/* * Copyright (C) 2002-2011 The DOSBox Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include "dosbox.h" #include "inout.h" #include "mixer.h" #include "pic.h" #include "setup.h" #define DISNEY_BASE 0x0378 #define DISNEY_SIZE 128 typedef struct _dac_channel { Bit8u buffer[DISNEY_SIZE]; // data buffer Bitu used; // current data buffer level double speedcheck_sum; double speedcheck_last; bool speedcheck_failed; bool speedcheck_init; } dac_channel; static struct { // parallel port stuff Bit8u data; Bit8u status; Bit8u control; // the D/A channels dac_channel da[2]; Bitu last_used; MixerObject * mo; MixerChannel * chan; bool stereo; // which channel do we use for mono output? // and the channel used for stereo dac_channel* leader; Bitu state; Bitu interface_det; Bitu interface_det_ext; } disney; #define DS_IDLE 0 #define DS_RUNNING 1 #define DS_FINISH 2 #define DS_ANALYZING 3 static void DISNEY_CallBack(Bitu len); static void DISNEY_disable(Bitu) { if(disney.mo) { disney.chan->AddSilence(); disney.chan->Enable(false); delete disney.mo; } disney.leader = 0; disney.last_used = 0; disney.mo = 0; disney.state = DS_IDLE; disney.interface_det = 0; disney.interface_det_ext = 0; disney.stereo = false; } static void DISNEY_enable(Bitu freq) { if(freq < 500 || freq > 100000) { // try again.. disney.state = DS_IDLE; return; } else { #if 0 if(disney.stereo) LOG(LOG_MISC,LOG_NORMAL)("disney enable %d Hz, stereo",freq); else LOG(LOG_MISC,LOG_NORMAL)("disney enable %d Hz, mono",freq); #endif disney.mo = new MixerObject(); disney.chan=disney.mo->Install(&DISNEY_CallBack,freq,"DISNEY"); disney.chan->Enable(true); disney.state = DS_RUNNING; } } static void DISNEY_analyze(Bitu channel){ switch(disney.state) { case DS_RUNNING: // should not get here break; case DS_IDLE: // initialize channel data for(int i = 0; i < 2; i++) { disney.da[i].used = 0; disney.da[i].speedcheck_sum = 0; disney.da[i].speedcheck_failed = false; disney.da[i].speedcheck_init = false; } disney.da[channel].speedcheck_last = PIC_FullIndex(); disney.da[channel].speedcheck_init = true; disney.state = DS_ANALYZING; break; case DS_FINISH: { // detect stereo: if we have about the same data amount in both channels Bits st_diff = disney.da[0].used - disney.da[1].used; // find leader channel (the one with higher rate) [this good for the stereo case?] if(disney.da[0].used > disney.da[1].used) { //disney.monochannel=0; disney.leader = &disney.da[0]; } else { //disney.monochannel=1; disney.leader = &disney.da[1]; } if((st_diff < 5) && (st_diff > -5)) disney.stereo = true; else disney.stereo = false; // calculate rate for both channels Bitu ch_speed[2]; for(Bitu i = 0; i < 2; i++) { ch_speed[i] = (Bitu)(1.0/((disney.da[i].speedcheck_sum/1000.0) / (float)(((float)disney.da[i].used)-1.0))); // -1.75 } // choose the larger value DISNEY_enable(ch_speed[0] > ch_speed[1]? ch_speed[0]:ch_speed[1]); // TODO break; } case DS_ANALYZING: { double current = PIC_FullIndex(); dac_channel* cch = &disney.da[channel]; if(!cch->speedcheck_init) { cch->speedcheck_init = true; cch->speedcheck_last = current; break; } cch->speedcheck_sum += current - cch->speedcheck_last; //LOG_MSG("t=%f",current - cch->speedcheck_last); // sanity checks (printer...) if((current - cch-> speedcheck_last) < 0.01 || (current - cch-> speedcheck_last) > 2) cch->speedcheck_failed = true; // if both are failed we are back at start if(disney.da[0].speedcheck_failed && disney.da[1].speedcheck_failed) { disney.state=DS_IDLE; break; } cch->speedcheck_last = current; // analyze finish condition if(disney.da[0].used > 30 || disney.da[1].used > 30) disney.state = DS_FINISH; break; } } } static void disney_write(Bitu port,Bitu val,Bitu iolen) { //LOG_MSG("write disney time %f addr%x val %x",PIC_FullIndex(),port,val); disney.last_used=PIC_Ticks; switch (port-DISNEY_BASE) { case 0: /* Data Port */ { disney.data=val; // if data is written here too often without using the stereo // mechanism we use the simple DAC machanism. if(disney.state != DS_RUNNING) { disney.interface_det++; if(disney.interface_det > 5) DISNEY_analyze(0); } if(disney.interface_det > 5) { if(disney.da[0].used < DISNEY_SIZE) { disney.da[0].buffer[disney.da[0].used] = disney.data; disney.da[0].used++; } //else LOG_MSG("disney overflow 0"); } break; } case 1: /* Status Port */ LOG(LOG_MISC,LOG_NORMAL)("DISNEY:Status write %x",val); break; case 2: /* Control Port */ if((disney.control & 0x2) && !(val & 0x2)) { if(disney.state != DS_RUNNING) { disney.interface_det = 0; disney.interface_det_ext = 0; DISNEY_analyze(1); } // stereo channel latch if(disney.da[1].used < DISNEY_SIZE) { disney.da[1].buffer[disney.da[1].used] = disney.data; disney.da[1].used++; } //else LOG_MSG("disney overflow 1"); } if((disney.control & 0x1) && !(val & 0x1)) { if(disney.state != DS_RUNNING) { disney.interface_det = 0; disney.interface_det_ext = 0; DISNEY_analyze(0); } // stereo channel latch if(disney.da[0].used < DISNEY_SIZE) { disney.da[0].buffer[disney.da[0].used] = disney.data; disney.da[0].used++; } //else LOG_MSG("disney overflow 0"); } if((disney.control & 0x8) && !(val & 0x8)) { // emulate a device with 16-byte sound FIFO if(disney.state != DS_RUNNING) { disney.interface_det_ext++; disney.interface_det = 0; if(disney.interface_det_ext > 5) { disney.leader = &disney.da[0]; DISNEY_enable(7000); } } if(disney.interface_det_ext > 5) { if(disney.da[0].used < DISNEY_SIZE) { disney.da[0].buffer[disney.da[0].used] = disney.data; disney.da[0].used++; } } } // LOG_WARN("DISNEY:Control write %x",val); if (val&0x10) LOG(LOG_MISC,LOG_ERROR)("DISNEY:Parallel IRQ Enabled"); disney.control=val; break; } } static Bitu disney_read(Bitu port,Bitu iolen) { Bitu retval; switch (port-DISNEY_BASE) { case 0: /* Data Port */ // LOG(LOG_MISC,LOG_NORMAL)("DISNEY:Read from data port"); return disney.data; break; case 1: /* Status Port */ // LOG(LOG_MISC,"DISNEY:Read from status port %X",disney.status); retval = 0x07;//0x40; // Stereo-on-1 and (or) New-Stereo DACs present if(disney.interface_det_ext > 5) { if (disney.leader && disney.leader->used >= 16){ retval |= 0x40; // ack retval &= ~0x4; // interrupt } } if(!(disney.data&0x80)) retval |= 0x80; // pin 9 is wired to pin 11 return retval; break; case 2: /* Control Port */ LOG(LOG_MISC,LOG_NORMAL)("DISNEY:Read from control port"); return disney.control; break; } return 0xff; } static void DISNEY_PlayStereo(Bitu len, Bit8u* l, Bit8u* r) { static Bit8u stereodata[DISNEY_SIZE*2]; for(Bitu i = 0; i < len; i++) { stereodata[i*2] = l[i]; stereodata[i*2+1] = r[i]; } disney.chan->AddSamples_s8(len,stereodata); } static void DISNEY_CallBack(Bitu len) { if (!len) return; // get the smaller used Bitu real_used; if(disney.stereo) { real_used = disney.da[0].used; if(disney.da[1].used < real_used) real_used = disney.da[1].used; } else real_used = disney.leader->used; if (real_used >= len) { // enough data for now if(disney.stereo) DISNEY_PlayStereo(len, disney.da[0].buffer, disney.da[1].buffer); else disney.chan->AddSamples_m8(len,disney.leader->buffer); // put the rest back to start for(int i = 0; i < 2; i++) { // TODO for mono only one memmove(disney.da[i].buffer,&disney.da[i].buffer[len],DISNEY_SIZE/*real_used*/-len); disney.da[i].used -= len; } // TODO: len > DISNEY } else { // not enough data if(disney.stereo) { Bit8u gapfiller0 = 128; Bit8u gapfiller1 = 128; if(real_used) { gapfiller0 = disney.da[0].buffer[real_used-1]; gapfiller1 = disney.da[1].buffer[real_used-1]; }; memset(disney.da[0].buffer+real_used, gapfiller0,len-real_used); memset(disney.da[1].buffer+real_used, gapfiller1,len-real_used); DISNEY_PlayStereo(len, disney.da[0].buffer, disney.da[1].buffer); len -= real_used; } else { // mono Bit8u gapfiller = 128; //Keep the middle if(real_used) { // fix for some stupid game; it outputs 0 at the end of the stream // causing a click. So if we have at least two bytes availible in the // buffer and the last one is a 0 then ignore that. if(disney.leader->buffer[real_used-1]==0) real_used--; } // do it this way because AddSilence sounds like a gnawing mouse if(real_used) gapfiller = disney.leader->buffer[real_used-1]; //LOG_MSG("gapfiller %x, fill len %d, realused %d",gapfiller,len-real_used,real_used); memset(disney.leader->buffer+real_used, gapfiller, len-real_used); disney.chan->AddSamples_m8(len, disney.leader->buffer); } disney.da[0].used =0; disney.da[1].used =0; //LOG_MSG("disney underflow %d",len - real_used); } if (disney.last_used+100(configuration); if(!section->Get_bool("disney")) return; WriteHandler.Install(DISNEY_BASE,disney_write,IO_MB,3); ReadHandler.Install(DISNEY_BASE,disney_read,IO_MB,3); disney.status=0x84; disney.control=0; disney.last_used=0; disney.mo=0; DISNEY_disable(0); } ~DISNEY(){ DISNEY_disable(0); } }; static DISNEY* test; static void DISNEY_ShutDown(Section* sec){ delete test; } void DISNEY_Init(Section* sec) { test = new DISNEY(sec); sec->AddDestroyFunction(&DISNEY_ShutDown,true); }