/* * Copyright (C) 2002-2007 The DOSBox Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #include #include "dosbox.h" #include "video.h" #include "render.h" #include "../gui/render_scalers.h" #include "vga.h" #include "pic.h" #define VGA_PARTS 4 typedef Bit8u * (* VGA_Line_Handler)(Bitu vidstart, Bitu line); static VGA_Line_Handler VGA_DrawLine; static Bit8u TempLine[SCALER_MAXWIDTH * 4]; static Bit8u * VGA_Draw_1BPP_Line(Bitu vidstart, Bitu line) { const Bit8u *base = vga.tandy.draw_base + ((line & vga.tandy.line_mask) << vga.tandy.line_shift); Bit32u *draw = (Bit32u *)TempLine; for (Bitu x=vga.draw.blocks;x>0;x--, vidstart++) { Bitu val = base[(vidstart & (8 * 1024 -1))]; *draw++=CGA_2_Table[val >> 4]; *draw++=CGA_2_Table[val & 0xf]; } return TempLine; } static Bit8u * VGA_Draw_2BPP_Line(Bitu vidstart, Bitu line) { const Bit8u *base = vga.tandy.draw_base + ((line & vga.tandy.line_mask) << vga.tandy.line_shift); Bit32u * draw=(Bit32u *)TempLine; for (Bitu x=0;x>4)|(val2&0xf0)]; *draw++=CGA_4_HiRes_Table[(val1&0x0f)|((val2&0x0f)<<4)]; } return TempLine; } static Bitu temp[643]={0}; static Bit8u * VGA_Draw_CGA16_Line(Bitu vidstart, Bitu line) { const Bit8u *base = vga.tandy.draw_base + ((line & vga.tandy.line_mask) << vga.tandy.line_shift); const Bit8u *reader = base + vidstart; Bit32u * draw=(Bit32u *)TempLine; //Generate a temporary bitline to calculate the avarage //over bit-2 bit-1 bit bit+1. //Combine this number with the current colour to get //an unigue index in the pallete. Or it with bit 7 as they are stored //in the upperpart to keep them from interfering the regular cga stuff for(Bitu x = 0; x < 640; x++) temp[x+2] = (( reader[(x>>3)] >> (7-(x&7)) )&1) << 4; //shift 4 as that is for the index. Bitu i = 0,temp1,temp2,temp3,temp4; for (Bitu x=0;x>= 4; temp1 = temp[i] + temp[i+1] + temp[i+2] + temp[i+3]; i++; temp2 = temp[i] + temp[i+1] + temp[i+2] + temp[i+3]; i++; temp3 = temp[i] + temp[i+1] + temp[i+2] + temp[i+3]; i++; temp4 = temp[i] + temp[i+1] + temp[i+2] + temp[i+3]; i++; *draw++ = 0x80808080|(temp1|val1) | ((temp2|val1) << 8) | ((temp3|val1) <<16) | ((temp4|val1) <<24); temp1 = temp[i] + temp[i+1] + temp[i+2] + temp[i+3]; i++; temp2 = temp[i] + temp[i+1] + temp[i+2] + temp[i+3]; i++; temp3 = temp[i] + temp[i+1] + temp[i+2] + temp[i+3]; i++; temp4 = temp[i] + temp[i+1] + temp[i+2] + temp[i+3]; i++; *draw++ = 0x80808080|(temp1|val2) | ((temp2|val2) << 8) | ((temp3|val2) <<16) | ((temp4|val2) <<24); } return TempLine; } static Bit8u * VGA_Draw_4BPP_Line(Bitu vidstart, Bitu line) { const Bit8u *base = vga.tandy.draw_base + ((line & vga.tandy.line_mask) << vga.tandy.line_shift); Bit32u * draw=(Bit32u *)TempLine; for (Bitu x=0;x> 4 | (val2 & 0x0f) << 24 | (val2 & 0xf0) << 12; } return TempLine; } static Bit8u * VGA_Draw_4BPP_Line_Double(Bitu vidstart, Bitu line) { const Bit8u *base = vga.tandy.draw_base + ((line & vga.tandy.line_mask) << vga.tandy.line_shift); Bit32u * draw=(Bit32u *)TempLine; for (Bitu x=0;x> 4 | (val & 0xf0) << 4 | (val & 0x0f) << 16 | (val & 0x0f) << 24; } return TempLine; } #ifdef VGA_KEEP_CHANGES static Bit8u * VGA_Draw_Changes_Line(Bitu vidstart, Bitu line) { Bitu checkMask = vga.changes.checkMask; Bit8u *map = vga.changes.map; Bitu start = (vidstart >> VGA_CHANGE_SHIFT); Bitu end = ((vidstart + vga.draw.line_length ) >> VGA_CHANGE_SHIFT); for (; start <= end;start++) { if ( map[start] & checkMask ) { Bit8u *ret = &vga.draw.linear_base[ vidstart & vga.draw.linear_mask ]; #if !defined(C_UNALIGNED_MEMORY) if (GCC_UNLIKELY( ((Bitu)ret) & (sizeof(Bitu)-1)) ) { memcpy( TempLine, ret, vga.draw.line_length ); return TempLine; } #endif return ret; } } // memset( TempLine, 0x30, vga.changes.lineWidth ); // return TempLine; return 0; } #endif static Bit8u * VGA_Draw_Linear_Line(Bitu vidstart, Bitu line) { Bit8u *ret = &vga.draw.linear_base[ vidstart & vga.draw.linear_mask ]; #if !defined(C_UNALIGNED_MEMORY) if (GCC_UNLIKELY( ((Bitu)ret) & (sizeof(Bitu)-1)) ) { memcpy( TempLine, ret, vga.draw.line_length ); return TempLine; } #endif return ret; } //Test version, might as well keep it static Bit8u * VGA_Draw_Chain_Line(Bitu vidstart, Bitu line) { Bitu i = 0; for ( i = 0; i < vga.draw.width;i++ ) { Bitu addr = vidstart + i; TempLine[i] = vga.mem.linear[((addr&~3)<<2)+(addr&3)]; } return TempLine; } static Bit8u * VGA_Draw_VGA_Line_HWMouse( Bitu vidstart, Bitu line) { if(vga.s3.hgc.curmode & 0x1) { Bitu lineat = vidstart / vga.draw.width; if((lineat < vga.s3.hgc.originy) || (lineat > (vga.s3.hgc.originy + 63U))) { return &vga.mem.linear[ vidstart ]; } else { memcpy(TempLine, &vga.mem.linear[ vidstart ], vga.draw.width); /* Draw mouse cursor */ Bits moff = ((Bits)lineat - (Bits)vga.s3.hgc.originy) + (Bits)vga.s3.hgc.posy; if(moff>63) return &vga.mem.linear[ vidstart ]; if(moff<0) moff+=64; Bitu xat = vga.s3.hgc.originx; Bitu m, mapat; Bits r, z; mapat = 0; Bitu mouseaddr = (Bit32u)vga.s3.hgc.startaddr * (Bit32u)1024; mouseaddr+=(moff * 16); Bit16u bitsA, bitsB; Bit8u mappoint; for(m=0;m<4;m++) { bitsA = *(Bit16u *)&vga.mem.linear[mouseaddr]; mouseaddr+=2; bitsB = *(Bit16u *)&vga.mem.linear[mouseaddr]; mouseaddr+=2; z = 7; for(r=15;r>=0;--r) { mappoint = (((bitsA >> z) & 0x1) << 1) | ((bitsB >> z) & 0x1); if(mapat >= vga.s3.hgc.posx) { switch(mappoint) { case 0: TempLine[xat] = vga.s3.hgc.backstack[0]; break; case 1: TempLine[xat] = vga.s3.hgc.forestack[0]; break; case 2: //Transparent break; case 3: // Invert screen data TempLine[xat] = ~TempLine[xat]; break; } xat++; } mapat++; --z; if(z<0) z=15; } } return TempLine; } } else { /* HW Mouse not enabled, use the tried and true call */ return &vga.mem.linear[ vidstart ]; } } static Bit8u * VGA_Draw_LIN16_Line_HWMouse(Bitu vidstart, Bitu line) { if(vga.s3.hgc.curmode & 0x1) { Bitu lineat = (vidstart >> 1) / vga.draw.width; if((lineat < vga.s3.hgc.originy) || (lineat > (vga.s3.hgc.originy + 63U))) { return &vga.mem.linear[ vidstart ]; } else { memcpy(TempLine, &vga.mem.linear[ vidstart ], 2*vga.draw.width); /* Draw mouse cursor */ Bits moff = ((Bits)lineat - (Bits)vga.s3.hgc.originy) + (Bits)vga.s3.hgc.posy; if(moff>63) return &vga.mem.linear[ vidstart ]; if(moff<0) moff+=64; Bitu xat = 2*vga.s3.hgc.originx; Bitu m, mapat; Bits r, z; mapat = 0; Bitu mouseaddr = (Bit32u)vga.s3.hgc.startaddr * (Bit32u)1024; mouseaddr+=(moff * 16); Bit16u bitsA, bitsB; Bit8u mappoint; for(m=0;m<4;m++) { bitsA = *(Bit16u *)&vga.mem.linear[mouseaddr]; mouseaddr+=2; bitsB = *(Bit16u *)&vga.mem.linear[mouseaddr]; mouseaddr+=2; z = 7; for(r=15;r>=0;--r) { mappoint = (((bitsA >> z) & 0x1) << 1) | ((bitsB >> z) & 0x1); if(mapat >= vga.s3.hgc.posx) { switch(mappoint) { case 0: TempLine[xat] = vga.s3.hgc.backstack[0]; TempLine[xat+1] = vga.s3.hgc.backstack[1]; break; case 1: TempLine[xat] = vga.s3.hgc.forestack[0]; TempLine[xat+1] = vga.s3.hgc.forestack[1]; break; case 2: //Transparent break; case 3: // Invert screen data TempLine[xat] = ~TempLine[xat]; TempLine[xat+1] = ~TempLine[xat+1]; break; } xat+=2; } mapat++; --z; if(z<0) z=15; } } return TempLine; } } else { /* HW Mouse not enabled, use the tried and true call */ return &vga.mem.linear[ vidstart ]; } } static Bit8u * VGA_Draw_LIN32_Line_HWMouse(Bitu vidstart, Bitu line) { if(vga.s3.hgc.curmode & 0x1) { Bitu lineat = (vidstart >> 2) / vga.draw.width; if((lineat < vga.s3.hgc.originy) || (lineat > (vga.s3.hgc.originy + 63U))) { return &vga.mem.linear[ vidstart ]; } else { memcpy(TempLine, &vga.mem.linear[ vidstart ], 4*vga.draw.width); /* Draw mouse cursor */ Bits moff = ((Bits)lineat - (Bits)vga.s3.hgc.originy) + (Bits)vga.s3.hgc.posy; if(moff>63) return &vga.mem.linear[ vidstart ]; if(moff<0) moff+=64; Bitu xat = 4*vga.s3.hgc.originx; Bitu m, mapat; Bits r, z; mapat = 0; Bitu mouseaddr = (Bit32u)vga.s3.hgc.startaddr * (Bit32u)1024; mouseaddr+=(moff * 16); Bit16u bitsA, bitsB; Bit8u mappoint; for(m=0;m<4;m++) { bitsA = *(Bit16u *)&vga.mem.linear[mouseaddr]; mouseaddr+=2; bitsB = *(Bit16u *)&vga.mem.linear[mouseaddr]; mouseaddr+=2; z = 7; for(r=15;r>=0;--r) { mappoint = (((bitsA >> z) & 0x1) << 1) | ((bitsB >> z) & 0x1); if(mapat >= vga.s3.hgc.posx) { switch(mappoint) { case 0: TempLine[xat] = vga.s3.hgc.backstack[0]; TempLine[xat+1] = vga.s3.hgc.backstack[1]; TempLine[xat+2] = vga.s3.hgc.backstack[2]; TempLine[xat+3] = 255; break; case 1: TempLine[xat] = vga.s3.hgc.forestack[0]; TempLine[xat+1] = vga.s3.hgc.forestack[1]; TempLine[xat+2] = vga.s3.hgc.forestack[2]; TempLine[xat+3] = 255; break; case 2: //Transparent break; case 3: // Invert screen data TempLine[xat] = ~TempLine[xat]; TempLine[xat+1] = ~TempLine[xat+1]; TempLine[xat+2] = ~TempLine[xat+2]; TempLine[xat+2] = ~TempLine[xat+3]; break; } xat+=4; } mapat++; --z; if(z<0) z=15; } } return TempLine; } } else { /* HW Mouse not enabled, use the tried and true call */ return &vga.mem.linear[ vidstart ]; } } static Bit32u FontMask[2]={0xffffffff,0x0}; static Bit8u * VGA_TEXT_Draw_Line(Bitu vidstart, Bitu line) { Bits font_addr; Bit32u * draw=(Bit32u *)TempLine; const Bit8u *vidmem = &vga.tandy.draw_base[vidstart]; for (Bitu cx=0;cx> 3)&1][chr*32+line]; Bit32u mask1=TXT_Font_Table[font>>4] & FontMask[col >> 7]; Bit32u mask2=TXT_Font_Table[font&0xf] & FontMask[col >> 7]; Bit32u fg=TXT_FG_Table[col&0xf]; Bit32u bg=TXT_BG_Table[col>>4]; *draw++=fg&mask1 | bg&~mask1; *draw++=fg&mask2 | bg&~mask2; } if (!vga.draw.cursor.enabled || !(vga.draw.cursor.count&0x8)) goto skip_cursor; font_addr = (vga.draw.cursor.address-vidstart) >> 1; if (font_addr>=0 && font_addr<(Bits)vga.draw.blocks) { if (linevga.draw.cursor.eline) goto skip_cursor; draw=(Bit32u *)&TempLine[font_addr*8]; Bit32u att=TXT_FG_Table[vga.tandy.draw_base[vga.draw.cursor.address+1]&0xf]; *draw++=att;*draw++=att; } skip_cursor: return TempLine; } static void VGA_VerticalDisplayEnd(Bitu val) { // vga.config.retrace=true; vga.config.real_start=vga.config.display_start & ((2*1024*1024)-1); } static void VGA_HorizontalTimer(void) { } #ifdef VGA_KEEP_CHANGES static INLINE void VGA_ChangesEnd(void ) { if ( vga.changes.active ) { // vga.changes.active = false; Bitu end = vga.draw.address >> VGA_CHANGE_SHIFT; Bitu total = 4 + end - vga.changes.start; Bit32u clearMask = vga.changes.clearMask; total >>= 2; Bit32u *clear = (Bit32u *)&vga.changes.map[ vga.changes.start & ~3 ]; while ( total-- ) { clear[0] &= clearMask; clear++; } } } #endif static void VGA_DrawPart(Bitu lines) { while (lines--) { Bit8u * data=VGA_DrawLine( vga.draw.address, vga.draw.address_line ); RENDER_DrawLine(data); vga.draw.address_line++; if (vga.draw.address_line>=vga.draw.address_line_total) { vga.draw.address_line=0; vga.draw.address+=vga.draw.address_add; } vga.draw.lines_done++; if (vga.draw.split_line==vga.draw.lines_done) { #ifdef VGA_KEEP_CHANGES VGA_ChangesEnd( ); #endif vga.draw.address=0; if(!(vga.attr.mode_control&0x20)) vga.draw.address += vga.config.pel_panning; vga.draw.address_line=0; #ifdef VGA_KEEP_CHANGES vga.changes.start = vga.draw.address >> VGA_CHANGE_SHIFT; #endif } } if (--vga.draw.parts_left) { PIC_AddEvent(VGA_DrawPart,(float)vga.draw.delay.parts, (vga.draw.parts_left!=1) ? vga.draw.parts_lines : (vga.draw.lines_total - vga.draw.lines_done)); } else { #ifdef VGA_KEEP_CHANGES VGA_ChangesEnd(); #endif RENDER_EndUpdate(); } } void VGA_SetBlinking(Bitu enabled) { Bitu b; LOG(LOG_VGA,LOG_NORMAL)("Blinking %d",enabled); if (enabled) { b=0;vga.draw.blinking=1; //used to -1 but blinking is unsigned vga.attr.mode_control|=0x08; vga.tandy.mode_control|=0x20; } else { b=8;vga.draw.blinking=0; vga.attr.mode_control&=~0x08; vga.tandy.mode_control&=~0x20; } for (Bitu i=0;i<8;i++) TXT_BG_Table[i+8]=(b+i) | ((b+i) << 8)| ((b+i) <<16) | ((b+i) << 24); } #ifdef VGA_KEEP_CHANGES static void INLINE VGA_ChangesStart( void ) { vga.changes.start = vga.draw.address >> VGA_CHANGE_SHIFT; vga.changes.last = vga.changes.start; if ( vga.changes.lastAddress != vga.draw.address ) { // LOG_MSG("Address"); VGA_DrawLine = VGA_Draw_Linear_Line; vga.changes.lastAddress = vga.draw.address; } else if ( render.fullFrame ) { // LOG_MSG("Full Frame"); VGA_DrawLine = VGA_Draw_Linear_Line; } else { // LOG_MSG("Changes"); VGA_DrawLine = VGA_Draw_Changes_Line; } vga.changes.active = true; vga.changes.checkMask = vga.changes.writeMask; vga.changes.clearMask = ~( 0x01010101 << (vga.changes.frame & 7)); vga.changes.frame++; vga.changes.writeMask = 1 << (vga.changes.frame & 7); } #endif static void VGA_VerticalTimer(Bitu val) { double error = vga.draw.delay.framestart; vga.draw.delay.framestart = PIC_FullIndex(); error = vga.draw.delay.framestart - error - vga.draw.delay.vtotal; // if (abs(error) > 0.001 ) // LOG_MSG("vgaerror: %f",error); PIC_AddEvent( VGA_VerticalTimer, (float)vga.draw.delay.vtotal ); PIC_AddEvent( VGA_VerticalDisplayEnd, (float)vga.draw.delay.vrstart ); if ( GCC_UNLIKELY( vga.draw.parts_left )) { LOG(LOG_VGAMISC,LOG_NORMAL)( "Parts left: %d", vga.draw.parts_left ); PIC_RemoveEvents( &VGA_DrawPart ); RENDER_EndUpdate(); vga.draw.parts_left = 0; } //Check if we can actually render, else skip the rest if (!RENDER_StartUpdate()) return; //TODO Maybe check for an active frame on parts_left and clear that first? vga.draw.parts_left = vga.draw.parts_total; vga.draw.lines_done = 0; // vga.draw.address=vga.config.display_start; vga.draw.address = vga.config.real_start; vga.draw.address_line = vga.config.hlines_skip; vga.draw.split_line = (vga.config.line_compare/vga.draw.lines_scaled); switch (vga.mode) { case M_EGA: case M_LIN4: vga.draw.address *= 8; vga.draw.address += vga.config.pel_panning; #ifdef VGA_KEEP_CHANGES VGA_ChangesStart(); #endif break; case M_VGA: if(vga.config.compatible_chain4 && (vga.crtc.underline_location & 0x40)) { vga.draw.linear_base = vga.mem.linear + VGA_CACHE_OFFSET; vga.draw.linear_mask = 0xffff; } else { vga.draw.linear_base = vga.mem.linear; vga.draw.linear_mask = VGA_MEMORY - 1; } case M_LIN8: case M_LIN15: case M_LIN16: case M_LIN32: vga.draw.address *= 4; vga.draw.address += vga.config.pel_panning; #ifdef VGA_KEEP_CHANGES VGA_ChangesStart(); #endif break; case M_TEXT: vga.draw.address = vga.config.display_start * 2; case M_TANDY_TEXT: case M_HERC_TEXT: vga.draw.cursor.address=vga.config.cursor_start*2; vga.draw.cursor.count++; /* check for blinking and blinking change delay */ FontMask[1]=(vga.draw.blinking & (vga.draw.cursor.count >> 4)) ? 0 : 0xffffffff; break; case M_HERC_GFX: break; case M_CGA4:case M_CGA2: vga.draw.address=(vga.draw.address*2)&0x1fff; break; case M_CGA16: case M_TANDY2:case M_TANDY4:case M_TANDY16: vga.draw.address *= 2; break; } //VGA_DrawPart( vga.draw.parts_lines ); PIC_AddEvent(VGA_DrawPart,(float)vga.draw.delay.parts,vga.draw.parts_lines); // PIC_AddEvent(VGA_DrawPart,(float)(vga.draw.delay.parts/2),vga.draw.parts_lines); //Else tearline in Tyrian and second reality } void VGA_CheckScanLength(void) { switch (vga.mode) { case M_EGA: case M_LIN4: vga.draw.address_add=vga.config.scan_len*16; break; case M_VGA: case M_LIN8: case M_LIN15: case M_LIN16: case M_LIN32: vga.draw.address_add=vga.config.scan_len*8; break; case M_TEXT: vga.draw.address_add=vga.config.scan_len*4; break; case M_CGA2: case M_CGA4: case M_CGA16: vga.draw.address_add=80; return; case M_TANDY2: vga.draw.address_add=vga.draw.blocks/4; break; case M_TANDY4: vga.draw.address_add=vga.draw.blocks; break; case M_TANDY16: vga.draw.address_add=vga.draw.blocks; break; case M_TANDY_TEXT: vga.draw.address_add=vga.draw.blocks*2; break; case M_HERC_TEXT: vga.draw.address_add=vga.draw.blocks*2; break; case M_HERC_GFX: vga.draw.address_add=vga.draw.blocks; break; } } void VGA_ActivateHardwareCursor(void) { if(vga.s3.hgc.curmode & 0x1) { switch(vga.mode) { case M_LIN32: VGA_DrawLine=VGA_Draw_LIN32_Line_HWMouse; break; case M_LIN15: case M_LIN16: VGA_DrawLine=VGA_Draw_LIN16_Line_HWMouse; break; default: VGA_DrawLine=VGA_Draw_VGA_Line_HWMouse; } } else { VGA_DrawLine=VGA_Draw_Linear_Line; } } void VGA_SetupDrawing(Bitu val) { if (vga.mode==M_ERROR) { PIC_RemoveEvents(VGA_VerticalTimer); PIC_RemoveEvents(VGA_VerticalDisplayEnd); return; } /* Calculate the FPS for this screen */ float fps; Bitu clock; Bitu htotal, hdend, hbstart, hbend, hrstart, hrend; Bitu vtotal, vdend, vbstart, vbend, vrstart, vrend; if (machine==MCH_VGA) { htotal = 5 + vga.crtc.horizontal_total; hdend = 1 + vga.crtc.horizontal_display_end; hbstart = vga.crtc.start_horizontal_blanking; hbend = vga.crtc.end_horizontal_blanking&0x1F | ((vga.crtc.end_horizontal_retrace&0x80)>>2); hbend = hbstart + ((hbend - hbstart) & 0x3F); hrstart = vga.crtc.start_horizontal_retrace; hrend = vga.crtc.end_horizontal_retrace & 0x1f; hrend = (hrend - hrstart) & 0x1f; if ( !hrend ) hrend = hrstart + 0x1f + 1; else hrend = hrstart + hrend; vtotal=2 + vga.crtc.vertical_total | ((vga.crtc.overflow & 1) << 8) | ((vga.crtc.overflow & 0x20) << 4); vdend = 1 + (vga.crtc.vertical_display_end | ((vga.crtc.overflow & 2)<<7) | ((vga.crtc.overflow & 0x40) << 3) | ((vga.s3.ex_ver_overflow & 0x2) << 9)); vrstart = vga.crtc.vertical_retrace_start + ((vga.crtc.overflow & 0x04) << 6) | ((vga.crtc.overflow & 0x80) << 2); vrend = vga.crtc.vertical_retrace_end & 0xF; vrend = ( vrend - vrstart)&0xF; if ( !vrend) vrend = vrstart + 0xf + 1; else vrend = vrstart + vrend; vbstart = vga.crtc.start_vertical_blanking | ((vga.crtc.overflow & 0x08) << 5) | ((vga.crtc.maximum_scan_line & 0x20) << 4); vbend = vga.crtc.end_vertical_blanking & 0x3f; vbend = (vbend - vbstart) & 0x3f; if ( !vbend) vbend = vbstart + 0x3f + 1; else vbend = vbstart + vbend; switch (svgaCard) { case SVGA_S3Trio: clock = SVGA_S3_GetClock(); break; default: switch ((vga.misc_output >> 2) & 3) { case 0: clock = 25175000; break; case 1: clock = 28322000; break; } break; } /* Check for 8 for 9 character clock mode */ if (vga.seq.clocking_mode & 1 ) clock/=8; else clock/=9; /* Check for pixel doubling, master clock/2 */ if (vga.seq.clocking_mode & 0x8) { htotal*=2; } vga.draw.address_line_total=(vga.crtc.maximum_scan_line&0xf)+1; /* Check for dual transfer whatever thing,master clock/2 */ if (vga.s3.pll.cmd & 0x10) clock/=2; vga.draw.double_scan=(vga.crtc.maximum_scan_line&0x80)>0; } else { htotal = vga.other.htotal + 1; hdend = vga.other.hdend; hbstart = hdend; hbend = htotal; hrstart = vga.other.hsyncp; hrend = hrstart + (vga.other.syncw & 0xf) ; vga.draw.address_line_total = vga.other.max_scanline + 1; vtotal = vga.draw.address_line_total * (vga.other.vtotal+1)+vga.other.vadjust; vdend = vga.draw.address_line_total * vga.other.vdend; vrstart = vga.draw.address_line_total * vga.other.vsyncp; vrend = (vga.other.syncw >> 4); if (!vrend) vrend = vrstart + 0xf + 1; else vrend = vrstart + vrend; vbstart = vdend; vbend = vtotal; vga.draw.double_scan=false; switch (machine) { case MCH_CGA: case TANDY_ARCH_CASE: clock=((vga.tandy.mode_control & 1) ? 14318180 : (14318180/2))/8; break; case MCH_HERC: if (vga.herc.mode_control & 0x2) clock=14318180/16; else clock=14318180/8; break; } } #if C_DEBUG LOG(LOG_VGA,LOG_NORMAL)("h total %d end %d blank (%d/%d) retrace (%d/%d)", htotal, hdend, hbstart, hbend, hrstart, hrend ); LOG(LOG_VGA,LOG_NORMAL)("v total %d end %d blank (%d/%d) retrace (%d/%d)", vtotal, vdend, vbstart, vbend, vrstart, vrend ); #endif if (!htotal) return; if (!vtotal) return; fps=(float)clock/(vtotal*htotal); // The time a complete video frame takes vga.draw.delay.vtotal = (1000.0 * (double)(vtotal*htotal)) / (double)clock; // Horizontal total (that's how long a line takes with whistles and bells) vga.draw.delay.htotal = htotal*1000.0/clock; //in milliseconds // Start and End of horizontal blanking vga.draw.delay.hblkstart = hbstart*1000.0/clock; //in milliseconds vga.draw.delay.hblkend = hbend*1000.0/clock; vga.draw.delay.hrstart = 0; // Start and End of vertical blanking vga.draw.delay.vblkstart = vbstart * vga.draw.delay.htotal; vga.draw.delay.vblkend = vbend * vga.draw.delay.htotal; // Start and End of vertical retrace pulse vga.draw.delay.vrstart = vrstart * vga.draw.delay.htotal; vga.draw.delay.vrend = vrend * vga.draw.delay.htotal; // Display end vga.draw.delay.vdend = vdend * vga.draw.delay.htotal; /* // just curious LOG_MSG("H total %d, V Total %d",htotal,vtotal); LOG_MSG("H D End %d, V D End %d",hdispend,vdispend); LOG_MSG("vrstart: %d, vrend: %d\n",vrstart,vrend); LOG_MSG("htotal: %2.6f, vtotal: %2.6f,\n"\ "hblkstart: %2.6f, hblkend: %2.6f,\n"\ "vblkstart: %2.6f, vblkend: %2.6f,\n"\ "vrstart: %2.6f, vrend: %2.6f,\n"\ "vdispend: %2.6f", vga.draw.delay.htotal, vga.draw.delay.vtotal, vga.draw.delay.hblkstart, vga.draw.delay.hblkend, vga.draw.delay.vblkstart, vga.draw.delay.vblkend, vga.draw.delay.vrstart, vga.draw.delay.vrend, vga.draw.delay.vend); */ vga.draw.parts_total=VGA_PARTS; /* 6 Horizontal Sync Polarity. Negative if set 7 Vertical Sync Polarity. Negative if set Bit 6-7 indicates the number of lines on the display: 1: 400, 2: 350, 3: 480 */ //Try to determine the pixel size, aspect correct is based around square pixels //Base pixel width around 100 clocks horizontal //For 9 pixel text modes this should be changed, but we don't support that anyway :) //Seems regular vga only listens to the 9 char pixel mode with character mode enabled double pwidth = 100.0 / htotal; //Base pixel height around vertical totals of modes that have 100 clocks horizontal //Different sync values gives different scaling of the whole vertical range //VGA monitor just seems to thighten or widen the whole vertical range double pheight; Bitu sync = vga.misc_output >> 6; switch ( sync ) { case 0: // This is not defined in vga specs, // Kiet, seems to be slightly less than 350 on my monitor //340 line mode, filled with 449 total pheight = (480.0 / 340.0) * ( 449.0 / vtotal ); break; case 1: //400 line mode, filled with 449 total pheight = (480.0 / 400.0) * ( 449.0 / vtotal ); break; case 2: //350 line mode, filled with 449 total //This mode seems to get regular 640x400 timing and goes for a loong retrace //Depends on the monitor to stretch the screen pheight = (480.0 / 350.0) * ( 449.0 / vtotal ); break; case 3: //480 line mode, filled with 525 total pheight = (480.0 / 480.0) * ( 525.0 / vtotal ); break; } double aspect_ratio = pheight / pwidth; vga.draw.delay.parts = vga.draw.delay.vdend/vga.draw.parts_total; vga.draw.resizing=false; //Check to prevent useless black areas if (hbstart>= 1; } /* Use HW mouse cursor drawer if enabled */ VGA_ActivateHardwareCursor(); break; case M_LIN4: doublewidth=(vga.seq.clocking_mode & 0x8) > 0; vga.draw.blocks = width; width<<=3; VGA_DrawLine=VGA_Draw_Linear_Line; vga.draw.linear_base = vga.mem.linear + VGA_CACHE_OFFSET; vga.draw.linear_mask = 1024 * 1024 - 1; break; case M_EGA: doublewidth=(vga.seq.clocking_mode & 0x8) > 0; vga.draw.blocks = width; width<<=3; VGA_DrawLine=VGA_Draw_Linear_Line; vga.draw.linear_base = vga.mem.linear + VGA_CACHE_OFFSET; vga.draw.linear_mask = 512 * 1024 - 1; break; case M_CGA16: doubleheight=true; vga.draw.blocks=width*2; width<<=4; VGA_DrawLine=VGA_Draw_CGA16_Line; break; case M_CGA4: doublewidth=true; vga.draw.blocks=width*2; width<<=3; VGA_DrawLine=VGA_Draw_2BPP_Line; break; case M_CGA2: doubleheight=true; vga.draw.blocks=2*width; width<<=3; VGA_DrawLine=VGA_Draw_1BPP_Line; break; case M_TEXT: aspect_ratio=1.0; vga.draw.blocks=width; doublewidth=(vga.seq.clocking_mode & 0x8) > 0; width<<=3; /* 8 bit wide text font */ VGA_DrawLine=VGA_TEXT_Draw_Line; break; case M_HERC_GFX: aspect_ratio=1.5; vga.draw.blocks=width*2; width*=16; VGA_DrawLine=VGA_Draw_1BPP_Line; break; case M_TANDY2: aspect_ratio=1.2; doubleheight=true; if (machine==MCH_PCJR) doublewidth=(vga.tandy.gfx_control & 0x8)==0x00; else doublewidth=(vga.tandy.mode_control & 0x10)==0; vga.draw.blocks=width * (doublewidth ? 4:8); width=vga.draw.blocks*2; VGA_DrawLine=VGA_Draw_1BPP_Line; break; case M_TANDY4: aspect_ratio=1.2; doubleheight=true; if (machine==MCH_TANDY) doublewidth=(vga.tandy.mode_control & 0x10)==0; else doublewidth=(vga.tandy.mode_control & 0x01)==0x00; vga.draw.blocks=width * 2; width=vga.draw.blocks*4; if ((machine==MCH_TANDY && (vga.tandy.gfx_control & 0x8)) || (machine==MCH_PCJR && (vga.tandy.mode_control==0x0b))) VGA_DrawLine=VGA_Draw_2BPPHiRes_Line; else VGA_DrawLine=VGA_Draw_2BPP_Line; break; case M_TANDY16: aspect_ratio=1.2; doubleheight=true; vga.draw.blocks=width*2; if (vga.tandy.mode_control & 0x1) { if (( machine==MCH_TANDY ) && ( vga.tandy.mode_control & 0x10 )) { doublewidth = false; vga.draw.blocks*=2; width=vga.draw.blocks*2; } else { doublewidth = true; width=vga.draw.blocks*2; } VGA_DrawLine=VGA_Draw_4BPP_Line; } else { doublewidth=true; width=vga.draw.blocks*4; VGA_DrawLine=VGA_Draw_4BPP_Line_Double; } break; case M_TANDY_TEXT: doublewidth=(vga.tandy.mode_control & 0x1)==0; case M_HERC_TEXT: aspect_ratio=1; doubleheight=(vga.mode!=M_HERC_TEXT); vga.draw.blocks=width; width<<=3; VGA_DrawLine=VGA_TEXT_Draw_Line; break; default: LOG(LOG_VGA,LOG_ERROR)("Unhandled VGA mode %d while checking for resolution",vga.mode); }; VGA_CheckScanLength(); if (vga.draw.double_scan) { height/=2; doubleheight=true; } //Only check for exra double heigh in vga modes if (!doubleheight && (vga.mode 640x480 modes have 4:3 aspect ratio */ if ( width >= 640 && height >= 480 ) { aspect_ratio = ((float)width / (float)height) * ( 3.0 / 4.0); } // LOG_MSG("ht %d vt %d ratio %f", htotal, vtotal, aspect_ratio ); if (( width != vga.draw.width) || (height != vga.draw.height) || (aspect_ratio != vga.draw.aspect_ratio) || (vga.mode != vga.lastmode)) { vga.lastmode = vga.mode; PIC_RemoveEvents(VGA_VerticalTimer); PIC_RemoveEvents(VGA_VerticalDisplayEnd); PIC_RemoveEvents(VGA_DrawPart); vga.draw.width = width; vga.draw.height = height; vga.draw.doublewidth = doublewidth; vga.draw.doubleheight = doubleheight; vga.draw.aspect_ratio = aspect_ratio; if (doubleheight) vga.draw.lines_scaled=2; else vga.draw.lines_scaled=1; #if C_DEBUG LOG(LOG_VGA,LOG_NORMAL)("Width %d, Height %d, fps %f",width,height,fps); LOG(LOG_VGA,LOG_NORMAL)("%s width, %s height aspect %f", doublewidth ? "double":"normal",doubleheight ? "double":"normal",aspect_ratio); #endif RENDER_SetSize(width,height,bpp,fps,aspect_ratio,doublewidth,doubleheight); vga.draw.delay.framestart = PIC_FullIndex(); PIC_AddEvent( VGA_VerticalTimer , (float)vga.draw.delay.vtotal ); } }; void VGA_KillDrawing(void) { PIC_RemoveEvents(VGA_DrawPart); }