/* * Copyright (C) 2002-2010 The DOSBox Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* $Id: int10.h,v 1.42 2009-09-06 19:25:34 c2woody Exp $ */ #include "vga.h" #define S3_LFB_BASE 0xC0000000 #define BIOSMEM_SEG 0x40 #define BIOSMEM_INITIAL_MODE 0x10 #define BIOSMEM_CURRENT_MODE 0x49 #define BIOSMEM_NB_COLS 0x4A #define BIOSMEM_PAGE_SIZE 0x4C #define BIOSMEM_CURRENT_START 0x4E #define BIOSMEM_CURSOR_POS 0x50 #define BIOSMEM_CURSOR_TYPE 0x60 #define BIOSMEM_CURRENT_PAGE 0x62 #define BIOSMEM_CRTC_ADDRESS 0x63 #define BIOSMEM_CURRENT_MSR 0x65 #define BIOSMEM_CURRENT_PAL 0x66 #define BIOSMEM_NB_ROWS 0x84 #define BIOSMEM_CHAR_HEIGHT 0x85 #define BIOSMEM_VIDEO_CTL 0x87 #define BIOSMEM_SWITCHES 0x88 #define BIOSMEM_MODESET_CTL 0x89 #define BIOSMEM_DCC_INDEX 0x8A #define BIOSMEM_CRTCPU_PAGE 0x8A #define BIOSMEM_VS_POINTER 0xA8 /* * * VGA registers * */ #define VGAREG_ACTL_ADDRESS 0x3c0 #define VGAREG_ACTL_WRITE_DATA 0x3c0 #define VGAREG_ACTL_READ_DATA 0x3c1 #define VGAREG_INPUT_STATUS 0x3c2 #define VGAREG_WRITE_MISC_OUTPUT 0x3c2 #define VGAREG_VIDEO_ENABLE 0x3c3 #define VGAREG_SEQU_ADDRESS 0x3c4 #define VGAREG_SEQU_DATA 0x3c5 #define VGAREG_PEL_MASK 0x3c6 #define VGAREG_DAC_STATE 0x3c7 #define VGAREG_DAC_READ_ADDRESS 0x3c7 #define VGAREG_DAC_WRITE_ADDRESS 0x3c8 #define VGAREG_DAC_DATA 0x3c9 #define VGAREG_READ_FEATURE_CTL 0x3ca #define VGAREG_READ_MISC_OUTPUT 0x3cc #define VGAREG_GRDC_ADDRESS 0x3ce #define VGAREG_GRDC_DATA 0x3cf #define VGAREG_MDA_CRTC_ADDRESS 0x3b4 #define VGAREG_MDA_CRTC_DATA 0x3b5 #define VGAREG_VGA_CRTC_ADDRESS 0x3d4 #define VGAREG_VGA_CRTC_DATA 0x3d5 #define VGAREG_MDA_WRITE_FEATURE_CTL 0x3ba #define VGAREG_VGA_WRITE_FEATURE_CTL 0x3da #define VGAREG_ACTL_RESET 0x3da #define VGAREG_TDY_RESET 0x3da #define VGAREG_TDY_ADDRESS 0x3da #define VGAREG_TDY_DATA 0x3de #define VGAREG_PCJR_DATA 0x3da #define VGAREG_MDA_MODECTL 0x3b8 #define VGAREG_CGA_MODECTL 0x3d8 #define VGAREG_CGA_PALETTE 0x3d9 /* Video memory */ #define VGAMEM_GRAPH 0xA000 #define VGAMEM_CTEXT 0xB800 #define VGAMEM_MTEXT 0xB000 #define BIOS_NCOLS Bit16u ncols=real_readw(BIOSMEM_SEG,BIOSMEM_NB_COLS); #define BIOS_NROWS Bit16u nrows=(Bit16u)real_readb(BIOSMEM_SEG,BIOSMEM_NB_ROWS)+1; extern Bit8u int10_font_08[256 * 8]; extern Bit8u int10_font_14[256 * 14]; extern Bit8u int10_font_16[256 * 16]; struct VideoModeBlock { Bit16u mode; VGAModes type; Bitu swidth, sheight; Bitu twidth, theight; Bitu cwidth, cheight; Bitu ptotal,pstart,plength; Bitu htotal,vtotal; Bitu hdispend,vdispend; Bitu special; }; extern VideoModeBlock ModeList_VGA[]; extern VideoModeBlock * CurMode; typedef struct { struct { RealPt font_8_first; RealPt font_8_second; RealPt font_14; RealPt font_16; RealPt font_14_alternate; RealPt font_16_alternate; RealPt static_state; RealPt video_save_pointers; RealPt video_parameter_table; RealPt video_save_pointer_table; RealPt video_dcc_table; RealPt oemstring; RealPt vesa_modes; RealPt pmode_interface; Bit16u pmode_interface_size; Bit16u pmode_interface_start; Bit16u pmode_interface_window; Bit16u pmode_interface_palette; Bit16u used; } rom; Bit16u vesa_setmode; bool vesa_nolfb; bool vesa_oldvbe; } Int10Data; extern Int10Data int10; static Bit8u CURSOR_POS_COL(Bit8u page) { return real_readb(BIOSMEM_SEG,BIOSMEM_CURSOR_POS+page*2); } static Bit8u CURSOR_POS_ROW(Bit8u page) { return real_readb(BIOSMEM_SEG,BIOSMEM_CURSOR_POS+page*2+1); } bool INT10_SetVideoMode(Bit16u mode); void INT10_ScrollWindow(Bit8u rul,Bit8u cul,Bit8u rlr,Bit8u clr,Bit8s nlines,Bit8u attr,Bit8u page); void INT10_SetActivePage(Bit8u page); void INT10_GetFuncStateInformation(PhysPt save); void INT10_SetCursorShape(Bit8u first,Bit8u last); void INT10_SetCursorPos(Bit8u row,Bit8u col,Bit8u page); void INT10_TeletypeOutput(Bit8u chr,Bit8u attr); void INT10_TeletypeOutputAttr(Bit8u chr,Bit8u attr,bool useattr); void INT10_ReadCharAttr(Bit16u * result,Bit8u page); void INT10_WriteChar(Bit8u chr,Bit8u attr,Bit8u page,Bit16u count,bool showattr); void INT10_WriteString(Bit8u row,Bit8u col,Bit8u flag,Bit8u attr,PhysPt string,Bit16u count,Bit8u page); /* Graphics Stuff */ void INT10_PutPixel(Bit16u x,Bit16u y,Bit8u page,Bit8u color); void INT10_GetPixel(Bit16u x,Bit16u y,Bit8u page,Bit8u * color); /* Font Stuff */ void INT10_LoadFont(PhysPt font,bool reload,Bitu count,Bitu offset,Bitu map,Bitu height); void INT10_ReloadFont(void); /* Palette Group */ void INT10_SetBackgroundBorder(Bit8u val); void INT10_SetColorSelect(Bit8u val); void INT10_SetSinglePaletteRegister(Bit8u reg,Bit8u val); void INT10_SetOverscanBorderColor(Bit8u val); void INT10_SetAllPaletteRegisters(PhysPt data); void INT10_ToggleBlinkingBit(Bit8u state); void INT10_GetSinglePaletteRegister(Bit8u reg,Bit8u * val); void INT10_GetOverscanBorderColor(Bit8u * val); void INT10_GetAllPaletteRegisters(PhysPt data); void INT10_SetSingleDACRegister(Bit8u index,Bit8u red,Bit8u green,Bit8u blue); void INT10_GetSingleDACRegister(Bit8u index,Bit8u * red,Bit8u * green,Bit8u * blue); void INT10_SetDACBlock(Bit16u index,Bit16u count,PhysPt data); void INT10_GetDACBlock(Bit16u index,Bit16u count,PhysPt data); void INT10_SelectDACPage(Bit8u function,Bit8u mode); void INT10_GetDACPage(Bit8u* mode,Bit8u* page); void INT10_SetPelMask(Bit8u mask); void INT10_GetPelMask(Bit8u & mask); void INT10_PerformGrayScaleSumming(Bit16u start_reg,Bit16u count); /* Vesa Group */ Bit8u VESA_GetSVGAInformation(Bit16u seg,Bit16u off); Bit8u VESA_GetSVGAModeInformation(Bit16u mode,Bit16u seg,Bit16u off); Bit8u VESA_SetSVGAMode(Bit16u mode); Bit8u VESA_GetSVGAMode(Bit16u & mode); Bit8u VESA_SetCPUWindow(Bit8u window,Bit8u address); Bit8u VESA_GetCPUWindow(Bit8u window,Bit16u & address); Bit8u VESA_ScanLineLength(Bit8u subcall, Bit16u val, Bit16u & bytes,Bit16u & pixels,Bit16u & lines); Bit8u VESA_SetDisplayStart(Bit16u x,Bit16u y); Bit8u VESA_GetDisplayStart(Bit16u & x,Bit16u & y); Bit8u VESA_SetPalette(PhysPt data,Bitu index,Bitu count); Bit8u VESA_GetPalette(PhysPt data,Bitu index,Bitu count); /* Sub Groups */ void INT10_SetupRomMemory(void); void INT10_SetupRomMemoryChecksum(void); void INT10_SetupVESA(void); /* EGA RIL */ RealPt INT10_EGA_RIL_GetVersionPt(void); void INT10_EGA_RIL_ReadRegister(Bit8u & bl, Bit16u dx); void INT10_EGA_RIL_WriteRegister(Bit8u & bl, Bit8u bh, Bit16u dx); void INT10_EGA_RIL_ReadRegisterRange(Bit8u ch, Bit8u cl, Bit16u dx, PhysPt dst); void INT10_EGA_RIL_WriteRegisterRange(Bit8u ch, Bit8u cl, Bit16u dx, PhysPt dst); void INT10_EGA_RIL_ReadRegisterSet(Bit16u cx, PhysPt tbl); void INT10_EGA_RIL_WriteRegisterSet(Bit16u cx, PhysPt tbl); /* Video State */ Bitu INT10_VideoState_GetSize(Bitu state); bool INT10_VideoState_Save(Bitu state,RealPt buffer); bool INT10_VideoState_Restore(Bitu state,RealPt buffer); /* Video Parameter Tables */ Bit16u INT10_SetupVideoParameterTable(PhysPt basepos); void INT10_SetupBasicVideoParameterTable(void);