/* * Copyright (C) 2002 The DOSBox Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Library General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include #include #include #include "dosbox.h" #include "debug.h" #include "cpu.h" #include "video.h" #include "pic.h" #include "cpu.h" #include "callback.h" #include "inout.h" #include "mixer.h" #include "timer.h" #include "dos_inc.h" #include "setup.h" #include "cross.h" #include "programs.h" #include "support.h" Config * control; Bitu errorlevel=1; /* The whole load of startups for all the subfunctions */ void MSG_Init(Section_prop *); void MEM_Init(Section *); void IO_Init(Section * ); void CALLBACK_Init(Section*); void PROGRAMS_Init(Section*); void RENDER_Init(Section*); void VGA_Init(Section*); void DOS_Init(Section*); void CPU_Init(Section*); //void FPU_Init(); void DMA_Init(Section*); void MIXER_Init(Section*); void HARDWARE_Init(Section*); void KEYBOARD_Init(Section*); //TODO This should setup INT 16 too but ok ;) void JOYSTICK_Init(Section*); void MOUSE_Init(Section*); void SBLASTER_Init(Section*); void GUS_Init(Section*); void ADLIB_Init(Section*); void PCSPEAKER_Init(Section*); void TANDYSOUND_Init(Section*); void CMS_Init(Section*); void DISNEY_Init(Section*); void PIC_Init(Section*); void TIMER_Init(Section*); void BIOS_Init(Section*); void DEBUG_Init(Section*); void CMOS_Init(Section*); /* Dos Internal mostly */ void EMS_Init(Section*); void XMS_Init(Section*); void AUTOEXEC_Init(Section*); void SHELL_Init(void); void INT10_Init(Section*); static LoopHandler * loop; Bitu RemainTicks;; Bitu LastTicks; static Bitu Normal_Loop(void) { Bitu ret,NewTicks; while (RemainTicks) { ret=PIC_RunQueue(); #if C_DEBUG if (DEBUG_ExitLoop()) return 0; #endif if (ret) return ret; RemainTicks--; TIMER_AddTick(); GFX_Events(); } NewTicks=GetTicks(); if (NewTicks>LastTicks) { RemainTicks+=NewTicks-LastTicks; if (RemainTicks>20) { // LOG_DEBUG("Ticks to handle overflow %d",RemainTicks); RemainTicks=20; } LastTicks=NewTicks; } //TODO Make this selectable in the config file, since it gives some lag */ if (!RemainTicks) { SDL_Delay(1); return 0; } return 0; } void DOSBOX_SetLoop(LoopHandler * handler) { loop=handler; } void DOSBOX_SetNormalLoop() { loop=Normal_Loop; } void DOSBOX_RunMachine(void){ Bitu ret; do { ret=(*loop)(); } while (!ret); } static void DOSBOX_RealInit(Section * sec) { Section_prop * section=static_cast(sec); /* Initialize some dosbox internals */ errorlevel=section->Get_int("warnings"); MSG_Add("DOSBOX_CONFIGFILE_HELP","General Dosbox settings\n"); RemainTicks=0;LastTicks=GetTicks(); DOSBOX_SetLoop(&Normal_Loop); MSG_Init(section); } void DOSBOX_Init(void) { // Section * sec; Section_prop * secprop; Section_line * secline; /* Setup all the different modules making up DOSBox */ secprop=control->AddSection_prop("dosbox",&DOSBOX_RealInit); secprop->Add_string("language",""); #if C_DEBUG secprop->Add_int("warnings",4); #else secprop->Add_int("warnings",0); #endif secprop->AddInitFunction(&MEM_Init); secprop->AddInitFunction(&IO_Init); secprop->AddInitFunction(&CALLBACK_Init); secprop->AddInitFunction(&PIC_Init); secprop->AddInitFunction(&PROGRAMS_Init); secprop->AddInitFunction(&TIMER_Init); secprop->AddInitFunction(&CMOS_Init); secprop=control->AddSection_prop("render",&RENDER_Init); secprop->Add_int("frameskip",0); secprop->Add_bool("keepsmall",false); secprop->Add_string("snapshots","snapshots"); secprop=control->AddSection_prop("cpu",&CPU_Init); secprop->Add_int("cycles",1800); secprop->AddInitFunction(&DMA_Init); secprop->AddInitFunction(&VGA_Init); secprop->AddInitFunction(&KEYBOARD_Init); secprop->AddInitFunction(&MOUSE_Init); secprop->AddInitFunction(&JOYSTICK_Init); secprop=control->AddSection_prop("mixer",&MIXER_Init); #if C_DEBUG secprop=control->AddSection_prop("debug",&DEBUG_Init); #endif secprop=control->AddSection_prop("sblaster",&SBLASTER_Init); secprop->Add_hex("base",0x220); secprop->Add_int("irq",7); secprop->Add_int("dma",1); secprop->Add_int("hdma",5); secprop->Add_bool("enabled",true); secprop->AddInitFunction(&ADLIB_Init); secprop->Add_bool("adlib",true); secprop->AddInitFunction(&CMS_Init); secprop->Add_bool("cms",false); // secprop=control->AddSection_prop("gus",&GUS_Init); secprop=control->AddSection_prop("disney",&DISNEY_Init); secprop=control->AddSection_prop("speaker",&PCSPEAKER_Init); secprop->Add_bool("enabled",true); secprop->Add_bool("sinewave",false); secprop->AddInitFunction(&TANDYSOUND_Init); secprop->Add_bool("tandy",false); secprop=control->AddSection_prop("bios",&BIOS_Init); secprop->AddInitFunction(&INT10_Init); /* All the DOS Related stuff, which will eventually start up in the shell */ //TODO Maybe combine most of the dos stuff in one section like ems,xms secprop=control->AddSection_prop("dos",&DOS_Init); secprop->AddInitFunction(&EMS_Init); secprop->Add_int("emssize",4); secprop->AddInitFunction(&XMS_Init); secprop->Add_int("xmssize",8); secline=control->AddSection_line("autoexec",&AUTOEXEC_Init); control->SetStartUp(&SHELL_Init); #if C_FPU FPU_Init(); #endif }