (IS_EGAVGA_ARCH) { if (CurMode->mode <= 3) //Maybe even skip the total function! return; val = (temp & 0x10) | 2 | val; INT10_SetSinglePaletteRegister( 1, val ); val+=2; INT10_SetSinglePaletteRegister( 2, val ); val+=2; INT10_SetSinglePaletteRegister( 3, val ); } } void INT10_PerformGrayScaleSumming(Bit16u start_reg,Bit16u count) { if (count>0x100) count=0x100; for (Bitu ct=0; ct> 8; Bit8u ic=(i>0x3f) ? 0x3f : ((Bit8u)(i & 0xff)); INT10_SetSingleDACRegister(start_reg+ct,ic,ic,ic); } }