/* * Copyright (C) 2002-2011 The DOSBox Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include // A macro to simplify error handling a bit. #define RequireNoErr(error) \ do { \ err = error; \ if (err != noErr) \ goto bail; \ } while (false) class MidiHandler_coreaudio : public MidiHandler { private: AUGraph m_auGraph; AudioUnit m_synth; const char *soundfont; public: MidiHandler_coreaudio() : m_auGraph(0), m_synth(0) {} const char * GetName(void) { return "coreaudio"; } bool Open(const char * conf) { OSStatus err = 0; if (m_auGraph) return false; // Open the Music Device. RequireNoErr(NewAUGraph(&m_auGraph)); AUNode outputNode, synthNode; ComponentDescription desc; // The default output device desc.componentType = kAudioUnitType_Output; desc.componentSubType = kAudioUnitSubType_DefaultOutput; desc.componentManufacturer = kAudioUnitManufacturer_Apple; desc.componentFlags = 0; desc.componentFlagsMask = 0; RequireNoErr(AUGraphNewNode(m_auGraph, &desc, 0, NULL, &outputNode)); // The built-in default (softsynth) music device desc.componentType = kAudioUnitType_MusicDevice; desc.componentSubType = kAudioUnitSubType_DLSSynth; desc.componentManufacturer = kAudioUnitManufacturer_Apple; RequireNoErr(AUGraphNewNode(m_auGraph, &desc, 0, NULL, &synthNode)); // Connect the softsynth to the default output RequireNoErr(AUGraphConnectNodeInput(m_auGraph, synthNode, 0, outputNode, 0)); // Open and initialize the whole graph RequireNoErr(AUGraphOpen(m_auGraph)); RequireNoErr(AUGraphInitialize(m_auGraph)); // Get the music device from the graph. RequireNoErr(AUGraphGetNodeInfo(m_auGraph, synthNode, NULL, NULL, NULL, &m_synth)); // Optionally load a soundfont if (conf && conf[0]) { soundfont = conf; FSRef soundfontRef; RequireNoErr(FSPathMakeRef((const UInt8*)soundfont, &soundfontRef, NULL)); RequireNoErr(AudioUnitSetProperty( m_synth, kMusicDeviceProperty_SoundBankFSRef, kAudioUnitScope_Global, 0, &soundfontRef, sizeof(soundfontRef) )); LOG_MSG("MIDI:coreaudio: loaded soundfont: %s",soundfont); } // Finally: Start the graph! RequireNoErr(AUGraphStart(m_auGraph)); return true; bail: if (m_auGraph) { AUGraphStop(m_auGraph); DisposeAUGraph(m_auGraph); m_auGraph = 0; } return false; } void Close(void) { if (m_auGraph) { AUGraphStop(m_auGraph); DisposeAUGraph(m_auGraph); m_auGraph = 0; } } void PlayMsg(Bit8u * msg) { MusicDeviceMIDIEvent(m_synth, msg[0], msg[1], msg[2], 0); } void PlaySysex(Bit8u * sysex, Bitu len) { MusicDeviceSysEx(m_synth, sysex, len); } }; #undef RequireNoErr MidiHandler_coreaudio Midi_coreaudio;